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https://steamcommunity.com/app/446800/discussions/0/1744480967027062710/
https://www.dropbox.com/s/l3sfdrjgfurffk2/Peninsula-PreGame.zip?dl=1
If you want a look at it before trying it you can check out his Youtube series here.
https://www.youtube.com/watch?v=n7QyMcL3FdM&list=PL1MxjGBm4ylKpYojyk1oiYaWjjP5F6C9h&index=1
https://steamcommunity.com/sharedfiles/filedetails/?id=1137347698
https://steamcommunity.com/sharedfiles/filedetails/?id=1726578828
Holy smokes....ok...now you got me interested - By map generation settings, you mean when I click "Free game" and get the different settings right?
Which settings in particular should I mess with in order to produce "watery worlds"?
I just tried this....and (insert anime gasm face here) - it worked !
Thank you sooooo much! You guys are gorgeous!
One of the recommendations that the developers make if you want planes to be used is to segregate your map into different zones and not have trains cross such zones. On the normal maps you have to artificially segregate such maps, while on these the terrain does that segregation.
I'm hoping that the developers make some of these options and settings as default in Transport Fever 2. With that said, the Map Editor for TF2 will allow us to sculpt such coastlines ourselves. I can only presume that the developers have looked at the sort of settings we've tested out, and gone with them.