Transport Fever

Transport Fever

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GandalfTheWhite 2016 年 11 月 23 日 下午 9:51
Transport Fever vs Cities Skylines
Which game is better?
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正在显示第 1 - 15 条,共 37 条留言
Ser_Bunnylot 2016 年 11 月 23 日 下午 10:05 
They are completely different games.

But I'll say TF is better because Cities Skylines is too sandboxy for me. CS is too easy and there's no way you can fail. With TF you have to pay attention cause if you build your lines wrong you can mess up your whole game.

Dan 2016 年 11 月 23 日 下午 10:13 
Transport Fever is the less polished game. It's the less user-friendly game. It's the more complex, simulation-driven game, with a more detailed world map.
For me, I much prefer this, as great as Skylines is.

I could sink far more time into Skylines if it actually offered a challenge, if you were at significant risk of ending up bankrupt with a derelict ghost-town... but that's not the core leaning of the game, and there's only so much joy I can get from making pretty towns and tweaking traffic flow.

Neither is objectively "better"... because, well, what does that even mean?
最后由 Dan 编辑于; 2016 年 11 月 23 日 下午 10:14
Barboss 2016 年 11 月 23 日 下午 11:37 
i play both with "more assets for more eye candy":steamhappy:
GandalfTheWhite 2016 年 11 月 24 日 上午 12:01 
引用自 Barboss
i play both with "more assets for more eye candy":steamhappy:
which one do you think has better gameplay?
dh74 2016 年 11 月 24 日 上午 12:16 
I'm not sure .... personally i think skylines is more of an chalange.

Things said above about TF is more challenging .... well currently on a hard game ... on gigantic game ... started 1850 ... now 2123 .... making 25 mil a year.

The fun is gone a little ... can build whatever i want .... a train line between 3 cities every year ... gaining more income by doing so. In 2123 you only have a few options with vehicles. So i always pick the best ... meaning i jave only 2 types of trains ... 1 type of truck and 1 type of bus. Cities are exploding and can not control traffic.

Also there is a LOT possible with
Mods in skylines ... sure that will come in tf also over time. And in skylines ... once you think you are ok ... growth needs you to adapt stuf. Rearange strets ... manage traffic ... etc etc.

Like i said ... now 20 mil a day :-( nothing to rearange .... just expand without challange. I go for the 1 bil trophy ( 346 mil now ) and back to skylines again i'm affraid
grapplehoeker 2016 年 11 月 24 日 上午 12:36 
引用自 Gandalf
引用自 Barboss
i play both with "more assets for more eye candy":steamhappy:
which one do you think has better gameplay?
That's an inappropriate question since TF is a micro management game with a campaign and win conditions and C:S is not strictly a game but more of a sandbox city builder/painter.
Neither is better than the other, since they are two completely different genres.
Having said that, the next DLC due for C:S will include a free scenario editor and with that everyone will be able to create and share defined conditions and then it will become a 'game'. Speaking of sharing, with more than 100k custom content for C:S in the Workshop, it is by far the more customisable of the two titles.
If you're asking in order to make a purchase decision, then I'd say get both. Get TF if you like transport and production chain management and get C:S if you enjoy creating.
最后由 grapplehoeker 编辑于; 2016 年 11 月 24 日 上午 12:37
mschol 2016 年 11 月 24 日 上午 12:48 
引用自 Ser_Bunnylot
They are completely different games.

But I'll say TF is better because Cities Skylines is too sandboxy for me. CS is too easy and there's no way you can fail.
did you even try CS with a big city?
You can and will fail multiple times before you know how to layout your roads.. (aka no/very little congestion)
GeneralGeldenhuys 2016 年 11 月 24 日 上午 12:51 
People, CS and Transport Fever differs completely in genre. This is not about CS vs TPF. This is about, do you like city building or transportation management?

If OP says he likes transportation managment, TPF will be the choice. If he says city building, CS is the choice.
dh74 2016 年 11 月 24 日 上午 12:56 
Sooooo whre is the micro management in TF ? :-)

Just creating lines ... the micro man is only to get the number of vehicles just right for max proffit.

Same items wanted in every city ... just create the lines.

I think skylines has way more micro management in place.

Train tracks are basic ... not simwise. Trains magically reversing at stations ... signals are basic etc etc etc.

A game mixing Skylines and Tf would be the perfect balance .... ad some ai to compete ... even drivable trains to cover trainsim ... that would be a best seller .... now its mediocore at best


GeneralGeldenhuys 2016 年 11 月 24 日 上午 12:59 
引用自 dh74
Sooooo whre is the micro management in TF ? :-)

Just creating lines ... the micro man is only to get the number of vehicles just right for max proffit.

Same items wanted in every city ... just create the lines.

I think skylines has way more micro management in place.

Train tracks are basic ... not simwise. Trains magically reversing at stations ... signals are basic etc etc etc.

A game mixing Skylines and Tf would be the perfect balance .... ad some ai to compete ... even drivable trains to cover trainsim ... that would be a best seller .... now its mediocore at best

No, please no. I don't want to deal with hospitals, police, power and sewage! For me, setting up lines and assign vehicles is more than enough and enjoyable.

There is a reason why I play a TRANSPORTATION game and not city builder!
Humble 2016 年 11 月 24 日 上午 1:05 
apple adn orange, it's based transports detail, less ralax game, must had thinking skills, math skills vs wide city builder, less detail transport, more of relax game, not much to think about it.
Sonny Crocket 2016 年 11 月 24 日 上午 1:42 
I got both games recently. i have been playing this game a lot. probably 100 hours already. I tried getting in CS and played about 3 hours and I felt bored, it just isnt as immersive as this game is.
dh74 2016 年 11 月 24 日 上午 1:59 
WOW ... don't get me wrong. I do not mean hospitals and schools. More like traffic stuff ( THAT IS PART OF TRANSPORT ALSO YOU KNOW ) ... Subway ... more variation on town demand / complexer signal systems ( overtaking ... train priority like inter cities and stop trains ETC ETC ETC ) ... able to change wagons at stations or ranging yards .... i mean .. if i remember correctly .... even RR TYCOON was able to mark a train priority or intercity.

Skylines has LINES also ( train / bus / tram /airplane / subway ).
You can add vehicles to LINES also ... exactly the same.
Line a to b ... 5 busses .. lets add 1 more because of pax waiting ....
cargo station .. pax station ... transport oil .. wood ... farm ..... the same !!!
BUT ..... with extra's ( traffic .. energy etc etc etc ) ...

so ALL i am saying is that the management part of skylines is way more challenging ( and a lot of mods that makes i incredibly hard and even allow you to program traffic lights for EXAMPLE )

Now my TF towns in 2123 are jammed with traffic .... no traffic lights ..... not much i can do ... adding a second parallel road does not solve. There is more in transport then just creating a line from point a to b ... and done. I have a train connection between 4 cities ... and only had to adapt a few things on it in 100 years ( adding 1 train and making the 3 trains longer ) ... no management at all. it runs smooth and creates huge revenue ... thats it. Certainly not hard ball or mathematical.

Like stated above .. i now make 25 mil a year. I can build a profitable train track between 3 cities EVERY year now. Not funny for me ( on hard on the gigantic map ). Things would be more challenging when a town on the left side of the map only needs building material ... and on the right side of the map only needs oil ( for EXAMPLE ) ... now every town needs the same.

Guess what .. 25 mil a year with JUST :
* 2 train PAX lines ( one connecting 4 and one connecting 3 towns )
* 3 food circles with truck
* 1 Fuel circle by train
* a few bus lines to feed the stations
* a few truck lines moving Fuel to other towns

THATS IT ..... 25 mil a year on hard !!!

So where is the challenge now ? The only challenge is that traffic has come to a halt and i can not change ..... aaaaaah not important ... because i make 25 mil anyway ... lets build 50 more train lines using the same 2 trains types :-( .... I

Is my new challenge making 1 billion a year by filling the map ??
Well .. not possible because i see what the above setup of lines is doing to the performance of the game. I guess if i add the same setup 2 times more on the gigantic map .... frame rate would not be to funny also on my 2200 euro i7 SSD game machine :-(

Do not get me wrong i like TF .... but it could have been WAY ... WAY ... better in my opinion ... and i hope mods and updates will change a few things soon.
最后由 dh74 编辑于; 2016 年 11 月 24 日 上午 2:57
K1N6 54V4G3 2016 年 11 月 24 日 上午 2:29 
I would say Cities Skylines is better cause its easy. Transport Fever is hard as balls.
Nazi Lettuce 2016 年 11 月 24 日 上午 2:46 
I think after a few mods and assets are added then transport fever will be more enjoyable and more beautiful to looks at. I spend a lot of my time in game modifying the ground adding trees and other features to make the world more interesting and realistic.
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发帖日期: 2016 年 11 月 23 日 下午 9:51
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