Transport Fever

Transport Fever

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Jesse_Ve 2017 年 11 月 8 日 上午 7:57
Game crashes on loading with macOS High Sierra (10.13.1)
Hi,

Does anybody have a problem with game crashing when loading is near to finish on mac OS High Sierra 10.13.1?

I can start the game and change the settings but no matter wich type of game to start it won't finish loading. It loads almost to the end and then just stops.

I saw that there was a similiar issue approximately a year ago (here: http://steamcommunity.com/app/446800/discussions/0/282992646985368943/ ) which was solved by a base_config.lua file, but thats not working on High Sierra.

My system:
2,5 GHz Intel Core i7
16 GB 1600 MHz DDR3 RAM
NVIDIA GT 750M 2GB graphics gard

Is there any way to get this game working or is it going to be a refund?

Cheers,
Jesse
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Jesse_Ve 2017 年 11 月 10 日 上午 9:21 
引用自 Thork
Glad you got it running. Maybe they forgot to make necessary changes again and/or forgot detection parameters for that new OSX version... I guess you did not try setting the macGraphicsMode manually?

Running the game even on high graphics is not the problem. Running large+ maps with many agents/high population is ;)
Your system should still be decent for quite a while, but every system can be dragged to its knees. There are however workarounds If that happens, like limiting towns/population or simply avoiding those large maps. I'd recommend playing the campaigns first anyway, those are fun (to me) and should run just fine.

For those searching the solution, this is what you used:
(Correct me if I'm wrong.)
引用自 Korax
1. Open gameFolder/res/config/base_config.lua with a text editor
2. Replace these lines
detailColorArrayTex = tu.makeTextureMipmapRepeat("terrain/detail_color.tga", true, true, false, "TWOD_ARRAY"), detailNrmlArrayTex = tu.makeTextureMipmapRepeat("terrain/detail_nrml.tga", true, true, true, "TWOD_ARRAY"),
with these ones
detailColorArrayTex = tu.makeTextureMipmapRepeat("terrain/detail_color.tga", false, true, false, "TWOD_ARRAY"), detailNrmlArrayTex = tu.makeTextureMipmapRepeat("terrain/detail_nrml.tga", false, true, true, "TWOD_ARRAY"),
*slightly corrected that quote for valid path and clear format.


No I didn't try to set the "macGraphicsMode". It was enough to change the lines you mentioned.

Thats a good tip to limit the growth of population, I'll try that and let you guys know whats a limit of that kind of a system. :steamhappy:
最后由 Jesse_Ve 编辑于; 2017 年 11 月 10 日 上午 9:22
Jesse_Ve 2017 年 11 月 10 日 上午 9:24 
引用自 ChunkHunter
That other thread is here:
http://steamcommunity.com/app/446800/discussions/0/1480982338963557681/
You would have done yourselves better service by adding to that rather than creating another.


I totally agree. But as I initially thought it was a OS based problem I already started a thread before figuring out what it acutally was. Sorry for almost duplicate thread. At least I hope that other High Sierra users will find the answer quicker now.
Jesse_Ve 2017 年 11 月 10 日 上午 9:33 
引用自 Martin
引用自 Jesse_Ve
Hi,

Does anybody have a problem with game crashing when loading is near to finish on mac OS High Sierra 10.13.1?

I can start the game and change the settings but no matter wich type of game to start it won't finish loading. It loads almost to the end and then just stops.

I saw that there was a similiar issue approximately a year ago (here: http://steamcommunity.com/app/446800/discussions/0/282992646985368943/ ) which was solved by a base_config.lua file, but thats not working on High Sierra.

My system:
2,5 GHz Intel Core i7
16 GB 1600 MHz DDR3 RAM
NVIDIA GT 750M 2GB graphics gard

Is there any way to get this game working or is it going to be a refund?

Cheers,
Jesse

IS this the newest version of the mac os? I've heard alot of reports that the latest version is causing a shedload of games to crash. Could be the same issue with tf.

Also are you sure it's actually stopped and not just loading the game... it does a similar thing on the pc.. load bars fills up, then stops, then there's a long pause, then the game loads.
Yes, it is the latest OS and it has also created some trouble with other software (like VLC player).

At first I thought it still loads the game and waited quite a bit (not more than few minutes though). But I noticed that while waiting, my cursor was a game one, but as soon as there was any other background action (like notification or smth), the cursor turned to a carousell.


And later it turned into carousell within ten seconds or so. So I'm pretty sure it crashed.
Carlsberg 2017 年 11 月 12 日 下午 2:17 
Yes..recently upgraded to High Sierra 10.13.1 and although the game up and runs am getting alot of video glitches like black skies, blue fields, wheels going round on their own and also crashes and sometimes hanging on start up.Thought it was a bad mod but maybe this is the problem.
Carlsberg 2017 年 11 月 12 日 下午 2:19 
Iam also using NVIDIA GT 750M 1GB graphics card.
Furniture Maker 2017 年 11 月 12 日 下午 6:20 
This is the forum thread on Paradox that discusses the High Sierra problem with Cities Skylines.
https://forum.paradoxplaza.com/forum/index.php?threads/high-sierra-seems-to-have-screwed-up-cities-skylines-graphics.1046790/
最后由 Furniture Maker 编辑于; 2017 年 11 月 12 日 下午 6:24
Carlsberg 2017 年 11 月 13 日 上午 7:11 
Thanks for this ..interesting. I may have to use my PC till this is sorted.
j.pierre.petit 2017 年 11 月 13 日 上午 8:40 
probably an incompatibility between High Sierra and the game. When Sierra came out a year ago, we had the same problem.
Carlsberg 2017 年 11 月 13 日 下午 12:15 
Do you know if TF or Apple wrote the patch? because up until now this game was very stable, so they sorted it before.
j.pierre.petit 2017 年 11 月 14 日 上午 11:04 
I did the test today. I installed High Sierra (10.13.1) on my old iMac (late 2009!) Then I made the updates and installed Transport Fever (via Steam). The game started normally. I started a new free game: no problem. Contrary to what I thought yesterday, so it's not related to High Sierra.

Have you checked the integrity of the game files?
If not, have you uninstalled and reinstalled the game?
Carlsberg 2017 年 11 月 14 日 上午 11:21 
Yes I should do that first ..But I think that your old mac may not be accessing the latest Open GL graphics used on the later ones?
Robbedem 2017 年 11 月 14 日 上午 11:34 
It's a problem with older Macs that have a high resolution but only 1GB VRAM.
Try lowering the resolution in the game for now untill Apple/UG can find a solution.
throknor 2017 年 11 月 14 日 上午 11:38 
In the last OSX thread I replied that I have been manually updating my nvidia drivers. I can give full details tonight from my Mac (having a brain freeze) but I suggest finding you exact card model and trying to get it up to date manually. I know I last checked a couple of weeks ago and there was a new one then for me; I'm waiting another before going to .1.
Carlsberg 2017 年 11 月 14 日 上午 11:42 
Yeah it was running pretty smooth on high graphics only a couple of days ago. I must admit things started going wrong when i tried to use the old style engine shed mod..but i did turn it off straight away and reboot.
Richard Lee 2018 年 1 月 9 日 上午 12:48 
Is there any solution yet? or Mac users have to wait the game update?
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发帖日期: 2017 年 11 月 8 日 上午 7:57
回复数: 33