Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
From my understanding this game does not adhere to a strict time limit like the previous game did. But it uses a budgeting system instead. The budgeting system effectively limits the time and distance people and cargo will travel depending on how expensive the modes of transport are relative to the time they take to get them where they want to go.
There is however a maximum price that will be paid by people or goods which equates to a sort of distance restriction depending on the factor of transport being used. This can have a similar overall effect on cargo and passengers. It equates to the maximum price that is willing to be paid and makes train lines of around 15-20km and above not function, but you should only see this on large maps like the 4k or 6k maps that appear on the workshop.
I hope this helps.
(I'm working to get achievements for fun in Train Fever which is why I'm still bothering with it)
Moving to Transport Fever, is there any reason then to not wait for a full load of Goods? or Cargo? Once again do you make less money the longer it takes to get there due to delays, or does it hurt growth or production?
Thank you both so much!!!
Pay attention to the warnings and finance window for any possible problems.
Wow, once again you've educated me well. I have spent so many hours reading guides, watching videos and still misunderstood this (or more likely many just had it wrong).
@ancienthighway - I used it well in Train Fever for Trucks taking raw materials to other truck stops. But for some reasn, when I set Goods to pick them up (wait for full load), they'd always get stuck, so I had to put them on the normal setting.
Tis funny, I've never been an achievement hunter, but kind of like it in these two games.
I see on a hiusing block the total ammont of places that are reacheble. Next to a small station it is a complete other number than in a larger city but theoretacily is it possible to tkae the transport system from that small town too the oter side of the map only no one ever does this.
I believe it's exactly what it says in the FAQ, that it's a ranged maximum. "Fast" passengers have a range that they are willing to pay, and "cheap" have a different range. While cargo has yet a different range. Different passengers and cargo within the same category can have a different maximum within that range.