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However, the game is CPU intensive not GPU, so I doubt SLI will make any difference.
http://www.geeks3d.com/20101209/tips-how-to-enable-sli-and-crossfire-support-for-opengl-applications/
FurMark can be found here: http://www.ozone3d.net/benchmarks/fur/
I do not know if this answers your question though.
I turn SLI mode through the panel Nvidia = 21FPS (graphics display uploaded to the first and second video card)
when the sample through the Nvidia Inspector, choose SLI bits of other games on the Open GL (Serios himself, Volfenstein, Farming Simulator 2015, and others) Punched choose Bioshokk Infinite (Direteks 11)
All versions have tried to end the FPS does not increase, and a second video card is never loaded SLI enabled! (((
how to run SLI in this game?
SLI is enabled through the Nvidia control panel. You did this. As the moderator Gwinda pointed out, it may not help for Transport Fever. This game uses the CPU processes more than the Graphics processes. The CPU might be the "bottle neck" here.
have little to lower the graphics settings would be the best one for me
sludushey when creating the game I hope to change the game engine Transport Fever which will run SLI
Game lag because of the first card!
How can you choose to enable SLI in the game ???