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I could be wrong about that. Maybe someone else knows for sure or is willing to experiment.
If this is true, you can probably add/convert city roads yourself to speed up growth.
You can prevent this by snap-placing tracks on each side of the county road. This allows you to build a dedicated county road truck-route into the city. The tack balast mod looks better, but the idea is the same.
So you are saying the city will try to change country (fast) roads into city (slower) roads unless you place obstacles to restrict growth ?