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Then place lights at intervals to split the tracks into workable blocks.
Currently I have 4 trains running up 2 and down the other 2. As I want to give priority to 1 line I have that line exclusively uses most of 1 track. On the return journey it shares the track with another line that has only a few trains. That way the very long coal train can hurry to dump its cargo. Since the coal is the first part of the chain that feeds the other goods trains it is crucial to keep the coal moving. But I have enough time between 2 coal trains that a small delay caused by sharing teh return track will not be noticed at the coal mine, so demand keeps high.
One of the goods trains has a much longer run to make. So I give that priority over the other 2 goods trains by letting it have priority on another of teh 4 tracks. This method keeps the goods moving fast enough that the station does not get clogged up and cause a loss in production.
It is easier to do this by splitting the 4 tracks into 2 up and 2 down. Difficult junctions or slow sections are handled by allowing trains in both directions to share small sectionms of the inner 2 tracks. This does mean that some trains have to wait at lights, but the Coal keeps moving ;)
Using waypoints and 2 way signals allows muti directional swapping of the tracks when needed. 1 way signals forces leaving sections of track free from dynamic wandering.
Trains set to a line will go by the same destinations but could use completely different tracks as long as those tracks never connect.
In theory you could let them in drive in opposite directions (on a loop line with one way tracks). Although one direction will be very inefficient.