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The cities will grow towards the airport.
This has worked for me. Just make sure the frequency on the bus lines are low, 60 seconds or less.
In a couple of years you may still be losing money on the bus line, but your Airplanes will be fully loaded.
I use airports as long-range transport hubs. I build them in an empty space, centralized between 3 or 4 cities and then build a rail station next to it to link it to those cities. I then have it fly planes to another airport similarly placed on the other side of the map.
I tried that once, put the airport between 2 cities that were served by rail, made dedicated bus lines in each city going through the high value residential and commercial areas then pass the manufacturing area on their way out of town and headed directly to the airport.
The frequency of the bus lines were less then 60 seconds.
Aircraft were making money but the aircraft were not full, but the buses were! The peeps were getting on a bus from city A, going to the airport, then getting on the bus to city B, they should have bought train tickets.
Fix was easy, all the passengers waiting at the airport were from city B so I canceled the bus line to city A, I forced those cheap peeps to take the train ;-)
Hi, there.
Have you ever been living by an Airport by yourself (in Real-Life).
So the answer is?
The more question is ... how the algorhytmics work. I must admit and confess that am not that far ... primaraly am working ♥♥♥♥♥♥♥ well from 1850 (and now 1899 (writing this)) in hardmode now; all about the mechanics - took me 33hrs to dunk and immerse ... but I would suggest to put the airpots as distanced as it can be, and primarably they do connect zones with "potencial"; and hardly this will be an impact of bad choice!
P.S
Imagine this game would have hitboxes; and your city does [..]
Regards,
=f=
https://www.youtube.com/watch?v=f6npiJ-3Et0&t=2198s