Transport Fever

Transport Fever

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BMW-POWER Jun 3, 2017 @ 9:01am
Mod tutorial to make mods
Hi all!
I was wondering if there is already a tutorial to make mods for transport fever.
I was searching on the internet and YouTube.
I found only 1 tutorial, but that was in German :(
If there finally already a English tutorial somewhere?
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Showing 1-4 of 4 comments
JK Jun 3, 2017 @ 9:25am 
Not that I'm aware of. There is various information scattered about (some needing Google translate) and often written for Train Fever (the similar predecessor).

There is a very limited overview by the game developers here:
http://transportfever.com/wiki/doku.php?id=modding:developerinfo:start

Do you have a background in 3D, image editing, coding, etc? (If not you'll be at an even bigger disadvantage).

A lot can be learnt by looking at how the stock/vanilla game items are done (these are all in the same format as mods) and other people's mods. (Be sure to only edit copies of the files, not the originals.)

I'm hoping to write a bit of a guide at some point, but it's only got as far a text file of notes and links so far.
BMW-POWER Jun 3, 2017 @ 9:27am 
Thank you, indeed its very limited.
I'm really good in sketchup, so i can make lots of assets/trains etc in that program.
I haven't experience in scripting.
JK Jun 3, 2017 @ 9:56am 
From what I gather, Sketchup can be used to make the models, but you will then need to use Blender and the plugin below to get them into the format for the game.

https://www.transportfever.net/filebase/index.php/Entry/2-Blender-Import-Export-Addon/
https://www.transportfever.net/lexikon/index.php/Entry/201-Blender-Import-Export-Add-on/

You won't need to write any script from scratch, only copy and edit existing code as the most complex bit get done by the above plugin. The configuration files are in plain text format so can be opened in Notepad or similar. If you use the game developers Model Viewer tool it does a reason job of telling you where your mistakes are in the code.
http://transportfever.com/wiki/doku.php?id=modding:developerinfo:tools
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Date Posted: Jun 3, 2017 @ 9:01am
Posts: 4