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I have over 300 hours playtime, but I think the first 120 hours was just doing the two campaigns primarily. Even though I only did each mission once, so I'm not really sure why it took me so long. And the bulk of the other 180 hours would have to have been spent playing the two free play games I mentioned. Perhaps about 60 hours or so of that 180 was spent doing various tests and checking out different randomly made maps.
if i want to see late years ingame i have to intentionally slow down growth of cities, use fewer cities with modding or have to play small maps. shame really, not interested in buying a new rig when TPF is the only game making trouble.
lately I've been starting in 1950 or 1970, using the 4x slower mod. This lets me design with the longer routes, with the faster trains, and lets me use some of the very cool mods that don't show up until the later years.
I also abandon maps to try out a new ideas on a clean map. There are also times I think of new personal challenges, and start a new map to see try it out. If the challenge is fun, I don't usually make it back to the old map.
The stength of this game is in early play, building the distribution system out.
... but another big push to end a map and restart is the constant flow of new awesome mods, its annoying at times to have past a certain era just to see new shiny engines for the past era popping up in mod databases.
I've never used mods (I think it destables the game) but I'am envious of some of the great stuff out there in mod land!.