Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
here are some of the changes
- A lot of balance chanages some good some bad
- New champions ( We have over 50 now)
- Cauterize (anti heal on hit) is no longer an item. everyone starts now with 25% of Cauterize
which will slowly build up the longer the match goes and caps at 90%
- crossplay in ranked
- Limited Time Modes in weekends
- anniversary update will be soon showcased (June 7) and from teasers we will probably get
alpha siege game mode which had much bigger maps
Yeah sure, "beggars can't be choosers". But that they have made the conscious decision to go from "just login 7 times, no matter when, and you get 50 crystals" to this system, is very uncongenial.