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I only hope that I'm wrong and it won't be as bad as I think it will be.
1st match against 5 Kasumis -> 3min loose with not even 10 kills of my team
2nd match hards fought loose against 4 makoas who always hooked and pushed champs off the map
fun was hard to find there...
If they really didn't want to split the queue it could have at least been some random chance for play anyone. Like how KotH and Ons share a queue.
And who Tryhard in TDM?
As Syncourt has said, if they were to just add the new "Anything Goes" mode as a chanced queue like how KOTH and Onslaught works there probably wouldn't even really be complaints. A bit of Anything Goes can be quite fun but having absolutely no choice or compromise in the matter is what the problem really is.
if you didn't know about it, the trigger for it is on the top of the outside of the range.
and yea it does help increase your aiming skill, all the targets move in a different way, some are larger some are smaller, some move faster and others move slower... just cycle through trying to nail all of them before the first one you shot respawns
like sure the only thing i wish they had in the shooting range was a small 1v1 bot arena where you could choose a champion that the bot will control and fight you so you can practice solo against a specific character.