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2 : I specifically said his dash may be OP
3 : compared TO koga, he can dash LESS because he has much less cool down reduction talents/cards. A good koga could literally get 75% of their energy back with each kill using Gale Storm and Adrenaline Junkie just gives him more energy.
4 : Vatu uses most of his dashes getting to his target and flanking, not on the kill itself. Vatu can get high burst using his ambush so using his dash in combat, at all, is honestly idiotic. From someone who has literally gotten natural disaster as Vatu, you don't dash to your targets, even in an active firefight, a dash is highly trackable compared to his ambush for battle repositioning.
5 : you state zero reasons why Vatu having a cleanse is any different to Koga having a cleanse which was literally one of my main points and, as stated in point 3, if anything Vatu can cleanse LESS. Now there IS more nuance than just "he dash less" but that isn't bloody relevant because I specifically said whether or not it was his dash is irrelevant but in thematics, balance, and precedent him having SOME method of cleansing made sense.
if vatu did the same, he would dash, attack, bomb, dash again attack, teleport, attack, dash, attack, and boom his cooldown for dash is over and he can either repeat or retreat almost instantly because he is unpredictable, although, if the shed was related to shed, it would be understandable, he would need to charge someone, giving him a somehow predictable action once with a status effect
He isn't the most mobile champion, like, at all, maeve out classes him in mobility several times over, if not from her normal abilities (which, yeah, are much better) and if not from her loadout cards (of which she has SEVERAL high-value speed boosts) then at least from her talent which literally resets her movement ability on each elimination.
Enveloping shadows isn't OP mate, its just not. Outside of combat it plain doesn't apply since, you cant just throw daggers at people without drawing attention to yourself and the gain isn't worth it and in combat the gain is so long term it has minimal impact. The only thing it does is allow you to more quickly get from one fight to another, it doesn't actually impact your ability to win any given fight that much since for one cooldown reduction you would need around 5-6 knife hits; ambush is useful but wouldn't be useful that late in the fight, not to mention its cooldown has a 4 second delay before it starts so the first 4 knife throws wouldnt even count towards it assuming you used it to engage the enemy; dash would only get a couple second reduction per throw, so by the time you throw enough to get one cooldown done, you already have a dash charged legitimately so unless over 5 seconds into any given battle you, at random, need 2 dashes desperately, didn't save any on engagement, (I usually always have around 2.5 charged when entering a battle) AND you can't make do with one dash and some skill, it doesn't do much; his bombs aren't practical in an active fight where your opponent knows about you, at least not at any range but in CQB you can finish the job in under 3 knife throws anyway so a talent which only has a noticeable gain after 5 isn't really relevant. Once again, the only people complaining about Vatu, are the ones who haven't played him, because if you HAD played him, even mildly, you would know point blank that ambush would be useless if it put you behind them, he is far less mobile than maeve, and his talent effects in combat and out of combat ability regen marginally with its only main benefit being shortening the time in between combat scenarios.
Does Vatu need a cleanse attached to his Dash? No, and even if you take Adrenaline Junkie into account, a cleanse on Shadow Step would be tame compared to a cleanse on Dash especially if you take into account how his main attack works if you are at point blank range, have max Life Rip and can cleanse Cauterize completely between attacks. That, I believe, is why Dash doesn't make Vatu ethereal and cleanse status effects.
vatu does litteral 1k damage in a single shot, can use the dash so go any direction and can teleport away with his talent, he is more mobile than Evie, and she can teleport wherever she wants, if you want shed in his dash or teleport might as well give that to maeve's pounce or evie's teleport, you don't make sense my guy
edit :
prime example :
"Vatu does literal 1k damage in a single shot", yeah its almost like 1k dps is common for main weapons and Vatu only fires once per second making him average to even below average DPS wise. The people responding here have had nothing to say, and have only shown a complete lack of desire to improve the game. If you actually DO have something relevant to say or can bring something to the discussion, then I encourage you to do so, but if your just going to misrepresent reality and make inaccurate claims, just don't comment, your not helping the game, and your not helping yourself.
TLDR : If your going to lie and/or misrepresent reality to push a point, don't comment; I am done repeating the same points. If you actually have something relevant to say, please do, I literally made this discussion to discuss the balancing implications of this, but just yelling "NAH DAT OP" while misrepresenting damage numbers and/or the nature of various champions to push a point isn't that.
Also he has nice passive on them 60% DR. With good timing, most deadly attacks can be lowered down to 40% of max dmg, that is enough to win most 1 vs 1 situation. I believe he was made to be like that, quick 1 vs 1 kill, fall back, repeat.
I know some people may feel that he is underwhelming. I get that, but honestly, I like that they released not immediately "OP flank champion".. You know what I mean?