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cicibun Nov 5, 2018 @ 9:57am
Fernando's talents need a fat rework
This is not me saying he's too op or too weak, just that there shouldn't be just one talent of a champ far superior to others, it kills the diversity.
Like if his aegis made his shield like khan's shield for example idk
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Showing 1-15 of 24 comments
Lucifer Nov 5, 2018 @ 10:03am 
I think he's one of the most balanced champ in paladins, and if he needs a rework then I'd go for buffing his Dragonfire Lance talent, instead of doing 120 dmg I'd make it 150, makes more sense.
cicibun Nov 5, 2018 @ 10:12am 
Originally posted by TheLast:
I think he's one of the most balanced champ in paladins, and if he needs a rework then I'd go for buffing his Dragonfire Lance talent, instead of doing 120 dmg I'd make it 150, makes more sense.
I think he's one of the "one true way" champions where almost everyone goes with the almost same loadout with scorch. That shouldn't be the case for any champion really
live2killzombies Nov 5, 2018 @ 10:41am 
Aegis lc use to be better a while back, as it made the shield cooldown 8 seconds. It was good cause you could use it more frequently to block bursts of damage, though there were people that would do nothing but hold it up all game.
Aeonarx Nov 5, 2018 @ 10:57am 
Originally posted by JKGames:
So what's Scorch good for?
Fireball deals 30% more damage and 30% more for each subsequent target hit. Even when hitting only one target you will deal 30% more damage and it's a lot.
He's fine for me. Only one wish, more of layouts to save. 5 layouts just not enough for such flexible champion. Why the limit, seriously?
CloudCoco Nov 5, 2018 @ 11:29am 
Originally posted by HS:
He's fine for me. Only one wish, more of layouts to save. 5 layouts just not enough for such flexible champion. Why the limit, seriously?
all champions need this
The Reaper Nov 5, 2018 @ 11:31am 
Originally posted by JKGames:
I used to use Scorch all the time with Fernando. Than I looked at what the talent actually does and I started to think, ya know, people don't get into ideal positions for it to do the bonus damage a lot. And once you think like that, you discover that the reason people actually like Fireball is because they can get a high value long duration cauterize at the start of the match, something that you can do without the Scorch talent. So what's Scorch good for? If your enemy is grouping up a lot.

To give you an example of why Scorch isn't actually what its cracked up to be, recently I had a match where I played against a Terminus, Furia, Cassie, Talus, and Maeve on Stone Keep. I went Dragonfire Lance during the match and it worked really well, but I had a teammate comment on using a wierd talent in the place of Scorch. Now, if you look at Scorch in that situation, there was never a time in that match where enemies would nicely be lined up for me to take advantage of its bonus damage since they had a very mobile comp. The only character who would stay in range for my stock flamethrower was Terminus, and that's not a good fight for Fernando. So I went Dragonfire Lance and constantly beat their team, including flankers and their support who thought they were safe by just staying out of range.

Point being, just because something is regarded as Meta doesn't actually make it so, and you shouldn't just blind pick a talent because its viewed as Mea. Aegis gives Fernando a much better shield, and a lot of the time enemies are so focused on cauterize that they don't actually see it as a threat to be countered which you can use to your advantage. Dragonfire lance is underrated imo. It lets you deal with targets who normally would just poke you while outside of your flamethrower range, and you can use it to supress snipers and the like (the range on it is that good). It also has better DPS than the flamethrower against a single target, trading area damage for ranged damage. The last legendary... seems really buggy to me so I don't use it. Also, for me to be comfortable with that talent, I kind of need it to be on a visible timer so that I know when it is active.

eh it's hard to get people talking about this. i've played with people who are pressurised into picking LCs that their team mates think they should play without really analysing the different factors etc. to them, following the "meta" is more important. if you don't play what they want you to, get ready to get freaking bashed every second and for every tiny mistakes that you do.
Originally posted by JKGames:
Originally posted by TheLast:
I think he's one of the most balanced champ in paladins, and if he needs a rework then I'd go for buffing his Dragonfire Lance talent, instead of doing 120 dmg I'd make it 150, makes more sense.

DPS with Dragonfire Lance: 120 damage every .2 seconds = 600 DPS
DPS without Dragonfire Lance: 35 damage every .1 seconds + afterburn for 40 damage every .33 seconds (i.e. 200 afterburn damage over 2 seconds in 5 tick instances) = 450 DPS.

So Dragonfire Lance already does what it does well. It just gives up aoe potential damage for longer range and higher single target DPS.
Dragon fire lance wont give +50% move speed while dealing your damage. If anything it just slows you down more which defeats the only real strength of Fernando imo.
Vaker Nov 5, 2018 @ 12:39pm 
Originally posted by live2killzombies:
Aegis lc use to be better a while back, as it made the shield cooldown 8 seconds. It was good cause you could use it more frequently to block bursts of damage, though there were people that would do nothing but hold it up all game.
I was one of these guys playing fernando with an unkillable build like this, now that his self heal is ♥♥♥♥ aegis is almost useless and you need to use scorch with a war machine build (speed + fireball cd + a bit of self heal) to be a great fernando
Last edited by Vaker; Nov 5, 2018 @ 12:40pm
Aeonarx Nov 5, 2018 @ 3:25pm 
Originally posted by JKGames:
Also, 30% more damage is +135 damage, so its not actually a lot on a single target.
30% is 30%. Almost one third of a base damage. This is a lot. Assuming you can spam it every 3 secs it gives a lot of difference. Moreover, there's no other viable talent for him anyway.
manpotionTTV Nov 5, 2018 @ 4:17pm 
It's scary thinking about a tank with strong anti heals early game, but it's equally scary thinking about one that melts everyone dumb enough to fight in the center the whole match.

live2killzombies Nov 5, 2018 @ 4:44pm 
Originally posted by Vaker:
Originally posted by live2killzombies:
Aegis lc use to be better a while back, as it made the shield cooldown 8 seconds. It was good cause you could use it more frequently to block bursts of damage, though there were people that would do nothing but hold it up all game.
I was one of these guys playing fernando with an unkillable build like this, now that his self heal is ♥♥♥♥ aegis is almost useless and you need to use scorch with a war machine build (speed + fireball cd + a bit of self heal) to be a great fernando

I used a build for aegis also, and yes it kinda sucks it got nerfed. It was hard to deal with a nando running this... well one who didn't just stand on point with shield up and get wreckered on.
Originally posted by JKGames:
Originally posted by Tears of Unfathomable Sadness:
Dragon fire lance wont give +50% move speed while dealing your damage. If anything it just slows you down more which defeats the only real strength of Fernando imo.

What are you trying to say here exactly? Fernando's movement cards are linked to fireball and charge, not his base weapon.

And since you have the best range of any tank with Dragonfire lance, speed isn't as much of an issue.
Because if you want to actually take advantage of a fireball build you are seeking to use it asap and you get stacking bonuses per hit. Its a no brainer to go for scorch at that point. Old aegis gave it some competition with the CD reduction but if you are picking Dragon fire you are more likely in the realm of why am I picking Fernando anyways.
5chwarte666 Nov 5, 2018 @ 5:58pm 
Originally posted by morerik:
talent of a champ far superior to others, it kills the diversity.

that is the case for 70% of the champion line up
PapiDeHusky Nov 5, 2018 @ 7:31pm 
depending on who i am fighting and the map i use scorch or dragon firelance

when the map is small enough and have many obstacles to hide also fighting of ying / barik / inara / grohk summons are good for scorch

if the map is large open path not much obstacles i use dragon firelance
i can only think off Fish Market
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Date Posted: Nov 5, 2018 @ 9:57am
Posts: 24