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Goddess' Blessing
Sanctum of Faith 5
Moonlight Garden 5
Protectors 3
Feral Strength 1
Celestial Body 1
Basically I use my Luna to enhance my Moonlight regeneration. In fact, my whole loadout is full-on focused to maximize my Moonlight replenishment. Since I use Luna to regenerate Moonlight, my go-to talent is Goddess' Blessing. Because, you know, heals can be negated with Cauterise, that's why secondary effects like Damage Reduction, are taken for granted. If my target doesn't receive heals, at least he will stay protected.
My only question is, why don't you play the "Swift Arrows" card? If you boost your healing target with dmg-reduction, why not give him the additional speed boost?
Renegade also played Io for the first time in Paladins E-Sports history with dmg reduction and speed boost :D
While with Io you need to aim in direction of your target all the time to heal, meaning you can't really heal through the wall or something. Meanwhile you got to keep an eye on Luna, decide wether you want to change her position or not, you have to manage your moonlight etc.
Maybe you just had a good match/team or something, cause I would say as a Support/Frontline Main, that Io is one of the most difficult support champions to play.
I heal plenty from the air (she has infinite range, and there's no reduction on your healing with distance), but yes, I primarily play for actual damage and kills, and heavily use my doggo for offensive purposes, or to give our tanks an easier with the stuns. Her great mobility makes her very good at getting intel on the enemy, and you can bait people into following you when they really shouldn't. I get killed, I have another boostjump and 50% HP to get out (I commit the heresy of running sacrifice, because it's the only fun talent she has, while the only effective talent is the boring lifelink), which is rather easy unless I actually got baited or counter played This all came about because of the great advice I got in my support rage thread. She can't pull Seris heal numbers, so people will always complain, and the heal is awkward, but heal is heal, and as long as you keep people, especially the important people, alive and get the win, it really doesn't matter if you got 60k or 200k. I'm also a crackshot with her bow for some reason, and finish of wounded targets all day, every day.
More importantly, this is a fun way to play her for me, rather than the more passive doggo healstation. As the other thread suggested, people will complain no matter what, but if get the win, why does it matter? It's a game. It's supposed to be fun. Mute the VHS spammers, and move on with your life.
I'm sure they'll change her, or I'll find a better playstyle, but it is what it is,
Jump around while healing/shooting.