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Gentle Soul Mar 28, 2020 @ 2:12am
Whats ur opinion on Tiberius?
Whats ur opinion on Tiberius?
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Showing 1-15 of 15 comments
Jim Lahey Mar 28, 2020 @ 2:13am 
Bit of a one trick pony. Sucks unless he has his attack speed boost.
Cuddly rat Mar 28, 2020 @ 2:20am 
Personality wise he's good.

Gameplay wise he's good too.

I love spamming heavy blade. Initial throw slows enemies and quickly calling it back will hit them again. Most players don't do that. It takes like half of hp of low hp enemies.

His ultimate is good escape. I use it as movement ability and not to kill.

I avoid using his Q ability. Don't like to be a tryhard.
MeowMix CatFood Mar 28, 2020 @ 2:25am 
Clunky. They made a champ with flanky traits, but slowed him down with delays and lock outs to force him into backline dps role. That's why he doesn't feel good.

Cassie isn't clunky like that. Neither is Lian. And, they're staple DPS. They need to realize their vision was a flop and let the dude have some fluidity. People are supposed to be excited about a new character. He should be showing up in most matches. Tiberius has so many cool design aspects but no one wants to play him.
Last edited by MeowMix CatFood; Mar 28, 2020 @ 2:26am
Gentle Soul Mar 28, 2020 @ 2:31am 
Originally posted by MeowMix CatFood:
Clunky. They made a champ with flanky traits, but slowed him down with delays and lock outs to force him into backline dps role. That's why he doesn't feel good.

Cassie isn't clunky like that. Neither is Lian. And, they're staple DPS. They need to realize their vision was a flop and let the dude have some fluidity. People are supposed to be excited about a new character. He should be showing up in most matches. Tiberius has so many cool design aspects but no one wants to play him.
He is very slow, even his attack projectile speed is slow. His escaping ability is very slow too. Plus his ultimate is a cheap copy of Genji. His character design is good tho.
OG.UA SAPUTRA Mar 28, 2020 @ 3:38am 
Originally posted by MeowMix CatFood:
Clunky. They made a champ with flanky traits, but slowed him down with delays and lock outs to force him into backline dps role. That's why he doesn't feel good.

Cassie isn't clunky like that. Neither is Lian. And, they're staple DPS. They need to realize their vision was a flop and let the dude have some fluidity. People are supposed to be excited about a new character. He should be showing up in most matches. Tiberius has so many cool design aspects but no one wants to play him.
you sure about that ? I still remember i fought him in every single match for 1 month since he is releases
popular ban in ranked
RIKU Mar 28, 2020 @ 6:58am 
i think he does so much dps but his damage comes from his abilities. At first i thought he was garbage but after understanding that his damage comes from his Q and RMB i started to do insane damage.
Vassago Rain Mar 28, 2020 @ 11:11am 
I find him very mediocre, but I've seen a couple of people who can make him work, and I can make him work myself, too, but he needs a good carry to distract the enemy if he's to get anything done.

The *snap* talent is easily the best thing he's got going for him.
live2killzombies Mar 28, 2020 @ 11:55am 
His ult is rather annoying since he's immune to damage while jumping which I think should be removed or changed to only give DR. You can stun him but you don't always have reliable CC on your team for that.

Also the card that gives him ult charge might be too strong, I don't think there is another champ that gets ult charge just for using an ability.
Tiberius depends a lot on his abilities to win against any flank or damage, the main thing is his q and if he does not have it he can try to make a burst with his sword but they both have a lot of cooldown so he is usually very vulnerable since his dps is low without his q. He seems to me to be a less balanced but frustrating champion to play against for a casual player (like me), because he is either bad or too strong so you must take into account his cooldowns which is difficult because of the card that reduces the cooldown of the q depending on how many targets his sword goes through (this counts both back and forth). His ultimate is good for finishing off distant targets and escaping easily, doing a lot of damage against teams in small spaces or avoiding catching points (but he is not very good at it). They should change their q so that it can be canceled with a silence or stun so resilence would not be effective and would have to be more careful in entering situations than for any other champion it would be dangerous.
MeowMix CatFood Mar 28, 2020 @ 12:37pm 
Originally posted by OG.UA SAPUTRA:
Originally posted by MeowMix CatFood:
Clunky. They made a champ with flanky traits, but slowed him down with delays and lock outs to force him into backline dps role. That's why he doesn't feel good.

Cassie isn't clunky like that. Neither is Lian. And, they're staple DPS. They need to realize their vision was a flop and let the dude have some fluidity. People are supposed to be excited about a new character. He should be showing up in most matches. Tiberius has so many cool design aspects but no one wants to play him.
you sure about that ? I still remember i fought him in every single match for 1 month since he is releases
Maybe he's big is casuals but you don't see him much in ranked and when you do, he's almost a throw pick because few people do well with him. It's nothing like with Raum, who actually got over well with the community and is often picked and banned.
Vassago Rain Mar 28, 2020 @ 12:47pm 
Originally posted by MeowMix CatFood:
Originally posted by OG.UA SAPUTRA:
you sure about that ? I still remember i fought him in every single match for 1 month since he is releases
Maybe he's big is casuals but you don't see him much in ranked and when you do, he's almost a throw pick because few people do well with him. It's nothing like with Raum, who actually got over well with the community and is often picked and banned.

Raum is also a lot more fun to play than him. I really want to like Tony the tiger, but as pointed out, he's overall too clunky to play. It's a bit like Imani between her release and right up until recently when they started fixing the mess they turned her into.

He's got his slow, delayed, awkwardly angled jump, which you can make into a cheap man's version of Buck's bounce house. You know, in case you want to die faster, because Tony's not a character that wants to be near anyone.
He's got the Dredge harpoo- I mean the Junkyard Dog I- I mean his 'heavy blade' - yes. It has a delay while he's winding it up, a delay before you can recall it, an entirely different delay if you have the *snap* talent, locks you out of everything while he's doing it, and interacts in strange ways with the world, like how exploding it doesn't count as heavy blade damage, or heavy blade anything for the purpose of loadout cards.
He's got an ability that buffs his DPS to be 50 lower than Viktor's. Whoa, man, powerful! For 4 seconds! But it's not an 'ability,' since it can't be cancelled by stuns, silence, or anything, so it's more like a stance switch. Imagine if Strix's pistol would stay out for 4 seconds, and that's combat trance.
He has lockouts and animation cancels everywhere. His reload animation doesn't even speed up if you have deft hands. Try it. Get deft 3 on him, and watch the magic.
His ultimate is almost as bad as Atlas', but also almost as potent, but only on paper. In reality, you use it to stall, escape, climb into the sky to chase down Maeve, or do ground pounds on the point, which always ends with a dead tiger.
MeowMix CatFood Mar 28, 2020 @ 2:06pm 
Originally posted by Vassago Rain:
Originally posted by MeowMix CatFood:
Maybe he's big is casuals but you don't see him much in ranked and when you do, he's almost a throw pick because few people do well with him. It's nothing like with Raum, who actually got over well with the community and is often picked and banned.

Raum is also a lot more fun to play than him. I really want to like Tony the tiger, but as pointed out, he's overall too clunky to play. It's a bit like Imani between her release and right up until recently when they started fixing the mess they turned her into.

He's got his slow, delayed, awkwardly angled jump, which you can make into a cheap man's version of Buck's bounce house. You know, in case you want to die faster, because Tony's not a character that wants to be near anyone.
He's got the Dredge harpoo- I mean the Junkyard Dog I- I mean his 'heavy blade' - yes. It has a delay while he's winding it up, a delay before you can recall it, an entirely different delay if you have the *snap* talent, locks you out of everything while he's doing it, and interacts in strange ways with the world, like how exploding it doesn't count as heavy blade damage, or heavy blade anything for the purpose of loadout cards.
He's got an ability that buffs his DPS to be 50 lower than Viktor's. Whoa, man, powerful! For 4 seconds! But it's not an 'ability,' since it can't be cancelled by stuns, silence, or anything, so it's more like a stance switch. Imagine if Strix's pistol would stay out for 4 seconds, and that's combat trance.
He has lockouts and animation cancels everywhere. His reload animation doesn't even speed up if you have deft hands. Try it. Get deft 3 on him, and watch the magic.
His ultimate is almost as bad as Atlas', but also almost as potent, but only on paper. In reality, you use it to stall, escape, climb into the sky to chase down Maeve, or do ground pounds on the point, which always ends with a dead tiger.
Same. When I saw the dev video about his weapons and abilities I thought he would be perfect for me. Especially the ricochet ability. But, playing him feels like driving a car with a bad transmission. Really herky jerky and when you're low, you feel like you're just waiting to die as he doesn't have anything to either sustain or escape.
I really hope they consider changing the lockouts and delays as I think he could be a lot of fun.
Vassago Rain Mar 28, 2020 @ 2:45pm 
Originally posted by MeowMix CatFood:
Originally posted by Vassago Rain:

Raum is also a lot more fun to play than him. I really want to like Tony the tiger, but as pointed out, he's overall too clunky to play. It's a bit like Imani between her release and right up until recently when they started fixing the mess they turned her into.

He's got his slow, delayed, awkwardly angled jump, which you can make into a cheap man's version of Buck's bounce house. You know, in case you want to die faster, because Tony's not a character that wants to be near anyone.
He's got the Dredge harpoo- I mean the Junkyard Dog I- I mean his 'heavy blade' - yes. It has a delay while he's winding it up, a delay before you can recall it, an entirely different delay if you have the *snap* talent, locks you out of everything while he's doing it, and interacts in strange ways with the world, like how exploding it doesn't count as heavy blade damage, or heavy blade anything for the purpose of loadout cards.
He's got an ability that buffs his DPS to be 50 lower than Viktor's. Whoa, man, powerful! For 4 seconds! But it's not an 'ability,' since it can't be cancelled by stuns, silence, or anything, so it's more like a stance switch. Imagine if Strix's pistol would stay out for 4 seconds, and that's combat trance.
He has lockouts and animation cancels everywhere. His reload animation doesn't even speed up if you have deft hands. Try it. Get deft 3 on him, and watch the magic.
His ultimate is almost as bad as Atlas', but also almost as potent, but only on paper. In reality, you use it to stall, escape, climb into the sky to chase down Maeve, or do ground pounds on the point, which always ends with a dead tiger.
Same. When I saw the dev video about his weapons and abilities I thought he would be perfect for me. Especially the ricochet ability. But, playing him feels like driving a car with a bad transmission. Really herky jerky and when you're low, you feel like you're just waiting to die as he doesn't have anything to either sustain or escape.
I really hope they consider changing the lockouts and delays as I think he could be a lot of fun.

Making the "heavy blade" more fluent and fluid would go a long way. I can live with him having a delay on the jump, since he's still, at his core, a backline DPS character, so he shouldn't have an easy way to bail out if people do get into his face, but the way the sword works makes him so difficult to like.

Before all the nerfs, Dredge used to be able to fluidly pull out the harpoon, throw it, and do something else. He eventually got lockouts and delays on it because of how he can combo it, and also because of the hurl talent, but Tony has neither, and lacks ways to significantly lower the cooldown of his not-harpoon sword, curtailing any combo potential he might have. If he could simply throw the sword, and then recall or snap it without fuss, or toss some zing zing zings/enter combat trance after throwing it, the way most every other DPS is allowed to, I'd be a happy tiger.
akahatokii Mar 28, 2020 @ 3:06pm 
its like when maev self heal + lex spam + pip slow makes a bady, and that baby is a furry
Last edited by akahatokii; Mar 28, 2020 @ 3:06pm
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Date Posted: Mar 28, 2020 @ 2:12am
Posts: 15