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Gameplay wise he's good too.
I love spamming heavy blade. Initial throw slows enemies and quickly calling it back will hit them again. Most players don't do that. It takes like half of hp of low hp enemies.
His ultimate is good escape. I use it as movement ability and not to kill.
I avoid using his Q ability. Don't like to be a tryhard.
Cassie isn't clunky like that. Neither is Lian. And, they're staple DPS. They need to realize their vision was a flop and let the dude have some fluidity. People are supposed to be excited about a new character. He should be showing up in most matches. Tiberius has so many cool design aspects but no one wants to play him.
The *snap* talent is easily the best thing he's got going for him.
Also the card that gives him ult charge might be too strong, I don't think there is another champ that gets ult charge just for using an ability.
Raum is also a lot more fun to play than him. I really want to like Tony the tiger, but as pointed out, he's overall too clunky to play. It's a bit like Imani between her release and right up until recently when they started fixing the mess they turned her into.
He's got his slow, delayed, awkwardly angled jump, which you can make into a cheap man's version of Buck's bounce house. You know, in case you want to die faster, because Tony's not a character that wants to be near anyone.
He's got the Dredge harpoo- I mean the Junkyard Dog I- I mean his 'heavy blade' - yes. It has a delay while he's winding it up, a delay before you can recall it, an entirely different delay if you have the *snap* talent, locks you out of everything while he's doing it, and interacts in strange ways with the world, like how exploding it doesn't count as heavy blade damage, or heavy blade anything for the purpose of loadout cards.
He's got an ability that buffs his DPS to be 50 lower than Viktor's. Whoa, man, powerful! For 4 seconds! But it's not an 'ability,' since it can't be cancelled by stuns, silence, or anything, so it's more like a stance switch. Imagine if Strix's pistol would stay out for 4 seconds, and that's combat trance.
He has lockouts and animation cancels everywhere. His reload animation doesn't even speed up if you have deft hands. Try it. Get deft 3 on him, and watch the magic.
His ultimate is almost as bad as Atlas', but also almost as potent, but only on paper. In reality, you use it to stall, escape, climb into the sky to chase down Maeve, or do ground pounds on the point, which always ends with a dead tiger.
I really hope they consider changing the lockouts and delays as I think he could be a lot of fun.
Making the "heavy blade" more fluent and fluid would go a long way. I can live with him having a delay on the jump, since he's still, at his core, a backline DPS character, so he shouldn't have an easy way to bail out if people do get into his face, but the way the sword works makes him so difficult to like.
Before all the nerfs, Dredge used to be able to fluidly pull out the harpoon, throw it, and do something else. He eventually got lockouts and delays on it because of how he can combo it, and also because of the hurl talent, but Tony has neither, and lacks ways to significantly lower the cooldown of his not-harpoon sword, curtailing any combo potential he might have. If he could simply throw the sword, and then recall or snap it without fuss, or toss some zing zing zings/enter combat trance after throwing it, the way most every other DPS is allowed to, I'd be a happy tiger.