Paladins

Paladins

View Stats:
Broken Land Nov 22, 2016 @ 4:49am
More people on point = increased capture speed?
Is that how it works? Or is it the same speed no matter what?
< >
Showing 1-10 of 10 comments
Dr_Stickman Nov 22, 2016 @ 4:49am 
same speed no matter what

same goes for the payload
Last edited by Dr_Stickman; Nov 22, 2016 @ 4:50am
Broken Land Nov 22, 2016 @ 4:50am 
Originally posted by Off Topic Forum:
same speed no matter what

same goes for the paiload
Ah I see. I guess someone just really wanted everyone on point when he told the team that lol.
Neko_Baron Nov 22, 2016 @ 8:10am 
Preety sure it does cap faster for capture points as shown by the number at the top (Unless its there just to confuse me), but yeah the payload definatly only moves at a set speed now.
Dr_Stickman Nov 22, 2016 @ 8:14am 
from Open Beta 36 Patch Notes | October 26t
Originally posted by Open Beta 36 Patch Notes | October 26t:
  • Objectives and Payload carts no longer progress faster with multiple players, one player will give the maximum amount of progress.

  • Objective capture rate and Payload cart speed now increases over the course of the match.

  • Objective capture rate and Payload cart speed is no longer altered when you are ahead or
    behind in points.
Last edited by Dr_Stickman; Nov 22, 2016 @ 8:17am
VaciVt Nov 22, 2016 @ 8:14am 
Capture speed is no longer increased when more people are on point after patch OB36.
MeSako Nov 22, 2016 @ 8:15am 
Originally posted by N30n_St34m:
Originally posted by Off Topic Forum:
same speed no matter what

same goes for the paiload
Ah I see. I guess someone just really wanted everyone on point when he told the team that lol.

Well.. it is not a bad idea to be several players on the pouint, as if one dies, the caping does not stop..
But having everyone on the cap might not be a good idea, since there are team killing skills..
Emoticon Nov 22, 2016 @ 8:40am 
Originally posted by N30n_St34m:

Ah I see. I guess someone just really wanted everyone on point when he told the team that lol.

Well, usually when there are more bodies on the point, it becomes much easier to defend. Trying to hold a point as a support while your tank, damage, flank, your mother, the kitchen sink, and my grandmother are all off trying to flank. This only results in me getting killed, and then everyone else dying one by one... only resulting in the GG moments when the team decides to face-roll one by one into the enemy that is amassed.
Tentons01 Nov 22, 2016 @ 9:11am 
Originally posted by Emoticon:
Originally posted by N30n_St34m:

Ah I see. I guess someone just really wanted everyone on point when he told the team that lol.

Well, usually when there are more bodies on the point, it becomes much easier to defend. Trying to hold a point as a support while your tank, damage, flank, your mother, the kitchen sink, and my grandmother are all off trying to flank. This only results in me getting killed, and then everyone else dying one by one... only resulting in the GG moments when the team decides to face-roll one by one into the enemy that is amassed.

This. Though there are downsides to everyone being on the point, I have found having more people on or near it signifinatly increases the chance of winning. Not only that but when your team is grouped up it becomes a lot harder for the enemy flanks to get kills since they are better at 1v1 fights
Last edited by Tentons01; Nov 22, 2016 @ 9:12am
No emaN Nov 22, 2016 @ 9:14am 
Nope but it gives you more credits for actually playing the objective. Plus ensures the support of your fellow squad mates on the point.
The extra credits matter.
< >
Showing 1-10 of 10 comments
Per page: 1530 50

Date Posted: Nov 22, 2016 @ 4:49am
Posts: 10