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Also, version flanks get countered in the draft, leaving them no option to flank.
Maybe you could start by actually telling them. Nicely since that usually goes over better.
Your second and completely unrelated issue has nothing to do with flankers at all, but a general issue of new players or, players who were disconnected and replaced by bots.
The idea behind it is to be dodgy and get around which offsets the enemies group formation.
You can't really frontline a flank. I mean, you can try, or if you're really REALLY experienced and good you can, but that's not generally how they're designed to work.
I main flanks in TDM because I mostly play for fun and flank champions abilities are just appealing to my quirky style of gaming.
The main thing about maining a flanker, is that you've gotta keep yourself alive. That means don't charge in head first. They're not designed for that. You've gotta get creative to be a good flank, it requires a sort of alternative approach to thinking about the game.
playing flank nowdays is really hard, most of them just arent mobile enough, or get killed too easily thanks to the burst damage
Literally in the name
At least they can figure out where the point is. I'll take that any day.