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the only gud in her is she can have a high sustain damage
the bad of her, she lack escape
Not too hard to play, but her full potential is maximized with coordination. Like I said before, Pyre Strike can heal for 6K, and the ability goes through walls too. But the move is linear and will not heal an ally if they move out of the way. Coordination with a team can counter that, such as telling a teammate to 'keep still', or 'go into a corner', so that you may heal them. Or just tell them that a Pyre Strike is coming their way.
Pyre strike is also great at disrupting enemies, such as a shield or a flank. Or just in general, using it on a tight corridor to get that stun in or force enemies away or out of the strike's path.
Her ult is nice, but also requires timing and team coordination too. You don't want to pop an ult when your team is getting hammered and you can't heal them for two seconds, right? Provides amazing buffs that will help turn a tide in battle.
Her weapon is okay I guess. She does decent damage, and can increase her attack speed. My only complaint is that it is a sword but ingame acts 100% like a shotgun.
Personally, i actually use Exterminate talent since i play her more aggressively. This thing is amazing for countering and shredding flankers especially when increasing the stun duration even more with cards. Ive had Lexs, Maevs, or Mojis think they can get a free run at me, i pop this right on them, then stand over them to execute them with my full wrath shotty. Its just like the Hammer of Dawn from Gears of War when watching enemies burn up lol. Its virtually a guaranteed kill on squishies. And the fact that its a large vertical beam can add greater utility to control vertical maps. Ive had enemies above me on a 2nd floor duking it out with my team and ill just cast this where i know they are at as a surprise lol.
But this is why i like her. I can finally heal allies well and still deal the most dmg on my team XD.
All and all I think she needs some slight tweaks, but overall is fine. I just hope people don't cry and get her nerfed to the ground like almost every new champ that gets added. Because honestly, what's the point of getting new champions that just get nerfed into oblivion and not worth playing because people want everything to stay the same and don't want to learn how to fight against something new?
Yeah I love cancerous abilities. Ones that go through walls, shields and apparently the floor.