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Cons big hit box but compensated with high damage
His movement ability is meh, his shielding ability is decent, but after using it you end up dead anyway.
His DMG isn't bad of course. Shooting somebody fully marked deals 1k dmg after all. But you never get to shoot the second shot dealing 1k dmg, so you can kill the enemy, because you end up being dead before.
So overall, I think Moji needs a rework or something, because right now he is pretty weak.
You forgot Lian
Maybe it's because I played a lot of Counter Strike before on high ranks, so my aim is kinda good.
Anyway, Lian is THE easiest champion to play in this game. I think her Presence DMG should be nerfed a bit.
Statistics in bettermeta don't mean anything. Or do you think that Terminus is the best tank among all?
it only takes 3 seconds to fully mark
i tend to settle for the 850 and the 1000 if enemy is running
with moji its more about positioning and timing your shield and hoping that your opponent will be caught in the moment and just keep shooting to heal you
Majority of your playerbase is below masters and have potato aim so according to you they should nerf her so that she becomes complete useless below?
now you just can't go around and say a sniper is op just because you have good aim and one shoting people feels bad right?