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If this wall of text is too much, (which it probably is) the short of it is that I think Hi-rez is bad at balancing flanks and front lines in particular (forgetting to provide evidence for fronts, vvgo, just use Ash and Barik for an idea of what I am referring to) and I fear for what may become of Evie in the future. Also flank Seris is great op fun, especially when you have a second support to take care of healing for you.
Enjoy this wall of text those who weren't satisfied with just a summary.
I have come to the conclusion that the devs for Paladins are inept at flank and front line balance while being much more knowledgeable of damage and support balance. While I don't remember many of the balance changes made over the patches I found my self feeling more comfortable with their damage and support champion balance changes. This is just a generalization, they can still get things right with flanks and fronts while getting things wrong with damage and support.
I think that they may have the same problem many bad players do, they often only see the damage numbers. There was a hilarious discussion thread here saying that they think Fernando needs his damage buffed because it was so low. Ironic given scorch Fernando. The only seeing damage line of thinking can be seen now with Evie having her damage nerfed for no good reason. They already butchered her self-sustain to almost nothing. The sniping champs may have low winrates but they absolutely destroy Evie if they have even remotely good aim. I am a horrible sniper and I can confirm that accidental headshots to Evie can be enough to make her like she isn't even there. Now a sniper who can actually aim is a big problem for her, at least on more open maps. You really should not play Kinessa or Strix on a small map though.
Basically what I was trying to say is that her self-sustain is essentially non-existent without reprieve and she is a target dummy to the snipers. Hi-rez seems to think it's the damage on the left click that makes the flank, completely missing the vital importance of mobility and self-sustain. This is likely why Skye has been stuck is underpowered garbage heck for who knows how long. Hi-rez sees the damage Skye can pull off and can't figure out how she can be bad with her poison bolts, so they nerf her thinking she is op. In reality, Skye is the worst flank with trash mobility and no self-sustain without cards or items at all. Evie has had questionable nerfs herself. I am just worried with the direction they have been taking Evie that she will eventually be really bad like Skye.
Need proof that mobility and self-sustain is what truly makes a good flank?
Use Seris with soul collector, essence rip, dark whisper, veil, revenant, and umbral gait at high levels with this terribe new card system. (Like level 7+. Seriously if you have these cards at high level try this out) Add life rip and nimble on top of that and you have an op flank. I have been going to town with this setup in quickplay siege. This Seris has tremendous speed and self-sustain that makes Buck look like he put a ban-aid on a cut. The extra health and damage helps both her survivability and her damage obviously. As if that were not already an op enough setup for flanking, she is still a support and can heal for 2000 health in 2 seconds.
This means that if you have a flanking buddy who is actually a flank champion you can just heal them for 2000 for their troubles helping you. Much more healing than the flank could have done on their own. Basically Seris can be an op flank right now and while this setup of hers definitely needs to be looked at and adjusted, it shows how much worse the actual flanks perform by comparison. I have revenant at level 9 and soul collector at level 5; those combined gives me 3261 health up from her base 2600. Her damage also is up to 245 due to soul collector. let's not forget Seris' shadow travel is a far better escape than Skye's invisibility or Evie's soar. (I am unsure about blink) So basically try this setup out, maybe switch a couple cards, and be blown away. Evie is still on the road to sucking though sadly, sorry Evie.
BUFF EVIE. BUFF SKYE, HER DAMAGE DOES NOT MAKE HER OP HI-REZ, JUST LOWER THAT IT IF YOU THINK THAT AND BUFF SKYE ALREADY. Also make a Martini skin for Viktor so I can have more fun rending his soul. And make it unique that when you unlock it you actually have the enemy Viktors equip the skin instead, at least from your team's point of view.
Also have him wearing a shirt that says "Cards unbound is the best idea ever!"
Evie did not need this nerf in my opinion. She was already a shadow of her former self. (how overpowered that former self might be) but this most recent nerf puts her to Skye's level in my eyes. (Side note, remember when they nerfed Skye's HP to 1800 because she was too bulky?)
Evie has always been, from my point of view, a burst damage flanker who sacrifices HP for damage and mobility. She has no offensive abilities, only 2 mobility and a defensive. She would be nothing without high damage/shot or weak mobility. Surely enough, they dull her damage and tack an iron ball & chain onto her staff.
But still Blink cd was the biggest factor of her OPness.They should have nerfed it instead of nerfing other things.
I personally never had a big problem with her when I played as early as patch 32. She did have an advantage over me in a 1v1 situation, but that's how it's supposed to be. A flank by their nature should have an advantage when going after a single champion that is not a front line. Some players seem convinced it should be the other way around. If Seris is more of a threat to Maeve than Maeve is to Seris, something is wrong there. Heck, with soul collector setups she can have an advantage over Lex until he gets some cauterize. I play Seris most of the time and I absolutely never worry about of Evie or Skye. I can usually kill Evie before she can kill me, before or after ice block, and I can just shadow travel away if Skye poisons me. Also maybe one could consider in this case being told to get good (mispelled because internet, but I don't want to do that) is because they're tired of explaining a flank's job and how to deal with them. I actually told a player to get good one time because they were clearly thoroughly convinced that Evie was op and did not consider perhaps they were doing something wrong. (It was like in the 30's of patches when this happened.)
I don't think she was op and I don't think she was broken. She is broken now, as in she sucks.
I like to play Evie but she is definitely not a viable option. It just so much easier and effective to play any other flank. And Skye for example. Skye is considered lower tier, but that might by true, but you have to consider that skye is very easy to play and being invisible give you free kills if you have patience and awareness. And not to mention champions like Lex that need litteraly 0% skill and can shredder through tanks with ease. The effort you have to do with Evie is not worth it. Take any other flank and you get more and better results with less effort. On the other hand, Evie is interesting to play.
Jenos is a no-go because Binary Star gives him better damage than Evie very easily. Mal Damba isn't possible because I cannot get enough damage in before he gets a reload off.
To be fair, I am in no way an amazing Evie, I main Seris. But, before the nerf I was able to do a lot of work as her, 1v1ing Maeves and Androxus players with much higher levels in their respective champs than i had in Evie. The nerf to Soar alone was enough to cripple her already.