Paladins
ShallowDusty 2017년 3월 17일 오후 4시 11분
Ob 46 patch notes, did makoa and barik deserve this?
this patch has a whole had very questionable changes (torvald nerf,androxus speed buff) but to me it looks like makoa and barik take the brunt of it all.

"Makoa will no longer be crowd control immune during his ult."

This might not seem so bad at first, but bear with me, for you see. Makoa's ult, while certainly not one of the most horrible ones, was always a lackluster one, as it is full (100%) countered by drogoz's ult and almost fully countered by any ult involving damage, bomb kings ult would instantly take away 18-25k, all three of viktors missiles would take away 4200 health (almost ridding him of the bonus health completely), ruckus's ult could diminish your health competely, it can even be countered by simply staying at a safe distance and shooting, or the entire enemy team focusing on you.

For me his ult had only two saving graces:

crowd control immunity

Faster firing speed (0.8 seconds from 1 second)

Now This just makes it even worse, now any type of stun/cc will leave him a sitting duck. Sha lin can stun him to a wall so he can fill him full of planted, mal'damba can stun him, grumpy bomb will almost certainly give the enemy team enough time to kill him, and so will king bomb, hell, inara's ult will actually have a strong affect on him now.

He is just going to be far too vulnerable in what is supposed to be his ult now :steamsad:

On to barik...

barik has always been a lackluster tank, and him getting lackluster legendaries didnt help :steamsad:

Tinkerin is a bad legendary (a lot of people consider it quite possibly the worst out of all of them) everyone knows this, and everyone knows it should be buffed, surely hi-rez would listen to our cries and bestow upon us a buff so it is much less crap (some people were even asking them to bring the old rifle back for tinkerin)!

AND WHAT DO THEY DO YOU MIGHT ASK!?

WELL THEY SHAVE OFF 100 POINTS OF DAMAGE OFF HIS BLUNDERBUSS AND SLAP IT ON TINKERIN!

AMAZING RIGHT? :steamhappy:

https://www.youtube.com/watch?v=xoSm6x47hf8


That is absolutely pathetic, hands down one of the worst changes in any type of balances i've seen in any game i've played so far. they nerf his base damage which was already awful and had awful spread PLUS awful firing rate, so that people might consider raising it back to its defualt value, its just an extremely cheap way to try and convince people to use tinkerin

As a last note, fernando is considered one of the worst champs right now, they gave him two miniscule buffs, buffs that had nothing to do with his shield, his lance, or his charge, all which need some serious tweaking so he can be like he used to.

I don't know about you all but this patch was a very bad one, and makes me concerned for this games future if they go about balancing like this
ShallowDusty 님이 마지막으로 수정; 2017년 3월 17일 오후 7시 22분
< >
전체 댓글 53개 중 31~45개 표시 중
Jeszkar 2017년 3월 18일 오전 4시 34분 
I would be kinda ok with this nerf if it would apply only to ulti. Like you can CC Makoa during his ulti but you have to use an ulti yourself do it.
Zander117 2017년 3월 18일 오전 4시 42분 
Feel like hirez will do the same to paladins as they did to tribes, they don't even bother listening to the higher tiet players who have been here longer. They are trying to make paladins more casual friendly for example lex (90% no skill champ) only thing good about him is being able to slide and shoot

Barik the worst tank and grokh the worst Healer with more nerfs grokh wasnt even played before his maelstrom card
Zander117 님이 마지막으로 수정; 2017년 3월 18일 오전 4시 47분
Lie Chen Zhou 2017년 3월 18일 오전 7시 49분 
Zander117님이 먼저 게시:
Feel like hirez will do the same to paladins as they did to tribes, they don't even bother listening to the higher tiet players who have been here longer. They are trying to make paladins more casual friendly for example lex (90% no skill champ) only thing good about him is being able to slide and shoot

Barik the worst tank and grokh the worst Healer with more nerfs grokh wasnt even played before his maelstrom card
agreed.
And Maelstorm was OP because a bug Hi-Rez forgot to debugged.
Jasbinschek 2017년 3월 18일 오전 7시 58분 
Murzik님이 먼저 게시:
Jasbinschek님이 먼저 게시:
And not every CC is really a problem to Makoa during ult, you cannont compare the effects of Pip's ult with Buck's net, right?

Yes, Buck weakest link in my chain, but i forgot about Kinessa mines. And Pip have not only his ulti but also his slow potion with insane cooldown. Slow melee champion is not a piñata?
And when you have team old Makoa's ulti is not a problem, right? So this argument i'm rejected.
But i'm more sad because anyone don't bother that Legendary Creature with powers of ages now some lil rat can turn into chiken?! What a shame
So basicly you're saying that all tanks are a pinãta.
His ult is already really strong, he gets 5k extra life, heals up and deals a lot of damage, it would still give him CC Imunity.

So if Pip ults him while that?
Then this is an excellent Pip for saving up his ult for the right time, staying alive and aiming up correctly, and Makoa was an awful pick, since everyone knows what both ults does.

Another point, please compare Makoa's ult with Fernando's ult and check out which one is stronger.
Lie Chen Zhou 2017년 3월 18일 오전 8시 31분 
Nando's Ult is stronger than Makoa when the team is right beside you..... Makoa is more solo escape / extra time to wait for the team.
15 miles on the Erie Canal 2017년 3월 18일 오전 8시 36분 
Murzik님이 먼저 게시:
15 miles on the Erie Canal님이 먼저 게시:
You have to be very very careful when changing the numbers. Even the slightest tilt to much one way or the other can make a character rise or drop two teir classes.
15 miles on the Erie Canal님이 먼저 게시:
Makoas damage potential already is low, outside of taking the hook damage legendary. nerfing his DPS further would do nothing.
So explain me, friend, why they nerf him again? Remove his increasing health card to legendary, like a hook damage, now nerf his ulti. It's not extremely changes? Why they do this? You know? I know. Inara and new Nando skin. "Stop playing other champions, look this cool champs!" Usless Inara's ulti? No, she even can stun Makoa! Wait, all can stun him... Nevermind. Who can counter she from tanks? Nando and Ruckus! (Look who have skins in new chest?! Right...) What they did? Now Makoa's ulti can counter all characters with stun. 10k hp piñata. He goes on point, use his ulti and then grumpy on point... Or another stun. And you have only melee weapon... Retreat, turtle!
About "You say make supprort more healer and then flanker and then frontliners. that's an extremely open and vague suggestion." Sorry for my bad english but i'm said "than" not "then", dude) Make support more healer and less flanker, make front liner more tank and less DD. Now i'm more correctly explain what i mean or not?
About 2 tanks meta. I'm not pro, but how many times i'm playing comp and casual i saw all this creep about this meta didnt work in 50% of cases. It's all depends from combination of tanks (not any 2 of them is good picks) and skills. Its more FPS, than card game, you know?

They nerfed his ultimate because it was an "I win" ultimate. I play makoa a lot, I know when I have my ultimate I'm taking the point or pushing the payload to final spot guaranteed, no way around it. The only thing that could stop it was if the whole team dogpiled him or a drogoz ultimate. Niether of which are ideal scenerios and can be avoided easily enough.
Lie Chen Zhou 2017년 3월 18일 오전 8시 48분 
15 miles on the Erie Canal님이 먼저 게시:
They nerfed his ultimate because it was an "I win" ultimate. I play makoa a lot, I know when I have my ultimate I'm taking the point or pushing the payload to final spot guaranteed, no way around it. The only thing that could stop it was if the whole team dogpiled him or a drogoz ultimate. Niether of which are ideal scenerios and can be avoided easily enough.
Technically Ruckus ult can challenge Makoa's ult. 1 on 1. With Repulsor field and Emitter.
I have done it but I admit Ying was there.

So with CC immunity gone, the following Ult completely stop Makoa's Ult : BK, Pip, Inara, Torvald, Evie, Maeve.... wow that's a long list and that doesn't include CC skills like Sha Lin's...
ムDimitryム 2017년 3월 18일 오전 8시 51분 
k
15 miles on the Erie Canal 2017년 3월 18일 오전 8시 55분 
Lie Chen Zhou님이 먼저 게시:
15 miles on the Erie Canal님이 먼저 게시:
They nerfed his ultimate because it was an "I win" ultimate. I play makoa a lot, I know when I have my ultimate I'm taking the point or pushing the payload to final spot guaranteed, no way around it. The only thing that could stop it was if the whole team dogpiled him or a drogoz ultimate. Niether of which are ideal scenerios and can be avoided easily enough.
Technically Ruckus ult can challenge Makoa's ult. 1 on 1. With Repulsor field and Emitter.
I have done it but I admit Ying was there.

So with CC immunity gone, the following Ult completely stop Makoa's Ult : BK, Pip, Inara, Torvald, Evie, Maeve.... wow that's a long list and that doesn't include CC skills like Sha Lin's...
it's a big change for sure, but we'll see how big an impact it makes. Now you have to actually think about when you pop the ult. Where as before it was "time to pop the ult cause it's a guaranteed victory"
The Reverend 2017년 3월 18일 오전 8시 58분 
Drakko님이 먼저 게시:
barik nerfed, pip nerfed, androx is the new maeve before ob45, new chara is s##t... delete paladins:steamfacepalm:

What was pip`s nerf?
ShallowDusty 2017년 3월 18일 오전 10시 20분 
Boss님이 먼저 게시:
Drakko님이 먼저 게시:
barik nerfed, pip nerfed, androx is the new maeve before ob45, new chara is s##t... delete paladins:steamfacepalm:

What was pip`s nerf?
he got a nerf on the side tanks card from 1 sec each point to 0.5 seconds a point.

a little ridiculious since one of his legendary cards is dedicated to damage and he functions good has a dual class. but it shouldnt be that severe
Lie Chen Zhou 2017년 3월 18일 오전 10시 26분 
15 miles on the Erie Canal님이 먼저 게시:
Lie Chen Zhou님이 먼저 게시:
Technically Ruckus ult can challenge Makoa's ult. 1 on 1. With Repulsor field and Emitter.
I have done it but I admit Ying was there.

So with CC immunity gone, the following Ult completely stop Makoa's Ult : BK, Pip, Inara, Torvald, Evie, Maeve.... wow that's a long list and that doesn't include CC skills like Sha Lin's...
it's a big change for sure, but we'll see how big an impact it makes. Now you have to actually think about when you pop the ult. Where as before it was "time to pop the ult cause it's a guaranteed victory"
There are plenty of ways to nerf his Ult... maybe a longer animation before he transformed... maybe less speed... this..this is too much

That Ghrok LMB damage nerf is also too much I think. His damage is only 850/sec and he needs to recharge his staff pretty quickly.
Domino 2017년 3월 18일 오전 10시 41분 
Got to admit, Makoa and Barik nerfs are rather irritating. Now Makoa will be like a glorified punching bag with the fear factor gone from his ult. He is too slow, has low damage and is a melee character when using ult. As for Barik, who thought that was a good idea? He already has bad Legendary cards except for Architechtonics.
15 miles on the Erie Canal 2017년 3월 18일 오전 11시 31분 
Lie Chen Zhou님이 먼저 게시:
15 miles on the Erie Canal님이 먼저 게시:
it's a big change for sure, but we'll see how big an impact it makes. Now you have to actually think about when you pop the ult. Where as before it was "time to pop the ult cause it's a guaranteed victory"
There are plenty of ways to nerf his Ult... maybe a longer animation before he transformed... maybe less speed... this..this is too much

That Ghrok LMB damage nerf is also too much I think. His damage is only 850/sec and he needs to recharge his staff pretty quickly.
They did the right thing. He was able to hit the CDR cap with only 4 points into one card. That's ridiculous on any character.
Titus 2017년 3월 18일 오후 12시 19분 
Not too sure if anyone else said this but both makoa and barik were THE meta frontliners. They're just doing this to bring everyone back to the same level.
< >
전체 댓글 53개 중 31~45개 표시 중
페이지당 표시 개수: 1530 50

게시된 날짜: 2017년 3월 17일 오후 4시 11분
게시글: 53