Wailing Heights

Wailing Heights

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Kormandyr Apr 16, 2020 @ 11:15pm
Game Resolution and Display Cut Off
I've been having difficulties with portions of the display being cut off, including text bubbles, which inconveniences the gameplay at best and has thus far given me a lower sentiment toward the game at its worst. While researching a similar issue on another game, I found something that may possibly resolve the issue for the Unity engine. In promotional materials I saw you refer to this game as using a game-specific engine, but if it has a similar 'support aspect ratio' option on it, this fix could assist. I've pasted that post below.

"I'll provide you some computer specs and display resolution specs that I've tried (attempting the solve mentioned up-thread) so that you've got some data. The computer I'm presently using is a MacBook Pro (mid-2012) with Retina display. The default resolution is 1440 x 900 though I've tried the 1680 x 1050 and 1920 x 1200 options for altering the resolution of the computer itself. I've cycled through all the resolutions on the game in windowed and fullscreen mode without encountering a fix.

The following seems to suggest a fix on the developer end, and if this is useful to you, I hope this makes things easier for everyone.

https://answers.unity.com/questions/1636396/why-is-the-build-cutting-off-the-sides-of-my-gamew.html "
Last edited by Kormandyr; Apr 16, 2020 @ 11:18pm
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Outsider Games  [developer] Apr 27, 2020 @ 6:23am 
Thank you. We hadn't noticed this bug before. I will send this to our programmer to see if he can fix the option,
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