Armored Warfare

Armored Warfare

Zikan Dec 19, 2020 @ 9:02am
Most favorite map
What is your most favorite map?

my favorite are:
cavalry
quarterback
umbrella
snake bite
scorpio
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Showing 1-11 of 11 comments
lucg Dec 19, 2020 @ 10:56am 
Favorite vehi in a good balanced random team ... !!! Beside, I hate "Raiding Party" ... !!!
Noobster42 Dec 19, 2020 @ 5:42pm 
Originally posted by lucg:
Favorite vehi in a good balanced random team ... !!! Beside, I hate "Raiding Party" ... !!!

Absolutely that map is really bad, confusing pathway, annoying bot spawn point, and pretty much impossible with rando, and most of the time i am failing in that map because confusing pathway leading to running out of time
V0lcanF1re Dec 19, 2020 @ 9:28pm 
i don't like the maps when enemy spawn 10m from the cap circle rush it fast, and after that cap it in less then 15 sec for fail, while all team doesn't care to defend for win, and prefer shot some old tanks at the back that slow the team down.

I think the low tier maps absolutely more fun from the higher tier maps.

For exemple: the one with mines \ pit, that can we able to destroy all mines without enemy sight nearby it and go to the capture zone to win later, but everyone like pew pew pew pew tanks that slow them down to avoid a win.
3 Wire Dec 20, 2020 @ 3:46pm 
Originally posted by V0lcanF1re:

For exemple: the one with mines \ pit, that can we able to destroy all mines without enemy sight nearby it and go to the capture zone to win later, but everyone like pew pew pew pew tanks that slow them down to avoid a win.

The mine pits map is unique, that's for sure, but in my experience it rarely comes up in standard or hardcore PvE matches.

I've been playing for about a month now and have several hundreds of matches under my belt, and I have seen the mine pits map come up exactly one time. For me, the same 8 or 10 maps seem to repeat very frequently, like Cavalry, Dire Wolf, Cerebrus, Hydra, and Scorpio, these are a few that come to mind.

The mine pits is also unique in that it's easy to get lost and time will expire without achieving the mission objectives, ie. defeat. There also doesn't seem to be a lot of targets to engage and/or avoid. Part of the fun of the "hornets nest" scenarios is knowing when to seek cover and come out only when you have an opportunity to make your shots count without getting obliterated.

This link of AW maps may be outdated, https://armoredwarfare.gamepedia.com/Map and some of these maps or missions may no longer exist, but there are a number of them I have never seen, for example Umbrella and Albatross, based on the "Ghost Fields" map of an airfield in a low valley.

BTW, I believe the name of your mine pits map is "Highwall", and as far as I can tell there is a single mission associated with it called "Raiding Party".
Last edited by 3 Wire; Dec 20, 2020 @ 3:49pm
V0lcanF1re Dec 20, 2020 @ 4:41pm 
Originally posted by 3 Wire:
Originally posted by V0lcanF1re:

For exemple: the one with mines \ pit, that can we able to destroy all mines without enemy sight nearby it and go to the capture zone to win later, but everyone like pew pew pew pew tanks that slow them down to avoid a win.

The mine pits map is unique, that's for sure, but in my experience it rarely comes up in standard or hardcore PvE matches.

I've been playing for about a month now and have several hundreds of matches under my belt, and I have seen the mine pits map come up exactly one time. For me, the same 8 or 10 maps seem to repeat very frequently, like Cavalry, Dire Wolf, Cerebrus, Hydra, and Scorpio, these are a few that come to mind.

The mine pits is also unique in that it's easy to get lost and time will expire without achieving the mission objectives, ie. defeat. There also doesn't seem to be a lot of targets to engage and/or avoid. Part of the fun of the "hornets nest" scenarios is knowing when to seek cover and come out only when you have an opportunity to make your shots count without getting obliterated.

This link of AW maps may be outdated, https://armoredwarfare.gamepedia.com/Map and some of these maps or missions may no longer exist, but there are a number of them I have never seen, for example Umbrella and Albatross, based on the "Ghost Fields" map of an airfield in a low valley.

BTW, I believe the name of your mine pits map is "Highwall", and as far as I can tell there is a single mission associated with it called "Raiding Party".

Yes! ^^
:happy_creep::first_star::award:
3 Wire Dec 21, 2020 @ 5:17am 
I've played over 350 PvE matches, and here is a list of operations that have never come up in the game for me, even though the maps (and other ops for them) do exist in the game.....

1) Albatross (based on the Ghost Fields map)

2) Erebos (based on the Lost Island map)

3) Perseus and Wild Fire (based on the Narrows map)

4) Tsunami (based on the Port Storm map)

5) Zero Hour (based on the Reactor map)

6) Frostbite (based on the Roughneck map)

I'm assuming that these ops must have been deleted from the PvE map rotation at some point, otherwise they would surely have shown up in the game by now.
milordas75 Jan 5, 2021 @ 11:53pm 
oh, Tsunami is v.good map, v. hard at good start, but easy at end. and ofc as always bugged last mobs :)
The Tsunami map really sucks. 8 times out of 10 I'm kicked out before I get into the game. How to start the countdown before everyone is ready to play? It has been like this on many maps for many years now, and nothing is being done about it. But it's probably easiest to give a damn about the problem. Unbelievable that one settles for this. Really sad to see the game decay.
Kraut Feb 26 @ 1:52am 
Originally posted by The real Viking:
The Tsunami map really sucks. 8 times out of 10 I'm kicked out before I get into the game. How to start the countdown before everyone is ready to play? It has been like this on many maps for many years now, and nothing is being done about it. But it's probably easiest to give a damn about the problem. Unbelievable that one settles for this. Really sad to see the game decay.

the countdown starts when 3 players are connected, and also more people would have a reason to complain when they had to wait minutes for the last one to connect before the countdown even starts, you cant make everyone happy so they chose to please the majority
Kraut Feb 26 @ 2:39am 
Originally posted by 3 Wire:
I've played over 350 PvE matches, and here is a list of operations that have never come up in the game for me, even though the maps (and other ops for them) do exist in the game.....

1) Albatross (based on the Ghost Fields map)

2) Erebos (based on the Lost Island map)

3) Perseus and Wild Fire (based on the Narrows map)

4) Tsunami (based on the Port Storm map)

5) Zero Hour (based on the Reactor map)

6) Frostbite (based on the Roughneck map)

I'm assuming that these ops must have been deleted from the PvE map rotation at some point, otherwise they would surely have shown up in the game by now.



those maps/missions are still in there to play

the reason you rearely/never see those maps is they are hightier maps only available at tier 7 or higher, and since you said you only play for a month and about 350 battles its likely you didnt play much t7+ (if at all?)

raiding party, ghost hunter, harbinger, starry night and wages of sin are also high tier only maps


there are 3 map sections
- a few normal sized maps for tier 1-6 in standard difficulty
- all normal sized maps for tier 4-6 in hardcore difficulty
- all normal sized maps + bigger maps for tier 7-10 in hardcore difficulty


each map section has a 20 maps/missions rotation with each map available for 6 minutes at a time, and every 2 hours the rotation repeats itself (there also can be duplicate missions each rotation)
the map rotations change every ~12h at around 10/22 [10am/pm] CET

so eg:
if
cavalry is at 12:00 there will be cavalry at 14:00/2pm and 16:00/4pm ...
diremaul at 12:06 = diremaul at 14:06, 16:06... etc
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[special operations x4 are a bit different, for now the same 2 missions till the other 2 of this story are released, and they are tier 4-8 hardcore and 9-10 extreme difficutly and the x4 resets every fixed 3 days ( [b]not[/b] a personal 3 day cooldown)]

[and then there are the old spec ops wich are only available at weekends friday 16:00/4pm to sunday 19:00/7pm wintertime (fr 17:00/5pm - sun 20:00/8pm summertime) ]
Cerberus. Great tank game when you don't get people with AC ruining the experience. Course that's for any map actually. Should have separate servers for those who want to spray. Just flood the maps with boths so they get their jollies and leave the tank games to those of us who play tanks.
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