Pinball FX3

Pinball FX3

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Wow, this dr. dude table is really b== edit: difficult (aka: learn to play)
Lots of times, the ball drains immediately through the center right after launch. What horrible design is that?
Last edited by Abomination72; Sep 3, 2021 @ 5:33am
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Showing 1-11 of 11 comments
PinStratsDan Aug 14, 2021 @ 2:09pm 
One where you opt to rather short plunge and catch the ball on the right flipper ;-)
Abomination72 Aug 14, 2021 @ 2:35pm 
Ooh, that's a good idea, I'll give that a try later.

Pff.. having love hate relationships with pinball games in general, but this one is approaching divorce state very quickly.
HK714 Aug 15, 2021 @ 7:57am 
Not only that, but on both this version and the Android version have the same bug - the saucer kick out in the top left corner isn't strong enough, so the ball gets "stuck" a lot of times. Takes around 30 seconds most times for the ball to be kicked, which is a pain if you are trying to do timed challenges.
Keyser Soze Aug 15, 2021 @ 10:30am 
while we're at it the person who designed the waterfall on whitewater needs a stern talking to. if you somehow get the "didn't shoot hard enough" where it fails to make it over the hill... the outlet at the bottom of that dip will cause a between the flippers house ball 100% of the time.

i've tried multiple ways of bumping to try to even get a flipper tip on the ball

... no dice.

there doesn't seem to be any real rhyme or reason to how it works either... i mean i can blast that shot and it stalls out... or i can barely make it over the hill and it runs through the whole thing.

either recode the thing so it can't stall or make it so it kicks out to the right flipper.
PinStratsDan Aug 15, 2021 @ 1:30pm 
Originally posted by Keyser Soze:
while we're at it the person who designed the waterfall on whitewater needs a stern talking to. if you somehow get the "didn't shoot hard enough" where it fails to make it over the hill... the outlet at the bottom of that dip will cause a between the flippers house ball 100% of the time.

i've tried multiple ways of bumping to try to even get a flipper tip on the ball

... no dice.

there doesn't seem to be any real rhyme or reason to how it works either... i mean i can blast that shot and it stalls out... or i can barely make it over the hill and it runs through the whole thing.

either recode the thing so it can't stall or make it so it kicks out to the right flipper.

Play on Classic Arcade then it never drops down from that dip.
Keyser Soze Aug 15, 2021 @ 11:43pm 
Originally posted by PinStratsDan:
Originally posted by Keyser Soze:
while we're at it the person who designed the waterfall on whitewater needs a stern talking to. if you somehow get the "didn't shoot hard enough" where it fails to make it over the hill... the outlet at the bottom of that dip will cause a between the flippers house ball 100% of the time.

i've tried multiple ways of bumping to try to even get a flipper tip on the ball

... no dice.

there doesn't seem to be any real rhyme or reason to how it works either... i mean i can blast that shot and it stalls out... or i can barely make it over the hill and it runs through the whole thing.

either recode the thing so it can't stall or make it so it kicks out to the right flipper.

Play on Classic Arcade then it never drops down from that dip.

i crush it on regular but i get crushed on classic arcade...

i've tried, i just can't make my brain relearn the tables.

i've got some pretty high scores on a lot of williams tables, good for me anyway (200's) and i think i've become so dialed into that style of play that i'm too old to learn the classic physics

if that makes sense.
Keyser Soze Aug 15, 2021 @ 11:52pm 
Originally posted by Abomination72:
Pff.. having love hate relationships with pinball games in general, but this one is approaching divorce state very quickly.

i grew up on this table so heres some advice, take it or leave it...

IMO it's a target shooter dependent game. it's very unforgiving if you get any uncontrolled lateral movement... so you need predictable safe shots you can dial in that fail into return cradles opportunities.

it's also quite the drainer...

i play most of that game from cradle shots.

the part that really sucks is that mixer ramp is a real pain to hit, lots of rollbacks if you aren't hitting the right spot... then if you do manage to climb the hill the damn mixer might only give you one target hit before it makes you do it again.

frustrating,.. but even more reason this game forces you to be a sniper.

obviously hitting the 3 buildables (heart, gab, and magnet) are crucial too...

i'm not sure if this is how you already play and you know exactly what i'm describing... if so then you probably also know you've gotta just keep hitting the table till you get that muscle memory.

it's a grind but it's a fun table when you get comfortable.
Abomination72 Aug 16, 2021 @ 9:59am 
Originally posted by Keyser Soze:
(snip) it's a grind but it's a fun table when you get comfortable.
I think the problem is that I don't play any single table often enough. Hopping over from one to another. Big breaks and playing totally different games in between. And that muscle memory sure needs some work.

Fun thing is, a day after posting, I got a (for me) reasonable score. Still took me quite a few rounds and the score is probably laughable, but I beat a friend who was really into pinballs years ago. He also struggled a lot with this table by the way and hasn't really played it a lot, so that little victory doesn't mean that much either :steamhappy:

I really appriciate the advice, thanks for that! Gonne practice a little more.
Keyser Soze Aug 16, 2021 @ 12:33pm 
Originally posted by Abomination72:
Originally posted by Keyser Soze:
(snip) it's a grind but it's a fun table when you get comfortable.
I think the problem is that I don't play any single table often enough. Hopping over from one to another. Big breaks and playing totally different games in between. And that muscle memory sure needs some work.

Fun thing is, a day after posting, I got a (for me) reasonable score. Still took me quite a few rounds and the score is probably laughable, but I beat a friend who was really into pinballs years ago. He also struggled a lot with this table by the way and hasn't really played it a lot, so that little victory doesn't mean that much either :steamhappy:

I really appriciate the advice, thanks for that! Gonne practice a little more.

no problem at all, happy to help.

if you're trying to grind out achievements and scores on any table you need two things

* knowledge of ruleset
* muscle memory for repeating shots

both of those come from playing the same game a bunch till you get great at it then striking while the iron is hot and you are dialed in.

shooting games from cradle seems boring to some people but i think it's the best way to unlock wizard modes and high scores.

edit: here's a legendary pinballer showing you how to play the game:

Dr Dude and His Excellent Ray Tutorial - PAPApinball - https://youtu.be/4BLt8QNG1L0
Last edited by Keyser Soze; Aug 16, 2021 @ 1:04pm
Abomination72 Sep 3, 2021 @ 5:32am 
Holy Pinballs! That guy is a wizard! :steamhappy:
PinStratsDan Sep 3, 2021 @ 2:18pm 
I'm no wizard like Bowen Kerins but I did a strategy video for Pinball FX3 Classic Arcade for Dr Dude. This will give you some ideas as to how to approach the table in FX3.

https://youtu.be/06xSlFq_8Zc
Last edited by PinStratsDan; Sep 4, 2021 @ 1:21am
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Date Posted: Aug 14, 2021 @ 1:46pm
Posts: 11