Pinball FX3

Pinball FX3

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DarkEmpire Oct 20, 2020 @ 11:12am
Funhouse doesn't feel so good
Hello!,
Enyone have this kind of playing? it just dont play very well,
physics of bal just dont feel very good, i did play alot this game on diffrend game, and that just works fine but this one, ball is evertime on center
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Showing 1-15 of 41 comments
Akos  [developer] Oct 20, 2020 @ 12:16pm 
Hi DarkEmpire!

I know it is hard to explain a feeling, but have you experienced anything specific? Is it the speed of the ball, or how the flippers behave? The weight of the ball somehow? The bounciness of the targets, the ease the ball travels up the ramps?

Thanks
Akos
⎛⎝⎛-||-⎞ ⎠⎞ (Banned) Oct 20, 2020 @ 12:48pm 
Originally posted by DarkEmpire:
Hello!,
Enyone have this kind of playing? it just dont play very well,
physics of bal just dont feel very good, i did play alot this game on diffrend game, and that just works fine but this one, ball is evertime on center
I've played the real physical cab (a lot) and this new version of the game feels very true to that.

Other virtual versions I've tried on Pinball arcade, virtual pinball, etc. did not, due to their (often horrible) physics. This was never an easy game in the arcade (i.e. these games were designed to eat your quarters and "unfair" draining wasn't unusual) and the recreation (thankfully) reflects that.

You can't just mindlessly bash the ball around on these sort of tables. You need to learn to catch the ball, take good shots, use the table bumping intelligently and so on.
Last edited by ⎛⎝⎛-||-⎞ ⎠⎞; Oct 20, 2020 @ 1:33pm
Physics seem pretty spot on to me as well (using the classic mode of course ie: non Zen physics).
samcharles77 Oct 20, 2020 @ 2:13pm 
All of the Williams tables play faster than the other tables. They are meant to be that way.
Did you mean Funhouse plays in a way different from other Williams tables?
Archov Oct 20, 2020 @ 2:32pm 
I think he means he played Funhouse a lot on TPA. I've noticed, at least for me, that TPA tables run very slow in comparison to Pinball FX3 versions of the same tables. It's most obvious when watching the Turbo Charger in The Getaway (TPA at about 16:30: https://youtu.be/LMXVzGvziDo?t=458 , vs Pinball FX3 at 3:58 https://youtu.be/AVA27-Bikg4?t=238 ) However, having played a lot of these tables at an arcade, Pinball FX3 honestly feels much more accurate.
Last edited by Archov; Oct 20, 2020 @ 2:33pm
mookymook Oct 20, 2020 @ 10:53pm 
tournament mode=getting stuffed festival
need zen meditation to deal
Snake Oct 20, 2020 @ 10:59pm 
It's no joke, for some reason I drain every 5 seconds even on arcade setup physics.

I'm not suggesting the table should play the way it did in Pinball Arcade, but ♥♥♥♥♥♥♥ if it doesn't drain like crazy, with straight down the middles off every other missed shot and tons of outlanes.
⎛⎝⎛-||-⎞ ⎠⎞ (Banned) Oct 20, 2020 @ 11:18pm 
Originally posted by mookymook:
tournament mode=getting stuffed festival
need zen meditation to deal
Tournament mode is supposed to be harder hoss. You can always play the other modes if Tournament is too much for you (standard zen 1 player or classic arcade).
Last edited by ⎛⎝⎛-||-⎞ ⎠⎞; Oct 20, 2020 @ 11:19pm
mookymook Oct 20, 2020 @ 11:47pm 
Originally posted by spyrescaa:
Originally posted by mookymook:
tournament mode=getting stuffed festival
need zen meditation to deal
Tournament mode is supposed to be harder hoss. You can always play the other modes if Tournament is too much for you (standard zen 1 player or classic arcade).
a humorous reflection
no request for extra-meditational assistance :steamhappy:
PinStratsDan Oct 21, 2020 @ 12:35am 
The physics is pretty similar to Vol 5 on FunHouse. The ball is slow and heavy and the bounce is slow and heavy like a rubber ball and not like a metal ball. It is not my favourite but that is what Zen decided is the standard for their Classic Arcade physics. Get used to it as that is what will be implemented on the previous Volumes.
Snake Oct 21, 2020 @ 12:38am 
I thought they were supposed to implement the first iteration of the physics that had improved tricks, which was introduced in Vol 4, no?
rlh1108 Oct 21, 2020 @ 1:21am 
I only played a game or 2 when I first bought it and since then it freezes after a few seconds then crashes.
Snake Oct 21, 2020 @ 1:27am 
That's strange. I've not played a TON of games on Funhouse, but I never had any freezes. Will go in for a few more.

Are the freezes happening on Zen physics or on Classic Arcade / Tourney?
PinStratsDan Oct 21, 2020 @ 1:42am 
Originally posted by Snake:
I thought they were supposed to implement the first iteration of the physics that had improved tricks, which was introduced in Vol 4, no?

Unfortunately not. Zen obviously consider a lot of feedback in making their decisions. I think the complaints about Vol 4 being too difficult played a big role in the direction they took with the physics. For me Vol 4 hit the sweet spot with the ball physics with good speed, weight, bounce and momentum. All I would change is for the flippers to be more like UM's where Zen refined it. UM's ball physics is also preferable for me to Vol 5's.

In the end, they are still making a game so they have to keep the majority of players happy to make the money. Arcade accurate physics is not the goal anymore. The game is still a whole lot of fun and more than enough of a challenge even with the "easier" Classic physics. There is also of-course Classic Tournament physics for more of a challenge.
Snake Oct 21, 2020 @ 1:44am 
It would be a lot of fun if every random bounce on FunHouse did not result in a SDM or an outlane! :lunar2019crylaughingpig:
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Date Posted: Oct 20, 2020 @ 11:12am
Posts: 41