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I wonder one thing on all of this, as an accountant.
Old times, you bonk the lad, put them to round around a sand wheel (the real thing inspiring the wheel of pain was actually made to mill grain, but whatever, realism is too much at this point). And after "breaking them" (none got "Schwarzy" after the wheel though, sadly, I would love if my girls got jacked like Sophie Avebrink going in the wheel.
Anyway, there is even a voice acting in the files which a thrall states "they will worship you forever" or something.
Then they fight as if I was Doctor Strange:
https://youtu.be/vcEwp9NZVK8
Now, you might as well pay some sack of coins and they just "come for the food and soft beds", but when the reapers come, they are the ones asking "What should we do ?".
https://steamcommunity.com/sharedfiles/filedetails/?id=3216453552
https://youtu.be/0Cp8ryQ7PVI
And I still think my thrallfu has prettier boobs.
Ingame, they can look natural.
Make sure to start with a named thrall it's pretty easy to get them in the south.
How do you have them equipped?
Janet has just a few points under 1,000 armor, about 1600 health and is wielding a Hardened Steel weapon.
Of which I have 19 thanks to her, looted them off the guards at the new fort.
Try training one to 20. doing it the safe way, and equipping it with really good armor and weapons.
Remember they get points when you kill something even if they are set to not attack.
It only takes a short time to get them to level 10, after that they can take care of themselves against most things.
Once they are level 20 don't put them in impossible situations and they will last forever. At the fort I put her on guard a distance from the fort, I went with my bow and shot one with arrows, and when a few ran after me I ran back to where I left her and switched to my sword and shield and we finished them off, if there were a whole bunch of them coming after me I'd just run in another direction and get away without getting her involved
And remember their equipment never wears out, do give them the best stuff you've got.
I take it your thrall had the sword of crom? The game doesn't tell you this but these days both the sword and mace of crom are nothing more than wall ornaments. They're both hard coded to do zero damage in the hands of a thrall and if you use them every swing consumes your entire stamina bar irrespective of how much total stamina you actually have.
Your thrall almost certainly died because she was actually doing zero damage to the enemy with that sword.
Someone on the dev team must have really regretted putting those weapons in the game because as things are now, they're useless for thralls and players.
They will run right past me and go after her so it's really me coming to her aid.
Since I die a lot easier than she does this is a real plus.
After the desert you have the highlands and New Asgarth. There are some thralls of note here (Janos being one of them).
Then there is the volcano and mounds of the dead. Mounds of the dead is where the best thralls appear to be found combat wise (cimmerian beserker, Dalinsia and Lianelle the dancer). Not sure on the best ones in the volcano.
The ones in Sepermeru seem to be able mid tier.
To go to the mounds of the dead without equipping your thrall in at least epic armour and a good legendary is asking for trouble imho. Everyone is armed with star metal weapons and in epic cimmerian steel armour ..... so they dish out loads of damage and soak up loads as well.
It was quite the experience going to mounds of the dead after the great thrall nerf.
If you want to max out your thrall then you'll need a T4 Shieldwright and the bulk polating mod for armour (found in Warmakers).
Then for the armour pieces this is about the best:
Silent Legion Helmet
Godbreaker Grips
Voidforged Ribs
Champions Leggins
Slaver Boots
For weapon generally the legendary mace Momentum with the master weapon fitting (increases damage and armour penetration).
In wine cellar, even lowest difficulty a level 20 cimmerian beserker or Dalinsia will take a lot of damage on the final boss so make sure they have as good food as possible to regenerate health. Even then you might need to get them to drink a healing potion.
Salted pork will give your thrall +15% to damage and a potion of might another +15%.
When you take the enemies into account, you see that they are not harder to fight, they have just more health, and hit harder. Some who only plays this game, World of Warcraft, and things of the likes, might think that is the only way, but it is not. Even the devs of these games would want to make it better, but they cant, players wont let them.
There is only so much you can do when your fight is like a game of chicken. Fighting in conan exiles, and WoW, and Ark, and most "bad fight games" looks like this:
https://youtu.be/yrKpxw7Injk
It is basically "taking more and dishing more" that determines who wins.
You cant introduce new mechanics for the player, in terms of controls, abilities and skills that wont require the same from those fighting for them and against them. But allowing a player to dodge, jump, crawl, climb, flee, and etc is one thing, allowing the AI to do so is another.
The combat "design" chosen for Conan Exiles has a lot of advantages, but the one disadvantage it has is that it is one of the hardest to design AI for it. If both were "tabbing" enemies and using "guided fireballs" to attack them, it would be 10x easier to design AI for it. WoW for example, if you are target and someone sling a fireball and said fireball already left the enemy's hands, no matter where you go, it will get to you. So it is essentially the same game of chicken, but you are railed to it. That is what makes AI easy to pull off.
When you are using directional combat, with freedom of movement and if that much, locking enemies, you cant really make a "blind fool" AI that has a list of enemies, a map, and a list of priorities.
The problem with conan exiles is that it has the directional open combat, but the AI operates as a "blind fool" with a map, list of enemies and list of priorities.
IF you take notice, it is not your thralls that are "dumb", any npc is. But the NPCs of the game are sturdier than your thralls. They can take more and dish out more, and that is all that there is to it. So much so that I made a Fighter 3 better than a named enemy by simply giving it the ability to dodge.
Imagine what it would do if it could strategize ...
https://youtu.be/VUW09V2pUu4
it feels too much ♥♥♥♥ just straight out sucks. you get to the point where you are unlocking the most things and travel around the map 24/7 to hunt for t4 gold thralls and then they yeet themselves off of a cliff or die stupidly whilst training them at level 5
i really don't remember some of the shenanigans that happened in this patch, happening before..
That might be something with your memory, because reddit is filled with the "same complaints" for as long as 2019. Foundations, Thralls not doing anything, dying for stupid things, etc.
Sometimes I do understand why console players are much more upset than us PC players. We can at least mod the game:
https://youtu.be/cCOvsI3hWWQ
I checked: you were right and I was wrong. No idea when this change was made but happily we're back to the Crom weapons being useful again for thralls. One positive change at least!