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If you go exploring, take one or more bedrolls with you. Place the bedroll in a close-by but safe location before starting a difficult task (e.g. a dungeon or a PVP fight where your character might die). In case your character dies you now have the option to either re-spawn at your base or close to the death location.
You do not even need to worry about picking a bedroll back up. Any bedroll you placed anywhere on the map will be automatically destroyed once you put down a new one.
You can only have one bed and one bedroll set as your spawnpoint. So total of two options.
The difference between them is that bed is permanent, whereas a bedroll will vanish if its activated (you respawn to it)
When you place down either a bed or bedroll, you activate that particular one as your spawnpoint.
You can ALSO activate an earlier bed or a bedroll as your spawnpoint by interacting with it, but only one bed and one bedroll can be active spawnpoints at a time. So you can build many beds, but only the one that you activate will count as your spawnpoint.
Unless things have changed, previously-placed bedrolls are NOT destroyed when you place a new one, it simply updates the active bedroll spawn point.
You can walk up to the previous one and interact with it to update your active bedroll-spawn to THAT one again.
When I placed a bedroll on Saturday, I received a message saying the previous bedroll was destroyed. Admittedly, I haven't gone back to where the previous bedroll was to see if it's actually still there but destroying previous bedrolls appears to be the intended behaviour.