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Rust is right there buddy, ready and waiting for you :)
This dev team lacks the PVP-specific expertise, testers/admins and most of all financial incentive to make PVP worth playing. They deserve credit for not adding pay2win content (except via unforeseen consequences), but that means the only money left to be made is in selling decorations for people who want an MMORPG but with castle building. That is not compatible with a game emphasizing castle destroying, nor even with a hardcore PVE survival game that would pose any difficulty in amassing the resources to use the expensive decorations they just bought.
The game that remains is like if Conan became a greasy slob manchild playing with his models, and you could only see the faint outline of the skeleton underneath of what could have been a great survival game hero. To get him back into fighting shape, he needs to drop layers of fat. Most of the sorcery skill tree needs to go. It blows my mind how it's mostly useless for PVE yet simultaneously damaging to PVP. Both sides lost on that transaction, except people who wanted Official PVE to be even more Lazy Easy Mode.
But mostly PVP needs a ton of experimentation with rules and settings adjustments that this small dev team just isn't equipped to do. It's not like we just need to get PVP back to when it used to be good, because it was never that good. Someone needs to make it good for the first time. This is a job best suited to a private server with an Admin who can make weekly changes and do frequent wipes. But that requires someone who has money, time, excellent game knowledge, coding expertise, and a strong social network to get people to play in his testing grounds. I have doubts that such a Hero exists, especially this deep into the game's gradual fade. We may need someone with all those attributes to only just now discover this game and still have the motivation to try to fix it.
But Im sure the main reason is that the Roleplayers and builders are the ones who are buying all the bazaar/battlepass stuff, and thus Funcom prefers to favor them instead of the permanently grumpy pvpers.
Now that Joel has moved aside from the development and Dennis the Menace is put in charge to grab and squeeze what ever money there is to made from the game, PVP is forgotten completely. PVP players do not generally buy stuff from Bazaar unless it would give them some edge, so PVE players are the main target of any development left in this game.
The next update is stuff that I always wished this game had so im really excited for it. PvP sucks ass in this game and its much better as a co-op/singleplayer survival adventure rpg.
they could have had a very indepth pve game by now. which is why dune is destined to be the same lackluster result except deserts in space instead of deserts in conan.
I do agree 100% the combat in conan exiles has always been terrible and there is no indication of it ever improving. they invested a lot of time and energy to try to make it better and the results are subpar