Conan Exiles

Conan Exiles

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Heating/cooling buildings are broken - patch required
Having tested several different heat source buildings on the Bridge of the Betrayer I notice that the heating system is not working logically.

I built an enclosed corridor and filled it with different heat sources - braziers, wall torches, standing torches. I stood next to them close enough to be slowly spit-roasted (in the real world) and they made no difference at all to offset the freezing temperatures. There was no change in the temperature gauge at all.

I think it is fair to say that the game needs to revisit it's 'effects of heat generating buildings on environmental temperatures'.
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Showing 1-6 of 6 comments
Xevyr Feb 12 @ 10:40am 
Actually, just tested them today and the system works perfectly fine.
Your test is just not a very good one since the bridge of the betrayer is one of the coldest spots in the game which is almost double the amount of negative temperature needed to freeze, so anything that you can place doesn't really make a dent there
The only heating issue I have seen is an out pyramid, which made of ramps and corners.
Originally posted by Xevyr:
Actually, just tested them today and the system works perfectly fine.
Your test is just not a very good one since the bridge of the betrayer is one of the coldest spots in the game which is almost double the amount of negative temperature needed to freeze, so anything that you can place doesn't really make a dent there
Would be nice to see a scientific guide somewhere that explains the mechanics, such as heat radius and strength of each building. I guess that is what I am missing. Otherwise I will have to spend some time experimenting.

I did eventually build an enclosed corridor the whole length of the bridge (without any heating sources at all) and this blocked the frostbite debuff completely.
Xevyr Feb 13 @ 5:45pm 
Originally posted by macleodcorey:
Would be nice to see a scientific guide somewhere that explains the mechanics, such as heat radius and strength of each building. I guess that is what I am missing. Otherwise I will have to spend some time experimenting.

I did eventually build an enclosed corridor the whole length of the bridge (without any heating sources at all) and this blocked the frostbite debuff completely.
Oh.. when I said "tested" them, I didn't mean I just logged into the game and checked if my character is freezing or not :)
I built a small diagnostic mod for it (which is available in my discord as I threw it in there in case anyone wants to experiment with it) as we were trying to figure out if the various building pieces additionally effect the temperature system in the context of shelter beyond what is visible in the available code. (basically whether they have some secret extra mechanic where the different types of buildings - like insulated wood for example - provide any extra protection seeing as they have a "shelter temperature" stat. Turns out that's deprecated and not used though.)

Anyway, came up with this article about shelter in the process.
https://conanexiles.fandom.com/wiki/Shelter
This also explains what you experienced.

Also here's a picture of the diagnostic mod in use in the live game: https://imgur.com/a/5h0SZXz

Edit: Forgot to mention.. for context a regular Furnace for example can provide max 6 heat close to the source and tapering off as you go further, a simple standing torch would only give 1 though as well as a cimmerian brazier, that's why you wouldn't see much change at the bridge since that place goes to about -65
Last edited by Xevyr; Feb 13 @ 6:02pm
Raider Feb 13 @ 6:42pm 
You can also "heat up" on the bridge.
You just need to build a room that has stoves on all four walls.
That was my last test. Unfortunately, the heat-cold system is really rubbish.
As is the light permeability of walls or the recurring rain problem in rooms.
Xevyr Feb 14 @ 3:47am 
Yes, stoves have 8 heating and they're short enough to not block the shelter detection on the walls so with a tiny room and 1 stove per wall you'd get 32 heating and still benefit from the 25 temperature insulation from shelter :) So that setup would indeed prevent freezing in pretty much every situation.
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Date Posted: Feb 12 @ 9:59am
Posts: 6