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The perks buff things like heavy attack damage or combo finisher damage and broadly speaking that should apply regardless of weapon used.
which I understand, but what I don't understand is why the youtuber mentioned corruption increasing katana damage. Because if you have corrupted attributes it wipes out the benefits of the vanilla strength attribute (wouldn't get that 0.5% percent per strength point)
1% increase in damage on both light and heavy attacks per point of corrupted strength.
Kick knocks enemies down and knocks them back further.
Attacks reduce enemy damage by 20% for 4 seconds.
5% chance on each attack to deal 50 points of corruption damage, added to normal damage and affected by buffs.
It doesn't sound like any of those are dependent on you using strength weapons.
To provide points of reference, the numbers below are with a naked character, standard unmodified epic katana, single heavy attack to the front of The Commander:
0 strength: 91 dmg
20 strength: 110 dmg
20 corrupt strength: 120
20 agility: 182
20 agi 20 str: 215
20 agi 20 c.str: 233
20 agi 19 c.str < 25% health: 271
In normal cases, I just think it isn't worth it to max both agi and str. You COULD do that, but you will loose much things:
- you need 40 points. so you only have 20 left.
- the max-authority perk is very good both war party and well trained and I even like demon master...
- but this means, you don't have anypoints left for grit, vitalitiy and expertise,
- which means, you won't be able to attack without being out of stamina after one attack, if you're fully corrupted
- you also won't be able to carry anything or have any other armor than light...
- and we don't need to speak of ivtality if you don't spend eny points there and be fully corrupted with strength and/or authority, which means 50% less HP... (one fully corrupted attribute will get you 50% corruption already.)
So, imho, it's useless to max both agi and strenght, because you do much damage, but just can't attack or take any hits, because you niether have stamina nore vitality nore carry-strength, if we assume, that you'll also max authority...
Just like buying a 250.000 €-car but not being able to drive it, because you can't afford the fuel anymore...
Now, If you're using a level-cap mod, and if its ieven only 20 additional levels, then it's a whole different topic, (I do that myself. I find 60 level just too less. but 80 is perfectly ok imho. Not too much, that it's boring, and not too less, that you're not able to play comfortably, especially solo.)
BTW: both the max vit-corr-perk and the max strgth-corr. perk can be contraproductive, if you try to knock out thralls. The corrouption-burst both perks will get you trigger very often and kann kill your opponents easily. Combined mith demon master, it can get realy annoying. Demon-master alone, however isn't that bad. They won't attack opponents, which are already knocke out. (in comparsion to the corr-burst, which still can damage knocked out fores...)
I recomment 10/10/15/20/5/0 or 0/5 without a level-cap-mod.
Or even less strenth/agi and 5/5 for grit/expetise. I use, however, a 80-cap-mod, so I have 20 more points to spend. This means, I can't realy share any experience with only 5 in gri/expertise, since they're both at least at 10 points for me...
15 corrupted vitality, however, is realy good, because it makes you immune to most debuffs: poison, bleeding, sunder, stun (afaik). Acid works, however. (although I don't know if it's lingering, but the acid-pool from the end-boss of the dregs WILL damage you...) And you're also not immune to heat or cold.
And we don't need to speak of authority if you want to go with heavy corruptction and deep sorcery. Corrupted authority will buff any demon you summon or control, especially the flying bat demon. And I even think, there's a hidden bonus, if you have 20 corrupted authority... (Most people don't recommend that, however, because the demons, that apear in combat, will aggro your follower. NOT vice-versa, however. The demon will attack your REAL foes, but NOT your follower, even if its being attacked by it... It may be, however, that full friendly fire will occur, because the demon is still considered an enemy (you can damage it and the health bar is red, not green..). I like that perk, however.
Well sure, it'd be a bad system if there weren't significant tradeoffs to discourage the usual DPS min-maxing that dominates every RPG. Personally I'm happiest running around in light armor and swinging a katana with 20 agility and 5 to 10 strength. But if someone wants to make an archery focused build, I think you have to look closely at 20 agiiity and 15 strength, and staying in full time berserker mode. Once I get bored of being a katana soloist, I think my final act is going to be trying to fight exclusively as a mounted archer, in which case 20 agility plus 20 strength might legitimately be the way to go.