Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
-just contributing to the first part of the thread title......
Certain weapons in the proper tiers(for example, Hardened Steel Greataxe) do not work with the Delving Bench. When I looked in the DevKit, it appeared that Funcom did not put the relevant gameplay tags on some items. It's something I'll look into fixing via a mod (that and changing the cost back to bars instead of raw eldarium).
As for recipes, people can reference the wiki page:
https://conanexiles.fandom.com/wiki/Delving_Bench
Some information is obsolete, but the recipes and their source gear should still be accurate.
It was never was clear if this change was intentional or not. Could be Funcom's attempt to prevent players on Exile Lands from using siptah bars there to make recipe scrolls. Which in-turn doesn't stop actual siptah map players but inconveniences them.
WHY? players on EL were able to obtain bars (until the update) but not decayed eldarium.
They could’ve just made it to where you could make decayed eldarium via sorcery, but made it super expensive or required certain materials that were really hard to get. Then just lock the entire delving bench behind the siptah paywall
I'm not sure if it's intentional either. I went over the update notes and didn't see that listed, only that Funcom made delving "more reliable" and operate internally off gameplay tags applied to ItemTable entries. Funcom isn't above making stealth-changes, though.
Even if Exiled Lands players could get a hold of bars, they'd still need the feat to craft the Delving Bench, so I'm skeptical it was a change to prevent players from delving. Even then, a simpler solution would be to just remove the bar drops from whatever loot table.