Conan Exiles

Conan Exiles

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Joshchaos Jul 6, 2024 @ 2:55pm
CONAN Exiles 2
So I was thinking...

Whenever we get CE2 some things that will make it a big hit and what should be the focus

1) Right off the rip i think CE2 should be first person only for it makes the game much more immersive and dangerous.

2) AI + Thrall system needs to be dynamic where thralls are citizens and farm,craft,guard,live, and fight as a command-able unit like "Mount and blade" system. If server numbers are small (40-100 players) then i think this is the best way to make war "Grand scale" and also fixes a lot of the issues with the game such as the current system of raiding and the jank of it all.

3) upgrade the building system to more drag and drop features where it [cost x mats per x feet you drag out a wall] to the size you like or pre-fabricated shapes of walls like a box, circle, exc.. Also have building pieces for "Interior" and "outer" like outer walls should have 10x+ HP of interior walls/doors and cost 8-10x mats to reduce the need of spamming wall layers and eliminate "Honeycomb" where instead you have pieces designed for their respective roles to focus on door attacks and have it a Thrall army laying siege with trebs,siege towers, and rams. get rid of explosives its lame and jank.

4) UI really just spend some time on making a clean UI that is simple to navigate and use ingame.... things like this is what makes people play and stay or run away.

5) Overall i think if there was almost a RTS element to the game mixed with the survival that conan was great at i think a conan exiles 2 would be a absolute Dream game that would be a mega hit cash cow. instead of crafting benches have prefabricated buildings so you need to build a town, and thralls should have housing and automation.... suddenly you have a living breathing world and it would be amazing. . .

Thoughts?!
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Showing 1-11 of 11 comments
Seishisha Jul 6, 2024 @ 3:18pm 
Interesting ideas indeed, but I don't agree with all of them to be perfectly honest.

Making it first person only is detrimental, I've no issue with more first person support, but I think making it exclusive would be a step backward.

Better thralls, more advanced functions and township mechanics all sound good, it would be nice if they could actually do things like gather and store materials, go on patrols and had a real routine to make them feel more interactive.

The building stuff could use some tweaks for sure, I like the idea of grid building, placing 5x5 foundations at once, providing you have the mats, not sure about splitting the walls and whatnot into different categories though, the menu is very cluttered already.

Can't say I've ever found the UI lacking but more customisation is always better.

Prefabs are a nice idea, could certainly fit with the current building system, or a halfway system for placing a blueprint that is then completed by the player could also work.
Last edited by Seishisha; Jul 6, 2024 @ 3:19pm
Joshchaos Jul 6, 2024 @ 3:25pm 
Originally posted by Seishisha:
Interesting ideas indeed, but I don't agree with all of them to be perfectly honest.

Making it first person only is detrimental, I've no issue with more first person support, but I think making it exclusive would be a step backward.

Better thralls, more advanced functions and township mechanics all sound good, it would be nice if they could actually do things like gather and store materials, go on patrols and had a real routine to make them feel more interactive.

The building stuff could use some tweaks for sure, I like the idea of grid building, placing 5x5 foundations at once, providing you have the mats, not sure about splitting the walls and whatnot into different categories though, the menu is very cluttered already.

Can't say I've ever found the UI lacking but more customisation is always better.

Prefabs are a nice idea, could certainly fit with the current building system, or a halfway system for placing a blueprint that is then complete by the player could also work.

Yes, as far as First person goes I feel it makes the game much more immersive, creates a new element of stealth and sneaking tactics of frontal view points and peeking but even if they had 1st person servers and 3rd person could solve that, maybe hardcore servers that are 1st person only... i think if the game was designed from that view point it would sell much better for 1st person games sell. 3rd are hit or miss. people like suspense and 1st person delivers.
First person is great... but I want the option to play in 3rd person.

Additionally, how would we be able to see our own armor/cosmetics if there was no third person? And, nada, inventory screen is not an option for that.
Joshchaos Jul 6, 2024 @ 6:39pm 
Originally posted by ✡ttv/VirtuallyBob™✡:
First person is great... but I want the option to play in 3rd person.

Additionally, how would we be able to see our own armor/cosmetics if there was no third person? And, nada, inventory screen is not an option for that.

Ya! i was thinking maybe an rp mode you can activate out of combat that is walk speed? something like that.
Abacus Jul 7, 2024 @ 2:04am 
what is interesting is conan exiles 1 still competes with many of the survival games out, it's theme is mature and it features several aspects that other survival games don't.

They could revolutionize the genre by making thralls into a deep mechanic.

They really just need a face lift. Only due to the "realistic" approach to graphics, Games like Valheim are popular despite looking way worse. Enshouded which is the "new thing" also looks so cartoony.

Conan can be like some of these long lasting MMO's id the management where good enough.
Aedryk Jul 7, 2024 @ 2:46am 
It is modern times now. That means any new CE will have to have ugly female models, no nudity, and each race will have to be diversified.
Seishisha Jul 7, 2024 @ 3:29am 
Originally posted by Aedryk:
It is modern times now. That means any new CE will have to have ugly female models, no nudity, and each race will have to be diversified.

Game already features a toggle for nudity, a plethora of diverse races for people to choose from, and some of the models and faces are down right hideous too, specially if you go full corruption.

Jokes aside though I don't think "woke" Conan could even work as a concept, it's too entrenched in its own lore, real world history and his own prejudices both influenced Howard when writing it.
Last edited by Seishisha; Jul 7, 2024 @ 3:47am
VALLANCE Jul 7, 2024 @ 5:00am 
There are mods that make thralls have routines, such as patrol, weapon training and mining, you can also have the thralls on workbenches have more dialogue and wear actual armor too
DarkFire Jul 7, 2024 @ 9:50am 
If we ever get a Conan 2 I'd honestly be happy with a prettier game based on UE5 and AI that doesn't absolutely suck goat b***s. Bigger maps and a much less buggy experience would be the icing on the cake.
Solomon Hawk Jul 7, 2024 @ 12:03pm 
First person wouldn't be so bad if the camera was correctly positioned and oriented.
Also, remove seeing the hands while running or using, carrying tools/weapons. That alone shows the camera being out of position. (roughly high abdomen or lower chest).
It seriously needs an overhaul.
Joshchaos Jul 7, 2024 @ 1:58pm 
Originally posted by DarkFire:
If we ever get a Conan 2 I'd honestly be happy with a prettier game based on UE5 and AI that doesn't absolutely suck goat b***s. Bigger maps and a much less buggy experience would be the icing on the cake.

Sure, I would too however if we also want to talk about what the game should really be to not just survive but THRIVE! i think expanding on AI and thrall system is the most important thing to focus on.
*Require housing for thralls makes the base you build expansive.
*have thralls use doors to promote their own living areas and it makes the base immersive and alive
*have thralls farm
*have thralls craft
*have thralls build preset projects you fabricate.
*have thralls explore and scout the map
*allow to set your thralls to hunt other player clans and send pre-set armys on the march
*Have thralls the way you siege an enemy base by occupying trebs, rams, ladders..
*design the game to be more grand in battle size, incorporate thralls in a much larger way to match the grand bases being built.
* I would add *Buildings* to the game that are like their own work benches but also function as specific things like a "Barracks" - that you can recruit troops from "Arena" that you can do events and challenges in both pvp and pve for rewards and "Capital" building that is the main capture point of a base. this would make it so bases being "Jank" will be greatly reduced because you give them natural focal points required in a base.
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Date Posted: Jul 6, 2024 @ 2:55pm
Posts: 11