Conan Exiles

Conan Exiles

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Bnn1 Dec 16, 2023 @ 1:08pm
Al-Merayah
I just finished the Siege on the castle.

The rewards are were: 12 fire orbs from the subcommander, and 92 alchemical base from the actual Boss of the Castle.

9000 Gold as well.

And a few scrolls of arcane knowledge, teaching you stuff like Venom infused daggers and whirlwind blades. Stuff you can get for "free" from the library.

Now what did it cost?

God mode and 6 arena champions, 5 of which have received 9 million health via "setfollowerstat Attributehealth".

I did try it legitimately, and died 9 times in a row, with 0 chance.

The enemies respawn infinitely. The castle has 3 layers. Outter walls, inner walls, and then the castle main itself.

In each of these layers, enemies respawn infinitely. Not slow either. You kill a group, and a new group respawns as soon as the bodies of the killed ones disappear. Every approximately 30 seconds you are rushed by 20+ guards. And this continues throughout the raid.

How this is doable, is beyond me.

Furthermore, I dropped about 200 (admin-spawned) bombs on the castle, and then built a trebuchet outside and pelted the castle with siege boulders....

NONE of the WALLS or anything are destructible. But Funcom advertised a "fully destructible fortress"???????????????????????????????????????????????????????

This adds further to my confusion..... how are you supposed to do this, without cheating????????????????????????????????
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Showing 16-27 of 27 comments
Akadai Dec 28, 2023 @ 5:44am 
Originally posted by SaintSubversion:
I guess my problem was thinking that this was an assault with flashing swords and bulging muscles, rather than a heist job where you avoid fighting things and content skip to the end boss. I mean, sure, I do that where I can as a guilty pleasure, but here it's actually required.

This is pretty much my thoughts on it. My expectations versus what we got. Finding a way to just cheese skip everything to the end. Not even because we can, but because we need to. If they removed the infinite spawns, or even delayed the time on respawns, it would be far more enjoyable. As it stands, there's no reason to do a full on assault

Even with a mod to have as many followers as I want, I'd be risking losing most of them. That's how absurd the spawns are

Also no jars are even needed. Just a ram. One of the many doors above the final gate actually leads inside. Friend and I found it after fully exploring the place. I think you'll still need to fight some of the inner guards taking this path, but I didn't find fighting them difficult. I'll have to go find the door again so I can pinpoint it for people. I can't remember it's exact location
Dfkthf [etcjc Dec 28, 2023 @ 8:00am 
Is there any way to claim catle for myself? just wondering
Akadai Dec 28, 2023 @ 1:10pm 
Originally posted by lucky:
Is there any way to claim catle for myself? just wondering

No. It's basically an open world dungeon. Allowing people to claim it would remove the dungeon for others. There are also challenges linked to it
Solomon Hawk Dec 28, 2023 @ 5:36pm 
Originally posted by OGPG:
I've been able to Solo run this by jumping over the 1st wall, running past all the guards, climbing the 2nd wall to get to the battering ram and 4 explosive jars and then climbing the Castle up to a spot just outside the Throne room. There I drop the 4 explosive jars and light them.
Then it just takes 12 hits with the battering ram to demolish the wall to the Throne room.
I then use poison arrows to kill the Commander and his 2 guards.
The downside is I can only carry out a small bit of the loot by myself.
Cant bring a Follower as they aggro everything and get killed easy.
No Admin cheats needed.
You could get around that weight limitation by maxing the Expertise and selecting "Beast of Burden".
RAAV Dec 29, 2023 @ 4:06am 
In my SP world, enemy fortress has spawned wall to wall with my main base.
Enemies happen to spawn inside my area, some of them are underground, and they killed my totally harmless pet aligator :steamsalty::steamsad: RIP Whisky

I could be quite okay with that, adapt and persist... but there always is some butt in long run:
First, performance impact of 2 massive fortresses in sight makes my game under 20-30fps in some times...
Second, that enemy fortress looks ugly and is too wide spread - which mocks my view from outside the window... the charm of your neighborhood matters!
Third, even if I *destroy* - it will respawn... if not on one playthrough, it will after reentering to the game.

My question is, does it exist any mod to remove this joke off my lawn? :twerk:

EDIT:
Good news! Creator of this mod is the real savior indeed:
https://steamcommunity.com/sharedfiles/filedetails/?id=3125384897
Last edited by RAAV; Dec 29, 2023 @ 9:58am
Gabthelazy Dec 29, 2023 @ 8:15am 
Originally posted by RAAV:
In my SP world, enemy fortress has spawned wall to wall with my main base.
Enemies happen to spawn inside my area, some of them are underground, and they killed my totally harmless pet aligator :steamsalty::steamsad: RIP Whisky

I could be quite okay with that, adapt and persist... but there always is some butt in long run:
First, performance impact of 2 massive fortresses in sight makes my game under 20-30fps in some times...
Second, that enemy fortress looks ugly and is too wide spread - which mocks my view from outside the window... the charm of your neighborhood matters!
Third, even if I *destroy* - it will respawn... if not on one playthrough, it will after reentering to the game.

My question is, does it exist any mod to remove this joke off my lawn? :twerk:
Better move your base away from the Savanna. It's Funcom's lawn now.
RAAV Dec 29, 2023 @ 9:48am 
Originally posted by Gabthelazy:
Better move your base away from the Savanna. It's Funcom's lawn now.
Thats painful, cuz It is too perfect location for living (welp, it was until now)
OGPG Dec 29, 2023 @ 7:14pm 
Originally posted by RAAV:

EDIT:
Good news! Creator of this mod is the real savior indeed:
https://steamcommunity.com/sharedfiles/filedetails/?id=3125384897


AWESOME! I'm going to load this up and see how it works.
I never really liked the Al-Merayah Castle addition to the world.

**EDIT -
This is the best Mod in the Workshop.
Not only does it remove that atrocious monstrosity at Al' Merayah, but it also removed most of the lag pockets that AoW Chapter 3 introduced.
Thank you for this Mod!
Last edited by OGPG; Dec 30, 2023 @ 5:20am
Solomon Hawk Dec 29, 2023 @ 7:22pm 
Yeah, Al Merayah use to be a somewhat peaceful place.
Neighborhood has gone to hell.
That's population and civilization for you.
deusAZMODAN Apr 13, 2024 @ 3:46am 
Anyone know what the altar like place in the basement cave of the castle is good for?

It looks special, but I couldnt interact with anything.

If you havent found it yet. There is a small door in the tower wall just right next to the second main gate.
uebie420 Apr 13, 2024 @ 4:55am 
Originally posted by deusAZMODAN:
Anyone know what the altar like place in the basement cave of the castle is good for?

It looks special, but I couldnt interact with anything.

If you havent found it yet. There is a small door in the tower wall just right next to the second main gate.
Its for the current event running you use a champion lure to summon special champion
Montiness Dec 5, 2024 @ 2:21pm 
Do you want to use the features included in the game or just run at thousands of dudes expecting to win?

the really easy way but a bit time consuming. Get some beefed armour and 2h spear. Blow open the front door with a couple explosive jars. Let the ones inside the gate spawn and drag them back outside agro range and kill them easily with the reach of the 2h spear.

Pick your god of choice and harvest the bodies with the blessed harvester, go back, get your avatar emblem. You can guess the rest.
Last edited by Montiness; Dec 5, 2024 @ 2:21pm
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Date Posted: Dec 16, 2023 @ 1:08pm
Posts: 27