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I genuinely thought about that, but I also wasn't sure if it would even work. And if I did do that, should I just increase the land claim distance and drop one foundation block at the entrance?
The game tries not to respawn dirctely next to a player, but once you move away, all NPCs that have reached their respawn-time will respawn.
The NPC respawn time can be changed in server settings.
Pretty sure it's not. I already maxed out the multiplier on the respawn timer. It's a multiplier and I went in the right direction after consulting other guides.
If I go X distance away, they respawn. Even if I'm at full rush and turn on 1 shot kills to test.
Example: If I go to the extreme edge of New Asagarth, those at the gates respawn. Even if I do it in a -very- quick time frame using cheats.
As soon as they reach the render distance/from player, they respawn.
I've also tested checking on spawns, leaving render distance, and returning, and they are now different NPCs entirely. They quite literally will spawn in with each render.
I'm open to other suggestions and ideas and appreciate the responses so far.
Remember back when I wiped out all life on the black galeon and then had to go somewhere else for about 2 hours before everyone came back to play round two.
Really could use a mod to fix that new behaviour.
Okay, glad it's not just me. I thought maybe I was going off.
https://forums.funcom.com/t/conan-exiles-dedicated-server-launcher-official-version-1-7-2-beta/21699