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worked just fine at 120fps during january/february this year, so yea, is this something new they messed up?
anyway, will try it, thanks =)
oh and as expected, vsync didn't change anything at all while the game was still capped at 120fps...
You've managed to avoid sliding before for some reason, and I know others have too, but still it is been a limitation since 2017, that's why there is a button for it.
What comes to seeing a difference between 60fps and 120 fps, yeah..
But of course your experience is your experience. Perhaps there is some kind of sync issue when you feed 60fps into your expensive high refresh rate monitor that causes your headache.
Other way around :) Actually v-sync is for computers that can reach high FPS as the main purpose is to avoid screen tearing by limiting your fps to your monitor refresh rate, the part where the "lag" comes in is if your computer falls below that locked limit, since it immediately lowers it down to half.
Active sync monitors however remove the need for v-sync, since the hardware is capable of adjusting the actual monitor refresh rate to your fps (so if you have freesync / gsync active, you don't need software v-sync)
Regardless of this and the physics issue though, you should always lock your game FPS for ANY game to something reasonable that's slightly below the max capabilities of your hardware. Why?..
Because first of all you're not murdering your hardware for no reason... your system will run much cooler even if it's something close to the max potential and most of all, it actually provides a better game experience, because the changes in FPS are less sudden anytime you look at something that would slightly reduce an uncapped fps.
You could try a slightly higher value though if 60 isn't really pleasant for you. For example I have mine capped at 75, because that's something my system can very reliably reach in most situations and I find that when quickly panning my camera, it feels much smoother on my eyes than 60 :P The game ofc doesn't allow you to set inbetween values, only 60-90-120 etc. but ou can so so from the config file ConanSandbox\Saved\Config\WindowsNoEditor\Game.ini and add the line maxFPS=75 under [Settings.Video]
you know there's a FPS CAP option for a reason?
that cap prevents your hardware from going above said FPS and in turn will prevent screen tearing from too many FPS, v-sync on the other hand messes up quite a lot of stuff compared to the mentioned fps cap, especially when you cap the FPS below what your monitor can handle (165hz g-sync monitor but limited fps in the system-wide driver settings to 120 since that's basically my comfort zone and anything beyond that is just wasted energy)
seriously, with the hardware and driver settings i'm using there's simply no benefit from v-sync, since only the negative side effects are kicking in, as in input lag due to the extra layer of process gating.
if that really were the case, then i'd be curious about why there's ingame settings to cap at 120 or even above, no matter how you twist and turn it, it is failcoms fault, since guess what, engine limitations aren't exactly a user error, they're a developer choice and in return fault if they mess things up this badly
na, it's mostly the flickering that starts at 60fps, at 90fps it's mostly gone and at 120 i don't feel any of it when moving the camera at medium-high speeds or with fast animations etc, might be because of me playing at 2k because i never had any issues with 60fps on 1080p in the past, but yea, can't exactly go back now that i'm used to it
Why do you need to make a public post just to ignore everybody else and have a conversation with yourself where you can validate your random ideas? People were trying to help, if you don't want that and just want to complain, then by all means start a blog or something :D
Cheers
what i've been looking for is a solution to fix the game going haywire like it does after the recent updates compared to how it used to work just 7 months ago with the same hardware and settings.
but since there apparently is no such solution that works for me it's "fine" in a way...
i'll simply drop the game for good now due to it being completely broken in it's current state, already blacklisted failcom for pulling this stunt and literally breaking a product i bought years ago (one could even call it stealing in a sense since they won't let me access the version that worked) and will make this the last reply to this topic.