Conan Exiles

Conan Exiles

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Nakos Sep 24, 2023 @ 4:09pm
Keybinds for Thrall behavior?
I would really love to have a keybind to toggle "passive" and "guard me", is that a thing that's possible? It looks like it's not possible, but I wanted to ask just in case I was missing something.
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Showing 1-14 of 14 comments
seven Sep 24, 2023 @ 4:50pm 
I think only with mods.

Follower Remote lets you set them to aggressive/guard/passive, command them to heal up, or switch to truncheon (although that last one doesn't work that well in my experience).

Better Thralls can do all that plus extra followers and more.
thurgond Sep 24, 2023 @ 5:41pm 
The stop command will set your thralls to passive and the return command will reset them to guard me or whatever their behavior is set to. Both of these commands can be bound to keys. Their following movements are also affected, so make sure you tell them to return before you run off.
Nakos Sep 24, 2023 @ 6:07pm 
Hmm... okay, I'll try the stop/return commands. Thank you both.

I've almost never had any success getting them to switch between weapon and truncheon (my recollection was that there was a patch when they were supposed to equip the same thing you had equipped and it worked ... inconsistently). Usually I just give them the one I want them to use and hold the other in my inventory. Although ... that does occasionally lead to hilarious/tragic encounters where a "scouting" thrall is trapped in the middle of an enemy camp ... with a Truncheon.

And maybe I'll give the mod a try. Not all that big on using mods, but having some keybinds would encourage me to give it a try.
Xevyr Sep 24, 2023 @ 6:30pm 
Originally posted by seven:
I think only with mods.

Follower Remote lets you set them to aggressive/guard/passive, command them to heal up, or switch to truncheon (although that last one doesn't work that well in my experience).

Better Thralls can do all that plus extra followers and more.
Try it without better thralls and then come correct your comment :P
seven Sep 24, 2023 @ 6:38pm 
Originally posted by Xevyr:
Originally posted by seven:
I think only with mods.

Follower Remote lets you set them to aggressive/guard/passive, command them to heal up, or switch to truncheon (although that last one doesn't work that well in my experience).

Better Thralls can do all that plus extra followers and more.
Try it without better thralls and then come correct your comment :P

This was my experience before Better Thralls, but I will admit I haven't tried it with later updates. I started using Better Thralls for the additional followers, but I'm now having problems with that mod. The "Warcry" system has your character doing emotes when issuing commands. I never liked this and could work around it by holding a weapon, but now the emotes happen even holding a weapon. A further problem is I get errors about "you don't own this emote". So, I'll probably try to use a mix of your mod and BT.
Last edited by seven; Sep 24, 2023 @ 6:43pm
seven Sep 24, 2023 @ 6:42pm 
Originally posted by thurgond:
The stop command will set your thralls to passive and the return command will reset them to guard me or whatever their behavior is set to. Both of these commands can be bound to keys. Their following movements are also affected, so make sure you tell them to return before you run off.

I don't think this is correct. Yes, the Stop command will stop your thralls from fighting, but they also stop following you. They just stand there and let enemies beat on them. Their status is still whatever they were set to before hand, so they are not actually passive, just non-responsive. If you then use the return command they'll go back to fighting if they had been set to attack all.
Xevyr Sep 24, 2023 @ 6:45pm 
Well, my truncheon swap system has always worked.. and it still works now without issues.

However Testerle implemented some active monitoring into his mod that could not be turned off.. I'm not sure whether the latest update of him addresses that in any way as I haven't tried it yet.

But basically what was happening is my mod equips thralls with truncheons and Better thralls immediately takes them away so quickly that the thrall ends up in an attack pose with no weapon. :P He promised to fix it so that it could be turned off, but I'm not sure if that happened.
thurgond Sep 24, 2023 @ 8:41pm 
Originally posted by seven:
I don't think this is correct.

I don't see any conflict in my reply and your description. The OP asked for key binds and I described the commands that would do this in the vanilla game. Followers in a stopped state are about as passive as you could ask. At one time, if the follower was attacked they would then fight back, but that was changed to the current more passive state.
seven Sep 24, 2023 @ 11:01pm 
Originally posted by thurgond:
Originally posted by seven:
I don't think this is correct.

I don't see any conflict in my reply and your description. The OP asked for key binds and I described the commands that would do this in the vanilla game. Followers in a stopped state are about as passive as you could ask. At one time, if the follower was attacked they would then fight back, but that was changed to the current more passive state.

That's not what I would call toggling between "passive" and "guard me" behaviors which is what OP asked for. If stopped the thrall is still in guard me mode but has been told to 'stop where you are and don't move'. And he'll stand there until told to move again or get's killed, or you log off, or die. If that fits the OPs needs then it is indeed the simplest solution, but it is a dangerous command if used at the wrong time.
Nakos Sep 25, 2023 @ 6:03am 
Well, my goal is to try to keep my Follower alive, but also to try to keep it from Killing any unexpected Named Thralls I come across by accident. (I can't imagine I'm the only one who wants that).

As things stand now, I have to decide what I want my follower to be doing before I head into a camp (when I have imperfect information about what I'm going to find).

A: Guard me, use a weapon.
B: Guard me, use a Truncheon.
C: Have a weapon equipped, but don't hit anything.

At this point, ANY kind of keybind would improve things for me.
Xevyr Sep 25, 2023 @ 7:41am 
Originally posted by Nakos:
Well, my goal is to try to keep my Follower alive, but also to try to keep it from Killing any unexpected Named Thralls I come across by accident. (I can't imagine I'm the only one who wants that).

As things stand now, I have to decide what I want my follower to be doing before I head into a camp (when I have imperfect information about what I'm going to find).

A: Guard me, use a weapon.
B: Guard me, use a Truncheon.
C: Have a weapon equipped, but don't hit anything.

At this point, ANY kind of keybind would improve things for me.
Well.. If mods are an option then I suggest you try the combination of follower remote and proximity party. One of them lets you switch behaviors, use potions or switch to concussive weapons remotely.. the other one displays the HP of thralls around you so you don't have to look for it.

They're both lightweight and don't affect your save at all.. if you don't like them you can just remove them..

https://steamcommunity.com/sharedfiles/filedetails/?id=2877544130

https://steamcommunity.com/sharedfiles/filedetails/?id=2957239090
Leshiko Sep 25, 2023 @ 10:21am 
We know that in the vanilla version, the satellite can start fighting with its fists with the boss.
Therefore, we are forced to use mods to control satellites in order to switch weapons remotely.

The Better Thralls mod (2.2.3) from Testerle is broken:
- constant spam of emotions;
- unreliable switching to stun truncheon.
- personally, I don't like NPC-Lamplighters. IMHO, mode "Auto Lights Off v1.0.1" > NPC Lamplighter's by Testerle's.

1. Follower Remote (by Xevyr) v2.0.1 - reliable satellite management. There are fewer other features, but you get exactly what it promises.
2. Proximity Party (by Xevyr) - This is a good mod that will help you see the health of your allies. If they fall through the textures, you will get an understanding of where they are. ^_^

(Excuse my poor English, it's machine translation)
Bnn1 Sep 25, 2023 @ 2:33pm 
Originally posted by thurgond:
The stop command will set your thralls to passive and the return command will reset them to guard me or whatever their behavior is set to. Both of these commands can be bound to keys. Their following movements are also affected, so make sure you tell them to return before you run off.

This not at all correct.
Nakos Sep 25, 2023 @ 2:56pm 
Originally posted by Xevyr:
https://steamcommunity.com/sharedfiles/filedetails/?id=2877544130

That one sounds like it might be what I'm looking for, I'll give it a try.

Thanks!
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Date Posted: Sep 24, 2023 @ 4:09pm
Posts: 14