Conan Exiles

Conan Exiles

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LrenSch May 29, 2023 @ 4:50am
Make Horse Wagon please
you all know we need catch a lot of thrall if we use rope bind and pull 1 by 1 its quite be pain if they add horse wagon like in red redemption 2 that and store some unconciuous thrall it should be good for all of us, Thank You, Hope dev see this.
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Showing 1-6 of 6 comments
Noxsa May 29, 2023 @ 5:20am 
good god that's an idea "why did modder not do this already?" probably because its a ton of work "atleast more work then just making some skins".
i'm pretty sure this game is in maintenence mode, like small new updates and more updating the existing systems like battlepass items / modes? (seasons, oh sorry ages).

personally i like they stop adding new new stuff, less new bugs to be added, who knows one of their ages is ... ehm nomad somthing and they add wagons =D "one can dream eh".

all in all, great idea.
LrenSch May 29, 2023 @ 7:21am 
yeah i hope they will made this one since it tooks like 10 mins for catch 3 sorcerers in same spawn point and drag em into slave merchant quite pain if do that 1 by 1 by rope, Cheers
Ulmace May 29, 2023 @ 7:25am 
Originally posted by LrenSchultz:
yeah i hope they will made this one since it tooks like 10 mins for catch 3 sorcerers in same spawn point and drag em into slave merchant quite pain if do that 1 by 1 by rope, Cheers
There are loads of places where the hunters are close to sorcerer spawnpoints, while i really like the idea of a wagon to store/bind captured thralls, its really not needed for this.
LrenSch May 29, 2023 @ 7:30am 
Originally posted by Ulmace:
Originally posted by LrenSchultz:
yeah i hope they will made this one since it tooks like 10 mins for catch 3 sorcerers in same spawn point and drag em into slave merchant quite pain if do that 1 by 1 by rope, Cheers
There are loads of places where the hunters are close to sorcerer spawnpoints, while i really like the idea of a wagon to store/bind captured thralls, its really not needed for this.

yeah, i understand but for small group pvp vs big groups this wagon bring good portions for small clan catch up with bigger clan, since beside gathering mats catching thralls one of basic essence part(needs) of the game, sorry my bad english
Migromul May 29, 2023 @ 8:57am 
Sorcerer-catching isn't that bad. But I think it's more worth to just kill them, take the loot and give the skulls in. You will getting much more out of that. (2 skulls are ca. 8 obolus. As much as a sorcerer. Sure, you will get some gold and silver. But you won't get a source-pack and you won't get spell-papers. Both are available if you just kill the sorcerers. Not to mention the potential golem-pieces they can drop.)

Your idea, however, is very good. That would save a lot of time and proablby saving the need to build a slave-outpost to convert thralls near every settlement...

But they also should improve the ridden auto-walk, then. Auto-walk funcitons, if you ride a hores/rhino. But if you steer them, auto-walk is deactivated. That's very annoying. (That's not the case if you auto-.walk with your character...)
LrenSch May 29, 2023 @ 9:45am 
Originally posted by Migromul:
Sorcerer-catching isn't that bad. But I think it's more worth to just kill them, take the loot and give the skulls in. You will getting much more out of that. (2 skulls are ca. 8 obolus. As much as a sorcerer. Sure, you will get some gold and silver. But you won't get a source-pack and you won't get spell-papers. Both are available if you just kill the sorcerers. Not to mention the potential golem-pieces they can drop.)

Your idea, however, is very good. That would save a lot of time and proablby saving the need to build a slave-outpost to convert thralls near every settlement...

But they also should improve the ridden auto-walk, then. Auto-walk funcitons, if you ride a hores/rhino. But if you steer them, auto-walk is deactivated. That's very annoying. (That's not the case if you auto-.walk with your character...)

Yeah it will be tons of works i believe, but it will give new element of the game it self, and will change some pvp and pve aspect and change the wind gameplay it self :)
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Date Posted: May 29, 2023 @ 4:50am
Posts: 6