Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Conan Exiles is great for 1-2 player co-op. There's nothing in the game that you and a friend won't be able to accomplish. Building bases, exploring, fighting monsters and all the other things the game has to offer are great when done with a couple of friends.
If you have your own server it's even better because you can tweak damage values, XP and material gathering rates to suit how you all want to play. You can also adjust how long it takes to train thralls & grow pets from literally days of real-time to a few seconds.
Co-op Conan is definitely recommended.
I only have a little bit of time in Conan, so I can't speak for end game stuff. I feel like Conan has much better combat than ARK, but that's about it. I'm still giving it a try, but I keep fighting off the thought that "I'd rather be playing ARK". The world just doesn't feel as alive or interesting.
I get that! but ark as a solor/duo player is to much of a freaking time sink to do right. That game is really really designed for big groups. I hope conan is doing that btter.
So if you don't mind tweaking things it seems much more likely that you could tweak NPC/player damage to make boss fights solo-able.
Also, weapons and armor seem to scale better as PvE upgrades in Conan than in ARK. In ARK I always felt that the weapons and armors were balanced more for PvP so the higher level gear (Tek) felt underwhelming for the effort to obtain it (and then you couldn't use it for end game PvE boss fights).
For example: you can only have one comanion and one mount with you. and the mount won't fight, You can fight from the back of a horse, and fight with the mount itself, if you ride a rhino, but if you demount, it won't fight back if it get attackes.
With a special skill , you can have 2 companion with you. But this needs 20 points (max) in an attribute, and you only have 60 available but 120 possibilities to spend (if you pla ywithout mods.)
Also "taiming" is more a "breaking" process. You also need to knock out other humans. (Animals work differently) And then get them to a wheel of pain. Only 4 type of thrall can actually be your companion: Bearer, fighter, bower and dancer. All others work like items You can set them up in different workbenches. They provide additional and/or better receipes, then.
If you have a companion, you don't need to babysit it. It will follow you. And if it get stucked and you get too far away, it just will teleport to you, So it can't get lost or attacke without you noticing.
Animals work differently: (same for mounts): Only horses - and with isle of sitpha rhinos - can be ridden. You need to find a youth, however. Foals (and calfs) roam the land, and you just can pick them up. (beware, however: they all weight 50, regardless of typ, so you can get easily overencumbered.)
Then you need to put the youth into an anmial pend and feed it. (there is a journey that explains it...) horse-foals, however, nieed to be put into the stable. Only there will it grow to a full horse. Rhinos are still grown in the animal-pen...
To ride them, you need a saddle. They're all made in the saddle-bench.
To change the appearence of your pet, you can make special food in the alchemy-bench. You need to use that, BEFORE you place it in the world, however. Once placed, the apperance can't be changed. If you use the caravan-food for the rhino, it won't be able to be reidden. It will have 30 inventory-sltos, then, however.
Pets and thralls don't have a weight-attribute. So you can fill up the slots with as much resouces as you want. (In comparison to ARK. In Ark you have a weight-stat even on your dinos. You have 255 slots in every dino, however, whereas in Conan 30 is maximum.´But the stack-size is also much higher in CE and there is now weight for pets or thralls..)
There are special animals you can tame: spiders, for example. You need an egg for that. The only way, to get a spider-egg is to buy it from an NPC. But don't ask me, where this NPC is... Scorpian-eggs can get aquired by killing a scorpian-queen. This is considered a world-boss, however. so you need to be a bit careful. It isn't too difficult, however. You can even do it with an iron-weapon, I think. Just beware of the poison. (This is one of the reason, why most beginner guides recoment set as first religion. You can then make an antidote without any side effects...)
BTW: the special foods you can make, all have just a cosmetic function. The only exception is the caravan-rhino. Normal Rhinos can be ridden, if you put a saddle on. A caravan-rhino, however can't, since there isn't a saddle-slot anymore. (I learned that the hard way. Luckily I got more than one calf...) You need the Isle of Siptah-Addon to ride a rhino But you can also make the saddle at exiled land, then.. (and rhino-calfs are even easer to get there, than horse-foals...)
wauw what a description thank you so much! So basicly yes some things take time, but at least you dont have to maintain it like with ark. No feeding your followers and such. Sounds very good!
The companions will function mainly as guards later.
From time to time, there will be a "purge". This is an attack against your base. You can deactivate that, if you want, but I find that quite fun. And you will get the opportunity to breatk the best thralls in the game. (the attack leaders are named. Named thralls are the highest tier available and provide the best support. in all cases.)
Conan exiles has some disadvantages in comparison to ark:
- only one (with a trait two, excluding a mount) follower at the same time possible.
- mounts don't fight (but have some inventory
- Mounts are more difficult to get
- because only horses and rhinos work
- you need a foal or calf to find.
- most human-followers have only 5 inventory-slots. (Except of the bearer. it has at least 10. Depending on Tier up to at least 30. maybe 40 for a T4 bearer. I'm not realy sure.)
- no flyers, except of a special one, which is quite limited (although useful)
But also a lot of advantages
- a way better combat on foot
- main enemies are humans
- all humans are capturabe (Except bosses. E. G. enemies with 3 skulls in the lifebar. Most one-skull-human ARE capturable, however.)
- most of them function as work-supports in workbenches
- they're considered "items"
- no need to feed any of them
- race (e. g. tribe-type) and tier matters. (4 tiers, whereas t4 are "named" humans.)
- followers can't get lost. They teleport to you, if you get too far away. (out of render-range.)
- no weiight-stat for any follower.
- non-fighting animals (a Gazelle, for example) have at least 20 Inventory-slots.
- SORCERY! (with that, It's possible to have up to 4 special followers, incluiding with a 10-slot inventory each, available. This needs a bit of efford, however.)
- if a follower is not at your base and not following you, it will teleport to the last "stand and guard"-position after a while.
- you can also summon a "lost" follower to this position. There is a follower-tab availbable. "rescuing" will foce-telepot a follower to the last "stand and guard" position. It may be possible, that it will lose its inventory, however, I'm not realy sure.
- AUTOWALK on foot and mounted.
- fast travel-system (this needs much effort, however. I didn't unlock this, yet.)
- a secondary fast-travel-system via sorcery.
I like both games. But I realy hate the on-foot-combat, - especially melee - in ARK.
CE is conan-fantasy, though. No science-fiction-tier, no electicity. (but better QoL-lights. They don't need fuel.)
- Even with 5x material rates it can take a fairly long time to get a decent amount of materials just with the high costs of everything tier 2 and beyond.
- Enemy health is silly in some cases. Given how quickly things respawn normally, the enemies you killed can respawn before you kill the next set. Increasing player damage and respawn times is strongly suggested unless you like 30 minute fights with just normal enemies. Although this might feel like it is making the game too easy, it does eventually balance out around mid-game while making nuisance enemies less of a waste of time.
- Don't be afraid to download some quality of life mods. Waystones or Map Room mods are useful for moving around the map between your bases with their own limitations to keep them balanced or not. Carry weight and container mods are also not a bad idea since it just sidesteps the part where people just exploit thralls to carry stuff.
Here, until you do the long grind up to getting golems, and magically get the right parts, all the resources have to be gathered by yourself. Iron in Ark was tricky, but manageable... Here it's painful. Even if you camp out a fairly large node, reinforcements are ♥♥♥♥♥♥♥ expensive and you need a few thousand for a decent sized base.
Of course, I recommend to tweak the server-options. I play with 5x resource gain and -50% resource-cost. But you can set this in the diirrect admin-options of the server. No mod needed and also no need to manipulate any files.
I don't recommend to play on a server, if you want to play SP only. Just start a coop/Single-player game and select Singleplayer. Then your absence (offtime) doesn't matter. (of course, you won't create anything in the meantime. That's the disadvantage.)
If you play on a real sever, your base starts to decay, if you're offline too long. (you should get online at least once in a fortnight, then.)
Getting enough iron isn'T the problem in CE, I thingk. It's the trasnporting... Since you can only have one follower with you, and this wollower will probably only have 5 slots, whean you first try to farm iron, you won't be realy able to transportthe possible amount of the nodes...
Because of this, I recommend to first build an animal-pena and tame a Gazelle, insteadt of building a wheel of pain and getting a human-follower. The Gazelle can't fight that good (although it WILL fight if you command it to.) But it can carry a decent amount of resources with at least 20 inventory-slots.
I would also recommend to tweak taming- and breaking-speed. If you don't do that, you need to wait several hours before you can actually use your followers. (if not day, depending on follower-type.) And the taming process will only get on, if you're running the server. E.g. If you're actually playing the SP-game. (if you play on a server, this isn'T a real problem, of course.)
The taming - incomparison to Ark - is a fire-and-forget- -process, however. Just put an animal in the taming pen and use a compatible food as "fuel". Sam with thralls: only you need to put them into a wheel of pain (the size doesn't matter, This only influences how much thralls you can tame at the same time. The speed itself won't increase.) And use gruesl (or any other food, Also this doesn'T matter in case of thralls. IN case of animals, however, this infulences stats.)
Horse can only be tamed in stables., NOT in other animal-pens.
BTW: animals are also usefull, if you DON'T place them into the world, They produce byproducts, then. Birds, for example, produce feathers (needed for advancesd arrows) Spiders produce silk and most other animals produce at least dung. But once placed into the world, they can't be reput into an animal-pen... (and they don't produce dung anymore. In comparison to ARK-dinos. The advantage is, that it isn't as much as disgusting as it is in ARK...^^)
You CAN take them out, howerver, and place them into another one. As long as oyu keep it inot your inventory. (or any other inventory.)
I didn'T encounter any blodd-gem-rocknoses, yet. Whear do you find them? (I know, where I find Rocknoses in exiled lands... But they're mostly stona, and in rare cases iron-verisons.)