Conan Exiles

Conan Exiles

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Leto Sep 2, 2022 @ 1:53pm
Magic and the spells
Is it just me, or are almost all spells rather lame?
I just want something like in skyrim, a fireball that I can hurl at the enemy, or pierce him with an ice projectile, but this could have been avoided.
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Showing 1-15 of 15 comments
steventirey Sep 2, 2022 @ 1:57pm 
That isn't the kind of magic that exists in the Conan world. It isn't flashy battle magic. Its magic that takes time and pacts with otherworldly creatures. Its more summoning demons, raising the dead, and divination than it is throwing fireballs.
Last edited by steventirey; Sep 2, 2022 @ 1:57pm
Leto Sep 2, 2022 @ 2:06pm 
age of conan is also the conan universe, and there is ingenious magic, like in the herald of xotli or priest of set.
Trip Sep 2, 2022 @ 2:13pm 
"The massive Age of Sorcery update is here! Wield terrible powers..."

I mean, they kinda tell you up front on the DLC blurb on the steam advertisement tab.
Machine Spirit Sep 2, 2022 @ 2:24pm 
Age of Conan has a magic fireball spell called "Fires of Gehenna", it is one of the first spells you learn. I've not played AoC but I just learned that recently, so to say the world of Conan doesn't have flashy battle magic isn't true.

I think this is a case of the developers rationalising the limited gameplay options for magic right now. I like the idea of paying a price for magic, the sacrifice etc. I am sure Conan Exiles will introduce more magic down the road.
Orin Doomhammer Sep 2, 2022 @ 3:02pm 
Originally posted by Machine Spirit:
I am sure Conan Exiles will introduce more magic down the road.

provided people arnt so turned off by the battle pass and crappy magic now that they don't wanna play and start reviewing the game negatively.
Most of the spells are just budget versions of things you can do already. Some are situationally useful. Others require you to have a level of corruption that is difficult to generate in the field and ruinous to maintain. The corrupted perks aren't worth the health and stamina loss. The corrupted vitality and strength perks aren't very useful when you have low health and stamina, such as when you have a lot of corruption.

One thing I notice is that most of the utility of this magic system can be had without really bothering with spell casting or corruption. So even if you go full on tanky meathead melee, you're still a wizard, Harry. Every player is now. You don't even have to spend knowledge points.

Plus you can't turn into a snake.
steventirey Sep 2, 2022 @ 3:30pm 
Originally posted by Machine Spirit:
Age of Conan has a magic fireball spell called "Fires of Gehenna", it is one of the first spells you learn. I've not played AoC but I just learned that recently, so to say the world of Conan doesn't have flashy battle magic isn't true.

I think this is a case of the developers rationalising the limited gameplay options for magic right now. I like the idea of paying a price for magic, the sacrifice etc. I am sure Conan Exiles will introduce more magic down the road.

The world of Conan as in the books and stories. Not the video games which take liberties with the source material. The "flashy battle magic" stuff usually turns out to just be some alchemical trick (like demon-fire orbs), and not magic.
Last edited by steventirey; Sep 2, 2022 @ 3:31pm
Captain Worthy Sep 2, 2022 @ 3:39pm 
Originally posted by Machine Spirit:
Age of Conan has a magic fireball spell called "Fires of Gehenna", it is one of the first spells you learn. I've not played AoC but I just learned that recently, so to say the world of Conan doesn't have flashy battle magic isn't true.

I think this is a case of the developers rationalising the limited gameplay options for magic right now. I like the idea of paying a price for magic, the sacrifice etc. I am sure Conan Exiles will introduce more magic down the road.

The true world of Conan does not actually have MMO style flashy battle magic where the wizard class would spam spells based on cooldown timers, but Age of Conan is an MMO and those are built around repetitive combat with such timers instead of a narrative driven combat like the books & movies.

Conan Exiles stands somewhere between these, and I think they managed to create a sorcery system that is much more respectful towards the mythos & genre than any MMO could. I like that it takes time to cast spells, that there is a great cost to the stronger ones, and none of them are spammed every X second.
Fruit and Nuts Sep 2, 2022 @ 3:42pm 
Idk why people think the conan books and other stuff didn't have magic. Every Conan story has had magic in combat magic playing a huge role in pretty much all of Conan's life adventures. Its just Devs that don't really pay attention the actual source material at all. Then you get people who parrot it on the forums.
tazman1 Sep 2, 2022 @ 3:44pm 
Originally posted by Captain Worthy:
Originally posted by Machine Spirit:
Age of Conan has a magic fireball spell called "Fires of Gehenna", it is one of the first spells you learn. I've not played AoC but I just learned that recently, so to say the world of Conan doesn't have flashy battle magic isn't true.

I think this is a case of the developers rationalising the limited gameplay options for magic right now. I like the idea of paying a price for magic, the sacrifice etc. I am sure Conan Exiles will introduce more magic down the road.

The true world of Conan does not actually have MMO style flashy battle magic where the wizard class would spam spells based on cooldown timers, but Age of Conan is an MMO and those are built around repetitive combat with such timers instead of a narrative driven combat like the books & movies.

Conan Exiles stands somewhere between these, and I think they managed to create a sorcery system that is much more respectful towards the mythos & genre than any MMO could. I like that it takes time to cast spells, that there is a great cost to the stronger ones, and none of them are spammed every X second.

I was just about to point this out the kind of flashy magic shown in AOC does not exist in Howards stories just the same as the kind of magic they show in LOTRO does not exist in Middle Earth lore. That being said the kind of magic that is shown does not fit well in a action video game format like an MMO however the real magic of the Conan Universe does lend itself to this game specifically and is something that been missing since launch because its a very important part of Howards work.
V Sep 2, 2022 @ 3:49pm 
Originally posted by Leto:
Is it just me, or are almost all spells rather lame?
I just want something like in skyrim, a fireball that I can hurl at the enemy, or pierce him with an ice projectile, but this could have been avoided.

yea, i would have to agree, i watched a vid showing all the spells and lol ..im not taking that crap into a dungeon, XD seems more of a group support role at the moment but its early days. :steamhappy:
Gimmie me bow, ..which actually feels pretty dam potent right now with the attribute changes. :steamthumbsup:
wizard1200 Sep 2, 2022 @ 3:52pm 
Originally posted by steventirey:
That isn't the kind of magic that exists in the Conan world. It isn't flashy battle magic. Its magic that takes time and pacts with otherworldly creatures. Its more summoning demons, raising the dead, and divination than it is throwing fireballs.

In this case the developers should have avoided to implement call lightning ...

Originally posted by The Big Brzezinski:
One thing I notice is that most of the utility of this magic system can be had without really bothering with spell casting or corruption. So even if you go full on tanky meathead melee, you're still a wizard, Harry. Every player is now. You don't even have to spend knowledge points.

Yeah, the spells should be more powerful and should always require corruption to use.
Last edited by wizard1200; Sep 2, 2022 @ 3:58pm
Rex Sep 2, 2022 @ 3:58pm 
they specifically said you wont be able to have magic come out of your hands so its not a suprise you just have to do some reading and digging i know its hard
Des Sep 2, 2022 @ 4:09pm 
I find it really sad tbh, They had so much to work with in the Conan verse and they went with the laziest way to do it.

Magic in Conan, while not being Elder scrolls level of awesome. Was still very powerful and vast, ranging from wizard taking on aspects of animals to boost melee powers to flinging fireballs and creating armies of the damned. {Read people of the black circle}

Howard was into Lovecraft and focused most of his magic around lovecraftian forces. So most of the big, big magic useres were other worldly forces. But it had plenty of avg to above avg people using magic. It wasn't common but it wasn't not common.
V.V. Sep 2, 2022 @ 4:47pm 
Some of the best magic gameplay I've experienced came from Dragon's Dogma. So, I honestly had lowered expectations for sorcery. It does look like a lot of basic ♥♥♥♥ from AD&D or Elder Scrolls (you get summon-able weapons and armor, slow fall, FIRE WALL, and invisibility magic). Also the cast time is way too slow for ALL of them... how is that going to work in PvP? I guess it doesn't. Lightning storm seems underwhelming too... I mean cool, you can summon a lightning storm, but that does ♥♥♥♥ all if it targets random objects. Just watched a video and the lightning struck a palm tree, the tree didn't even flinch.
Last edited by V.V.; Sep 2, 2022 @ 4:48pm
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Date Posted: Sep 2, 2022 @ 1:53pm
Posts: 15