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So you're saying that when you use a staff, the stones for the categories of spell appear, and when you click on them you them have neither the spells nor the ability to escalate?
I just want to note, not all the things you learn are cast by the staff. The corpse summoning spell you mention, for example, is done at a circle of power. It won't appear in the staff at all.
Are you also looking in the correct area? Wall of Flame is under the Thaumaturgy stone (the same as Ice Bridge and Slow Fall), then going to Escalate (which requires 20% corruption).
The other spells you mention are there but wall of flame isnt there, no stone for that spell shows up. I didnt know that corpse summon needed a circle of power. I dont know what a circle of power is.
That aside, you also need the next tier of the parapherials you have to use (those pauches, you can craft at the alchemy-table.) For the mightiest spells (like the flying demon or the Zombie-army-fog) you need even 40% corruption (you must improve again) and the third-tier-pouch.
Those pouches are realy heavy in vanilla (1 kg / pouch. That will quicly sum up!) I myself use a magic-mod, which use the same resources for all ppuches and make them 10 times lighter. And some spells get also improved (like much longer duration for the light-spell, for example.)
The circle of power is a special summoning-building. You will be able to summon your corpse through that. (a great way. to get back to your base: kill yourself and summon your corpse back at home. It doesn't matter, where it is... you should have the resources available, however.)
Later. you will learn to control the undead. You will learn how to summon a permanent Zombi-follower:
You need another special structure for that: the flat grave. Now capture a follower-thrall (anyone will do. But I would prefere Tier 1-thralls) and take it to the grave. You need also a soul-globe. (done at the sacrifical-stone. Beware, this will push your corruption to the maximum 50%...) and you can summon the unconcsoius thrall in your grave as a zombi-follower. Permanent Zombies start with full perks and at level 20. But don't use armor or weapons. (they HAVE an inventrory, though. They will eat wrotten- and human-flesh to heal, for example.) The process is also much faster than to break the thrall.
The Zombi FOG, however is a tier 3-staff-spell. (which means, you need 40% corruption and the T3-pouch and enhance two times, before you will get the rune visible.)
You need a FOLLOWER (fighter, bearer, archer, dancer) for the zombi. A WORKER won't work. (at least, that is what I read. I didn't test that.)
At the POWER CIRCLE, you can summon several demons. Two mounts (a horse and a Rhino, even without Isle of Sipta) and a Demon-fighter. Beware: they don't like to be slaves! (my mod make the mounts permanent, however.)
They will level up, but the mounts don't have an inventory. And you don't need a saddle for both.
You must sattisfy the demon, or it will start to break out of the bound and attack you and your thralls.
Thank you for the detailed response. I have zero corruption so I guess thats the reason. I am already able to summon the horse and rhino and the rhino did kill a few pets and a thrall. LOL
The demon, however IS temporary, even with my mod. (it attacked, when I ignored it for a while. But since it wasn't leveled-up, it wasn't so bad.)
Two rightmost stones, then the firewall is on the right.
1. "shape the raw forces.."
2. "escalate" (you need to have minimum 20% corruption)
3. "summon molten magma.."
also: the spell says "summon molten magma.." its not actually a wall of fire, its a wall of lava.
ps. Easiest way to get corruption for spells is to soul drain a thrall on the sacrificial stone. You hit max corruption automatically.
You can keep yourself permanently corrupted by corrupting your stats (to do so you must be corrupted)
ps. "half" corruption is max corruption you can have. You cannot go beyond half hp unless you get the temporary LOC debuff from circle of power or Transportory stone.
That's a bit complicated. You can't have more than 50% health- and stamina-penalty through corruption. Which means, that in reality, that is 100% corruption.
But: if a spell says, it needs 40% corruption (that's the maximum, spells need), you need actually have a 40% health- and stamina-penalty-level. I'm not 100% sure, but I think every point you spend to permanent corrupt your attributs, equals 1% in case of spells. So, if you have spent 40 points to corrupt your stats permanently, you can cast every spell any time.
You CAN, haowver, use a maximum of 60 points to corrupt permanently. But this means, you need to have maxed stregth, vitality and authoritiy, because these are the only stats, you can corrupt. That also means, if you have maxed the other 3, for example, and you have dancers recruited, that you will need to corrupt you accordingly everytime first, to cast the mightier spells.
If you didn't recruit any dancers, however, you will none the less be permanent corrupted, as this is the only way to heal it. (aside from yellow lotus-potion. But this heals even permenent corruptions, since this will reset ALL of your attributs and knowledge.)
BTW: there ARE spell-categories, which DON'T have a tier 1. The Illusion is one of those afaik. But Demon-control certainly is, too. (the only demon, you can summon via the staff is the bat-demon, which you can use to fly a short distance.)
So if you chose Illusion, the only opportunity you have is to escalate to get to tier 2.
Do you have the right paraphelia-pouch needed, for the spell you want to cast? (this needs to be in your inventory.)