Conan Exiles

Conan Exiles

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Underhook Oct 1, 2022 @ 4:45am
is this a known sorcery bug?
I was going to paste on the bug page on the Funcom site but thought I might try here 1st in case its not a bug but just my noobness.
I started learning spells just fine but once I learnt the "wall of flame" I think its called, well I dont seem to be able to cast it, in that the symbol stone does not seem to be there, I have since learnt a few more and they are not available either. If I look in the knowledge section I can see that the spells have been learnt, the last one learnt was "summon corpse"

I am playing single player, no mods.
any ideas?
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Showing 1-12 of 12 comments
Aapef Oct 1, 2022 @ 5:13am 
These spells have been working just fine for me
So you're saying that when you use a staff, the stones for the categories of spell appear, and when you click on them you them have neither the spells nor the ability to escalate?
steventirey Oct 1, 2022 @ 5:31am 
Originally posted by Underhook:
I was going to paste on the bug page on the Funcom site but thought I might try here 1st in case its not a bug but just my noobness.
I started learning spells just fine but once I learnt the "wall of flame" I think its called, well I dont seem to be able to cast it, in that the symbol stone does not seem to be there, I have since learnt a few more and they are not available either. If I look in the knowledge section I can see that the spells have been learnt, the last one learnt was "summon corpse"

I am playing single player, no mods.
any ideas?

I just want to note, not all the things you learn are cast by the staff. The corpse summoning spell you mention, for example, is done at a circle of power. It won't appear in the staff at all.

Are you also looking in the correct area? Wall of Flame is under the Thaumaturgy stone (the same as Ice Bridge and Slow Fall), then going to Escalate (which requires 20% corruption).
Last edited by steventirey; Oct 1, 2022 @ 5:35am
Underhook Oct 1, 2022 @ 5:50am 
Originally posted by Aapef:
These spells have been working just fine for me
So you're saying that when you use a staff, the stones for the categories of spell appear, and when you click on them you them have neither the spells nor the ability to escalate?
The stone for those spells dont show up.



Originally posted by steventirey:
Originally posted by Underhook:
I was going to paste on the bug page on the Funcom site but thought I might try here 1st in case its not a bug but just my noobness.
I started learning spells just fine but once I learnt the "wall of flame" I think its called, well I dont seem to be able to cast it, in that the symbol stone does not seem to be there, I have since learnt a few more and they are not available either. If I look in the knowledge section I can see that the spells have been learnt, the last one learnt was "summon corpse"

I am playing single player, no mods.
any ideas?

I just want to note, not all the things you learn are cast by the staff. The corpse summoning spell you mention, for example, is done at a circle of power. It won't appear in the staff at all.

Are you also looking in the correct area? Wall of Flame is under the Thaumaturgy stone (the same as Ice Bridge and Slow Fall), then going to Escalate (which requires 20% corruption).
The other spells you mention are there but wall of flame isnt there, no stone for that spell shows up. I didnt know that corpse summon needed a circle of power. I dont know what a circle of power is.
Migromul Oct 1, 2022 @ 7:46am 
Those spells need a certain corruption level. Wall of fire, for example, are only accessable, through a special upgrade-rune: "improve 20%" (or something like that.) That means, you need at least 20% corruption to cast that, and that rune can only be activated if you HAVE that much corruption. (with sorcery, you have the option to make your curruption permanent. This will weaken your stamina and vitalitiy but will get you special perks every 5 levels. You need a soul-globe for every point. If you do this, dancers won't heal the corruption I'm not sure, but every point you use for permenent corruption is at leas 1%. maybe 2. 50% is none the less maximum. although you can theoretically distribute 60 points, if you have maxec the 3 curruptionable stats (strenth, vitalitiy, authority.)
That aside, you also need the next tier of the parapherials you have to use (those pauches, you can craft at the alchemy-table.) For the mightiest spells (like the flying demon or the Zombie-army-fog) you need even 40% corruption (you must improve again) and the third-tier-pouch.

Those pouches are realy heavy in vanilla (1 kg / pouch. That will quicly sum up!) I myself use a magic-mod, which use the same resources for all ppuches and make them 10 times lighter. And some spells get also improved (like much longer duration for the light-spell, for example.)

The circle of power is a special summoning-building. You will be able to summon your corpse through that. (a great way. to get back to your base: kill yourself and summon your corpse back at home. It doesn't matter, where it is... you should have the resources available, however.)

Later. you will learn to control the undead. You will learn how to summon a permanent Zombi-follower:
You need another special structure for that: the flat grave. Now capture a follower-thrall (anyone will do. But I would prefere Tier 1-thralls) and take it to the grave. You need also a soul-globe. (done at the sacrifical-stone. Beware, this will push your corruption to the maximum 50%...) and you can summon the unconcsoius thrall in your grave as a zombi-follower. Permanent Zombies start with full perks and at level 20. But don't use armor or weapons. (they HAVE an inventrory, though. They will eat wrotten- and human-flesh to heal, for example.) The process is also much faster than to break the thrall.

The Zombi FOG, however is a tier 3-staff-spell. (which means, you need 40% corruption and the T3-pouch and enhance two times, before you will get the rune visible.)
You need a FOLLOWER (fighter, bearer, archer, dancer) for the zombi. A WORKER won't work. (at least, that is what I read. I didn't test that.)
At the POWER CIRCLE, you can summon several demons. Two mounts (a horse and a Rhino, even without Isle of Sipta) and a Demon-fighter. Beware: they don't like to be slaves! (my mod make the mounts permanent, however.)
They will level up, but the mounts don't have an inventory. And you don't need a saddle for both.
You must sattisfy the demon, or it will start to break out of the bound and attack you and your thralls.
Underhook Oct 1, 2022 @ 8:10am 
Originally posted by Migromul:
Those spells need a certain corruption level. Wall of fire, for example, are only accessable, through a special upgrade-rune: "improve 20%" (or something like that.) That means, you need at least 20% corruption to cast that, and that rune can only be activated if you HAVE that much corruption. (with sorcery, you have the option to make your curruption permanent. This will weaken your stamina and vitalitiy but will get you special perks every 5 levels. You need a soul-globe for every point. If you do this, dancers won't heal the corruption I'm not sure, but every point you use for permenent corruption is at leas 1%. maybe 2. 50% is none the less maximum. although you can theoretically distribute 60 points, if you have maxec the 3 curruptionable stats (strenth, vitalitiy, authority.)
That aside, you also need the next tier of the parapherials you have to use (those pauches, you can craft at the alchemy-table.) For the mightiest spells (like the flying demon or the Zombie-army-fog) you need even 40% corruption (you must improve again) and the third-tier-pouch.

Those pouches are realy heavy in vanilla (1 kg / pouch. That will quicly sum up!) I myself use a magic-mod, which use the same resources for all ppuches and make them 10 times lighter. And some spells get also improved (like much longer duration for the light-spell, for example.)

The circle of power is a special summoning-building. You will be able to summon your corpse through that. (a great way. to get back to your base: kill yourself and summon your corpse back at home. It doesn't matter, where it is... you should have the resources available, however.)

Later. you will learn to control the undead. You will learn how to summon a permanent Zombi-follower:
You need another special structure for that: the flat grave. Now capture a follower-thrall (anyone will do. But I would prefere Tier 1-thralls) and take it to the grave. You need also a soul-globe. (done at the sacrifical-stone. Beware, this will push your corruption to the maximum 50%...) and you can summon the unconcsoius thrall in your grave as a zombi-follower. Permanent Zombies start with full perks and at level 20. But don't use armor or weapons. (they HAVE an inventrory, though. They will eat wrotten- and human-flesh to heal, for example.) The process is also much faster than to break the thrall.

The Zombi FOG, however is a tier 3-staff-spell. (which means, you need 40% corruption and the T3-pouch and enhance two times, before you will get the rune visible.)
You need a FOLLOWER (fighter, bearer, archer, dancer) for the zombi. A WORKER won't work. (at least, that is what I read. I didn't test that.)
At the POWER CIRCLE, you can summon several demons. Two mounts (a horse and a Rhino, even without Isle of Sipta) and a Demon-fighter. Beware: they don't like to be slaves! (my mod make the mounts permanent, however.)
They will level up, but the mounts don't have an inventory. And you don't need a saddle for both.
You must sattisfy the demon, or it will start to break out of the bound and attack you and your thralls.

Thank you for the detailed response. I have zero corruption so I guess thats the reason. I am already able to summon the horse and rhino and the rhino did kill a few pets and a thrall. LOL
Migromul Oct 1, 2022 @ 8:16am 
Yes, the rhino can also do some havoc, if you don't use my mod...^^ The horse will just vanish, I suppose. Both mounts are considered temporary at vanilla without mods.

The demon, however IS temporary, even with my mod. (it attacked, when I ignored it for a while. But since it wasn't leveled-up, it wasn't so bad.)
Bloodartist Oct 1, 2022 @ 9:30am 
Originally posted by Underhook:
I was going to paste on the bug page on the Funcom site but thought I might try here 1st in case its not a bug but just my noobness.
I started learning spells just fine but once I learnt the "wall of flame" I think its called, well I dont seem to be able to cast it, in that the symbol stone does not seem to be there, I have since learnt a few more and they are not available either. If I look in the knowledge section I can see that the spells have been learnt, the last one learnt was "summon corpse"

I am playing single player, no mods.
any ideas?

Two rightmost stones, then the firewall is on the right.
1. "shape the raw forces.."
2. "escalate" (you need to have minimum 20% corruption)
3. "summon molten magma.."


also: the spell says "summon molten magma.." its not actually a wall of fire, its a wall of lava.

ps. Easiest way to get corruption for spells is to soul drain a thrall on the sacrificial stone. You hit max corruption automatically.

You can keep yourself permanently corrupted by corrupting your stats (to do so you must be corrupted)
Last edited by Bloodartist; Oct 1, 2022 @ 9:36am
Underhook Oct 2, 2022 @ 2:18am 
Originally posted by Bloodartist:
Originally posted by Underhook:
I was going to paste on the bug page on the Funcom site but thought I might try here 1st in case its not a bug but just my noobness.
I started learning spells just fine but once I learnt the "wall of flame" I think its called, well I dont seem to be able to cast it, in that the symbol stone does not seem to be there, I have since learnt a few more and they are not available either. If I look in the knowledge section I can see that the spells have been learnt, the last one learnt was "summon corpse"

I am playing single player, no mods.
any ideas?

Two rightmost stones, then the firewall is on the right.
1. "shape the raw forces.."
2. "escalate" (you need to have minimum 20% corruption)
3. "summon molten magma.."


also: the spell says "summon molten magma.." its not actually a wall of fire, its a wall of lava.

ps. Easiest way to get corruption for spells is to soul drain a thrall on the sacrificial stone. You hit max corruption automatically.

You can keep yourself permanently corrupted by corrupting your stats (to do so you must be corrupted)
I dont have any corruption currently. The escalate spell shows up in red with text saying 20% corruption. The other 2 spells just dont show up at all.
Underhook Oct 2, 2022 @ 2:56am 
OK, so I drained a soul and was half corrupted. The spells still dont show up. So, its a bug then?
steventirey Oct 2, 2022 @ 5:10am 
Did you click on Escalate? Escalate is not a spell - it opens up the next tier of spells you know in that category.
Bloodartist Oct 2, 2022 @ 6:56am 
Escalate is a choice in the spell "tree" which opens up next level of spells.. you need to click it. You cannot activate it unless you have sufficient level of corruption.

ps. "half" corruption is max corruption you can have. You cannot go beyond half hp unless you get the temporary LOC debuff from circle of power or Transportory stone.
Last edited by Bloodartist; Oct 2, 2022 @ 6:57am
Migromul Oct 2, 2022 @ 7:37am 
Originally posted by Bloodartist:
Escalate is a choice in the spell "tree" which opens up next level of spells.. you need to click it. You cannot activate it unless you have sufficient level of corruption.

ps. "half" corruption is max corruption you can have. You cannot go beyond half hp unless you get the temporary LOC debuff from circle of power or Transportory stone.

That's a bit complicated. You can't have more than 50% health- and stamina-penalty through corruption. Which means, that in reality, that is 100% corruption.
But: if a spell says, it needs 40% corruption (that's the maximum, spells need), you need actually have a 40% health- and stamina-penalty-level. I'm not 100% sure, but I think every point you spend to permanent corrupt your attributs, equals 1% in case of spells. So, if you have spent 40 points to corrupt your stats permanently, you can cast every spell any time.

You CAN, haowver, use a maximum of 60 points to corrupt permanently. But this means, you need to have maxed stregth, vitality and authoritiy, because these are the only stats, you can corrupt. That also means, if you have maxed the other 3, for example, and you have dancers recruited, that you will need to corrupt you accordingly everytime first, to cast the mightier spells.
If you didn't recruit any dancers, however, you will none the less be permanent corrupted, as this is the only way to heal it. (aside from yellow lotus-potion. But this heals even permenent corruptions, since this will reset ALL of your attributs and knowledge.)

BTW: there ARE spell-categories, which DON'T have a tier 1. The Illusion is one of those afaik. But Demon-control certainly is, too. (the only demon, you can summon via the staff is the bat-demon, which you can use to fly a short distance.)

So if you chose Illusion, the only opportunity you have is to escalate to get to tier 2.

Do you have the right paraphelia-pouch needed, for the spell you want to cast? (this needs to be in your inventory.)
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Date Posted: Oct 1, 2022 @ 4:45am
Posts: 12