Conan Exiles

Conan Exiles

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Greywolf Feb 8, 2022 @ 7:13pm
Exiled Lands map expansion?
Is the Exiled Lands map complete or are there plans to expand it?

Just feels like there is a big empty space in the north east corner
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Showing 1-11 of 11 comments
cattibria Feb 8, 2022 @ 7:19pm 
That is where they hid all the dungeons that you find in the rest of the map.
lemurs2 Feb 8, 2022 @ 7:30pm 
The engine cannot handle a map any larger, it is not Funcom, it is the engine.
cattibria Feb 9, 2022 @ 7:35am 
Originally posted by lemurs2:
The engine cannot handle a map any larger, it is not Funcom, it is the engine.

It is a little of both. The unit of measure used also dictates the map size in the engine. Yes, they can make the map bigger by changing that measurement. The drawback is that it is a major overhaul of the game. It will take time and money and has been discussed in the past. Since it will really mess things up in the game, it has been ruled out.
BigBombz Feb 9, 2022 @ 10:28am 
No they won't expand Exiled Lands any more, the biggest reason is that it doesn't make them money. The base game is in regular discount sales cycle already. The only way they can make money is to sell additional maps as DLC like Siptah.
Mr. Scoot Feb 9, 2022 @ 12:28pm 
Originally posted by cattibria:
That is where they hid all the dungeons that you find in the rest of the map.
I really wish people would stop saying this. There is only one dungeon interior up there which is the volcano one. There's even some workshop mods that add playable space to the NE corner such as https://steamcommunity.com/sharedfiles/filedetails/?id=2436807865

Edit: added a workshop item that makes the NE part of the map playable
Last edited by Mr. Scoot; Feb 9, 2022 @ 12:34pm
cattibria Feb 9, 2022 @ 2:16pm 
Originally posted by Mr. Scoot:
There is only one dungeon interior up there which is the volcano one.

The underwater city is there as well. When I was playtesting on the TestLive server, I was able to look into the desert at the edge of the map. This was fixed prior to the actual release of that dungeon.

The Sewer dungeon is in the Southwest desert where the place where you are on the cross is located during player creation. It is used for the cut scene when Conan cuts you down from the cross.
Mr. Scoot Feb 9, 2022 @ 2:29pm 
Originally posted by cattibria:
Originally posted by Mr. Scoot:
There is only one dungeon interior up there which is the volcano one.

The underwater city is there as well. When I was playtesting on the TestLive server, I was able to look into the desert at the edge of the map. This was fixed prior to the actual release of that dungeon.

The Sewer dungeon is in the Southwest desert where the place where you are on the cross is located during player creation. It is used for the cut scene when Conan cuts you down from the cross.

The underwater city is located off of the "coast" of sepermeru
Narelle Feb 9, 2022 @ 10:40pm 
The issue is also about performance, consoles included. Sometimes we can’t have nice things because the game has to run on older but still very commonly used consoles as well.
Last edited by Narelle; Feb 9, 2022 @ 10:41pm
Greywolf Feb 9, 2022 @ 10:50pm 
Just to be clear not complaining about map size, just feels like an area in the upper east is unused, just curious what was up with that
Multigun Feb 10, 2022 @ 2:39am 
Originally posted by Mr. Scoot:
Originally posted by cattibria:
That is where they hid all the dungeons that you find in the rest of the map.
I really wish people would stop saying this. There is only one dungeon interior up there which is the volcano one. There's even some workshop mods that add playable space to the NE corner such as https://steamcommunity.com/sharedfiles/filedetails/?id=2436807865

Uh, there isn't "just one" up there. Literally can just load up the dev kit and look. If you are going to call people out for misinformation, at least don't immediately start doing it yourself.

But yes, there is a tiny bit of grid space that can be "used". What Narelle said is correct. It comes down to importance, assigning people to add that tiny bit of grid space instead of working on other things (which you all will immediately scream about how they wasted resources, because that's what you do), time allocation, resource management, performance concerns on 8 + year old consoles and people who run on minimum requirements, etc.

Why do gamers* always believe things are simple?
Mr. Scoot Feb 10, 2022 @ 11:35am 
Originally posted by Multigun:
Originally posted by Mr. Scoot:
I really wish people would stop saying this. There is only one dungeon interior up there which is the volcano one. There's even some workshop mods that add playable space to the NE corner such as https://steamcommunity.com/sharedfiles/filedetails/?id=2436807865

Uh, there isn't "just one" up there. Literally can just load up the dev kit and look. If you are going to call people out for misinformation, at least don't immediately start doing it yourself.
If you think i'm spreading misinformation myself wouldn't it be a better idea to try to correct me? Which other dungeon interior(s) are in the NE area? Last time I loaded up the devkit the volcano was the one I saw that was in that area but granted that was a couple of years ago when the sunken temple was released.

There can be numerous reasons why that area is unused in the NE area but the reason of that's where all of the dungeons isn't one of them.

Edit: I respectfully withdraw my argument about one dungeon being up there, there are 3 dungeon interiors, Volcano, Warmakers, Wine cellar.

To those curious here's where they are
https://steamcommunity.com/sharedfiles/filedetails/?id=2749323465

https://steamcommunity.com/sharedfiles/filedetails/?id=2749322862

https://steamcommunity.com/sharedfiles/filedetails/?id=2749329594
Last edited by Mr. Scoot; Feb 10, 2022 @ 11:52am
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Date Posted: Feb 8, 2022 @ 7:13pm
Posts: 11