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回報翻譯問題
if you think you can do better with designing a game then get to it and let's see if its better or worse then what you say about conan, size of the game shouldn't even matter at all either, games designed on PC and generally smaller then their counterparts on console so if you can make a game smaller and still as good as this game then let's see it get done otherwise don't drop toxic negativity on any game.
can you give some examples for this solution? none of the game I know of have such a system in place.
you did not get it. it's not relevant if YOU own the dlc. it's relvant if you see someone which owns and use the dlc. what did you expect to happen when you walk around and "see" a base build out of dlc stuff? or a player wering dlc armor?
Now this one I have actually seen in other games. What they did is give the dlc armors a base out of the base game they inherit from, since most of the dlc armors where the exact same armor as some armor from the base game, just with a new model and textures. So if you did not own the new models and textures, you would just see them running around in the matching armor, weapons, or whatever from the base game.
Because it overwrites a lot of the base game files to make the total installation size significantly smaller than it was before. And somehow people still find a way to complain about that.
For the 1 billionth time, it does not ADD 60 gigs. It's not 60 gigs in size. How many more times does this need to be explained?
Additionally, game consumers tend to see more value in bigger file sizes so as stupid as it sounds they have little reason to make better compression or be less wasteful. People tend to complain if a game has a small install size these days because they don't understand how the technology works, and just compare it to others.
Game install size is seen the same way as prices on items in real life, if you offer someone a great deal they will ask what's wrong with it since they know it should be worth more. Unreal Engine and install size works the same way, people think they get more value with a bigger size game.
If someone paid $60 for the new CoD and it was 30GB when the last one was 50GB I guarantee you tens of thousands of players would complain they are getting less "game".
ofc. As with the new textures everyone has to download half of the program again which blows cause of the textures to the sky, which exists mostly of textures. Well.. ofc.
This is no way a creditable company should act. This is just mad. Don't care for bugs.
Don't care for AI. Just make cosmetic DLCs which blow the code. And then people have to download the complete game again as an "update". And ever give the hot potato to the customers. I met Bethesda. I met Paradox. But this here is just crazy what this company does. Speechless. Absolutely NO-GO! This is just mad.
Me too.
Certainly isn't Guild Wars 2. No Blizzard game either. It's weird that every online game on the planet, there's very little pushback of having to download data that "they don't own." But in Conan Exiles, "devs are lazy, blah blah blah."