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It's RNG though, so simply needs more time.
This was in Single Player
Coop, me and my friend spend hours wandering around the north and not one tiny little space rock showed up nor fell down and i know how they looked like
The following was concluded from looking at the DevKit:
Every 1800 seconds (30 minutes) a cycle starts (Chance To Spawn Timer)
Initially (i.e. after server restart) there is a 75% chance that a meteor shower will be triggered (Chance to Trigger Meteor).
If there is a meteor shower, the next shower comes at least 3 hours later (so in the 6th cycle) with a 2% chance for a shower, as the chance for the next meteor shower is set to 0% and the cooldown to 5 cycles (Meteor Cooldown). After that there can be a potential shower every 30 minutes and every unsuccessful attempt increases the chance for the next round by 2%.
If no meteor shower triggers then the chance for the next cycle is increased by 2% (Chance Increment) and the Cooldown (Meteor Cooldown) is reduced by 1.
The number of meteorites varies from 5 to 15 and depends on the following calculation:
"maximum number (Meteor Shower Max Count) + random number (Meteor Shower Random Amount)"
where the random number is actually a range from which a value is randomly selected. The range in an actual case is -5 to +5, so it can happen that less than the max value (Meteor Shower Max Count) is spawned. This complicates the logic a lot.
I do have mods btw but I don't think any of those mods will make star metal not spawn
If you are using Pippi mod, they have an admin command to force a meteor shower /meteor amongst other very useful features.