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So how would we get followers to join us?, that'd defeat the point of getting thralls etc, also what would determine the rank? and to feed them etc?, i mean if high ranking thralls randomly joined us through free will, then whats the point yano
The thrall system bothers me as well, really.
You're also not Conan (the movie version) who of course would be against it being a former slave. His main goal was revenge, he got strong and earned his freedom just to obtain it. Presumably, your thralls could do the same from a story perspective, but they don't because they're too soft and weak compared to the one who captured them, you.
Its obviously not as efficient, but you absolutely could get through the game just fine without thralls, only using animals as companions. That's about as peaceful as you can expect from this game without using mods.
This. Conan is not precisly an example of diplomacy and restraint, he is a pretty brutal guy in a pretty brutal world, he didn't become king by being a peaceful guy. Also:
You are trapped in a land full of monsters, dark magic and beasts, and most humans you encounter attack you on sight, so "making friends" is not a possibility. The "brutal" way of getting followers just reflects on the place you are supposed to be. Of course the system is not perfect, because it's limmited to game mechanics, in reality it would probably involve survivors of your attacks surrendering and others hearing of your deeds, but thats pretty difficult to get right in a game and less "fun".
I'm really glad they didn't do as many other games (and movies, books, etc.) that are supposed to take place in settings where slavery is commonplace and everyone practiced it, yet the hero's all consider it immoral and are against it. My pc's have slaves because in their world powerful people have slaves, they don't even contemplate the possibility of it being wrong. If you dont want them, don't capture them, you are not actually forced to do it.
Hyboria is a rough, cruel world, just take a look at how you came to be an exile; they tied you to a cross to die from the heat.
Do not try to remake Conan's world into a PC wonderland.
The only people in this game who are called "slave"
is us (the player).
It is a reference to a time long ago before the fall of the "Giant Kings" and the war with the original exiles who were the Lemurians. (You'll hear about their history on the lore stones which our bracelets are attuned). Thanks to Thoth Amon who seems to have resurrected a long dead purpose for the bracelets .... having sent us to the Exiled Lands.
We are also called "Bonded One" by one of the three (I think it's the Archivist) The other two call us "slave. Although they are long dead and their spirits haunt the Exiled Lands they haven't forgotten what the original exiles did to them when it came to war.
The NPCs we capture are actually "thralls" and there is a difference.
Anyway, I do agree there should be another way to gain followers (besides giving them a cranial love tap with a truncheon only to drag them to The Wheel of Pain).
We weren't tied to a cross.
We were nailed to it.
Conan did have his friends and allies at some point in time or another and he didn't have to knock them out to get them.
At least more logic for them to try instead of trying to attack that near-fortress with trebuchets, serval meter high walls, serval dozend heavily armed and armored thralls outside.
As someone mentioned Ark, you have to peacefully (passive) tame some of them or steal them as egg not all of them are violent tameable.
and this friends are called clan members and not thralls ;)
Being good shouldn't be "easy" or defeat the purpose of collecting thralls. Slavery should be more expedient and easy to tempt you to forsake morality, but entire aspects of the crafting system shouldn't be locked off if you want to adopt a more humane approach for the sake of roleplay.
That would be great!
Recruiting would add more immersive content to the game.
Imagine the possibilities...
NPC recruiting based on regions, beliefs, diplomacy...
And thralls having a basic dialog system, it would be a lot more entertaining, immersive, and more interactive than running around with a mute slave.
I really hope the devs look into it and add it to the game...
Might want to crack open a dictionary, "thrall" and "slave" are synonyms wise guy.:P
The only reason they refer to the player a slave while the ones you take as "thralls" is because the latter has heavier connotations politically and ratings wise, because for whatever reason people seem to think that letting the player do it automatically glorifies it, regardless of context or how its portrayed.
Meanwhile you've got shows like Dexter staring an actual murderous psychopath, which nobody would argue is saying that being a psycho killer is cool.
No clue why one word is ok but one isn't, its like saying "♥♥♥♥" is ok but "crap" isn't. Makes absolutely no sense besides sounding less harsh.