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Experiment with all the Feats (you get some bonuses to armor from them), the Armorsmith crafting skill like putting a weight reduction add-on to armors/weapons and the War Paints.
Thankfully, you cannot have them all. No Rambo/Universal Soldier mode. You will need to make some trade-offs.
Even with a lot of bonuses to the heavy sets, I'm sure heavy armor was meant for a purpose and not general utility like medium or light is.
What mode you're playing, ie PVE or PVP, also matters when it comes to Feats, weapon/armor add-ons, crafting etc. The game is not balanced out of the box for solo or even co-op, so you'll need to make a fair amount of tweaks to the server settings and or mods to enjoy it that way.
Of course. There is nothing about weight, therefore still no pros for heavy armor over medium.
Agility directly increases your armor stat, You can choose the encumberence perk that allows you to deal more damage while encumbered as well.
If you're trying to wear heavy armor and keep up with your ninja build buddy, you're gonna have a bad time. Heavy armor is absolutely viable if you read up on stats and what they do.
Honestly, You won't survive with heavy armor by face tanking attacks, Use the sidestep to the left or right of opponents when they attack and it'll help quite a bit.
Sad to say, but heavy armor isn't bad. You are.
Removing the bracelet resets the armor value for me, Although I don't know if it's just a visual bug or if it's actually decreasing the stat.
Go into sp and spawn the silent legion set, level agi to 40 and put weight reduction kits on the armor. 40agi perk changes your armor class 1 tier lighter so you can roll in it
Go and let something hit you, you take extremely small amounts of damage
I can't speak for anything below Vanir armor, but I found the difference in damage I take to be pretty dramatic compared to anything medium. I went from nearly dying being trampled by a elephant to practically ignoring it entirely.
I don't know about ghosts, but the old school table topper in me would avoid ghosts for the time being with the expectation that my armor is going to do nothing. The NPC exiles, when I faced them, I just tried to end the fight faster or play it evasive if I got sundered.
You aren't taking more damage than your friend, or the same damage, he's doing vitality and has WAY more HP than you doofus.
His hp is 360, mine is 280, it's less than 20% difference. I've got 440 armor, and he got 40 armor. That's 1000% difference. Perhaps person above is right and something is bugged, but last time i've checked we received the same damage.
Me: 491 armor, 210 HP, Hyenna hit me for 5 HP, which is 2.5% of my total HP
Friend: 68 armor, 462 HP. Hyenna hit him for 10 HP, which is 2.2% of his total HP.
I'm still affected by nonexistant roll, high stamina consumption for climb and high equipment load. Later i will test on someone stronger.