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Sorry for bad english)
Especially considering the size of the development team. For example Insurgency: Sandstorm team has only 36 employees but they constantly release various engine updates.
You would be wrong. It's not a cop out what so ever. It is NOT industry standard to update engine versions for a reason. Very, very, very, few games that have active development after their initial 1.0 release ever do an engine update. For a reason. You're going to just have to accept that.
It's also cute that you think Insurgency Sandstorm's team is smaller than the one working on Conan. Conan Exiles started with 7 people in EA.
This caused so many issues with the game that it took a couple of months to get it back to where it was before the update. Yes, it was playable after a week thanks to hotfixes. It was not fun on many levels, and yes, even more people were complaining about the upgrade. This happened in the first year of the Early Access period for the game.
It is my guess that is the reason why it has not been upgraded since then. With the new map in the works, possibly we will see a new engine, yet again, I am only guessing.
As for Funcom. Actually they have even more people developing stuff now.
https://conanexiles.gamepedia.com/Funcom 185 vs 143 from usual Wikipedia. If you ask me that's plenty enough. They are no longer indie just by the sheer size of the development team.
I see. I guess time will tell then. The reason I brought this issue in the first place is because I'm not satisfied with how the game runs on my rig. Less than 60 FPS on High for not particularly great graphics is not a plus in my book. Buying something like RX5700 just to play with decent frames at 1080p is also not an option right now.
The game eats resources like some Red Dead Redemption 2 and that game is GPU heavy as hell.
You understand that Funcom is a studio right, with multiple different job roles, with multiple games, and multiple offices across the world? There aren't 185 developers all chained to their desks working on Conan.
Conan Exiles is still a very small team, you can disagree with that all you want. Won't change anything.
https://en.wikipedia.org/wiki/Funcom
Most of these games are either abandoned or cancelled. Conan and Secret Worlds Legends seem to be their top priority now. Unless (!) they are currently working on something new behind the curtains. Then this would explain pretty much everything.
https://jobs.funcom.com/
Over 160 people form two main studios.
Secret World, their top priority? That's what you honestly believe? Ya, this is my final comment on this subject, as your mind is made up.
Google Dune. Check out their public financial streams every quarter where they talk about working on other unannounced games.
And you aren't including ZPX in your list.
Multigun is correct. The team working on CE is very small and works out of the Oslo office. It is my understanding that they are working inhouse on other titles at that office. The CE team at most is less than 15 people if I remember correctly. Some have left the project to work on other projects, and some new team members have joined the project.
All of the titles listed on the Funcom website are currently supported games. Some of the games are developed by other smaller studios and published by Funcom.
Lol, what I said wasn't plausible? That they aren't working on Dune?
Google it.
They are working on Dune and they are still working on CE.