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For the longest time I've been wondering if I'm the only one experiencing this.
It ran fine before when I was still on a DSL and was even able to see it on the server list.
But since then, I've switched to satellite internet (bad move anyway), but I noticed the Dedicated Server Launcher is a new version from what I had used previously.
So this has me wondering what's changed in the dedicated launcher that's mucked up port access.
I have the server on a dedicated machine apart from the one which I use for the game.
On a side note, it isn't necessary to run more than one AV software since Defender is comprehensive, made to order for windows 10.
Sometimes your router will refresh the local IP's of the machines connected to it and you need to edit your routers settings again.
And make sure you reserve that IP address to your servers MAC address so only your server gets that IP address.
Or else there is a high chance if will get an alternate IP address.
Also make sure your ISP gave you an IPv4 instead of the new IPv6.
Since IPv6 doesn't support manual port forwarding.
Make sure your router has UPnP on also.
Now that you mention it, I recall now that my previous internet (DSL) had a static IP.
What I have to learn now is how to properly set up port forwarding.
So, I need to get creative in setting up a home network that my two rigs can communicate via switch (or something). I'm going to run into some problems because the two rigs are using different ISPs. The server is on the satellite network and the other (this one) is hooked up to wi-fi via different ISP to eliminate the latency.