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#1 - Dynamic weapon choice - USE A SPEAR/TRIDENT/PIKE/etc a weapon with REACH.
#2 - Target lock closest NPC approaching and attack with the NPC at a distance but within reach of your weapon.
- You will get 1 or 2 strikes before they are on you.
#3 - You have to master the "hit and move" - this means, strike - then roll immediately.
If you have 2-3 NPCs on you, in range to strike you, then you will take double-triple hits and be stun locked/staggered/interrupted.
#4 - The long reach of the spear etc will allow you to damage multiple enemies at short / medium ranges.
#5 - When 3 NPCs are on you, you must roll, and move backwards, roll twice if necessary and and make sure to target the lead NPC as they come at you again.
You will and should own them with the reach weapons.
I personally recommend: Javelin + Shield - hoplite style, as that is my fighting method.
If you are fighting 1 v 2 - dual axes, thought offering no protection, can slaughter 2 NPCs flanking you at arms reach at the same time.
And remember what is best in life:
- Crush your enemies.
- See them driven before you.
- And hear the lamentation of their women.
Although, I find that certain weapons will help greatly in that situation.
A war hammer is a good one to knock back enemies (I've knocked back as many as 5 at once) and give you some breathing room, usually staggers the enemies and sunders some as well, but don't get over confident, get out of that situation and save yourself.
Another is the two handed sword, which can sunder, knock back and cripple enemies, especially with the light attacks being able to use the really broad swing to clear the area to give you some room to work with.
But both of these weapons are really, really bad friendly fire weapons, so don't go wading on in when you have a friendly in combat with the same adversaries, and don't go near a friendly swinging one around or you will get hit.
Other than that get yourself a good fighter thrall and let him/her do the facetanking for you.
soon as i saw the stone spear as craftable when i started this game i went with javelin/shield
ive found issues with the spear tho, namely that its not quite capable of hitting the hitboxes correctly - but its is nice and fast and has a bit of reach - shield though ive grown out of because i still suffered from the knockback/staggering when faced with flankers etc
Pike on the other hand, thats a fave weapon too, i'm going to try sticking to that from now on, just not fond of stab, roll, stab roll, not enough time in the day or stamina in the HUD for that, lol - but we'll see how it goes.
Something else ive noticed is that NPC's with single hand weapons (especially the maces) tend to ignore the knockdown effect on them - they will animate going down but instead of 'getting up' they will jst swing at me and be up and ready to go, thus no time to get the extra stab in :/
Groggy, if you use mods: https://steamcommunity.com/sharedfiles/filedetails/?id=1457324634
That is what I use.
It lets you craft any Pike//Spear/Trident (2-H reach spear types) so that it is wielded and mimics the animations of: Axe, sword, javelin, mace.
This means I carry a "Spear" (Lemurian pike to be exact), with a shield, and I get all the THIS IS SPARTA Hoplite Javelin attacks.
I carry multiple crafted versions so I have an Axe and Sword version so i can switch in combat.
It's pretty dang awesome. I may upload a youtube of a 3v1 combat against Level 2/3 thralls.
I'ld like to see someone Dagger kill Jhebbal Sag or fight him without a shield.
I also use axe/shield and axe/throwing knife(mod of mine) to defend and be a bit more aggressive, as well as a greatsword for crowds. Some attacks(most heavy attacks, a couple greatsword light attacks, all hammer attacks) also have "Hyper armor" that prevents stagger.