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On an official PvE server ...
1 Alchemical paste with no alchemist = 1 gold dust, 2 silver dust, 2 ichor.
Hardened leather with a T4 named armourer costs = 2 leather, 1 thick leather, 1 Alchemical paste and 2 oil.
Hardened leather with no armourer costs = 5 leather, 2 thick leather, 2 Alchemical paste and 5 oil.
1 Perfected heavy boot lining with a T4 named armourer costs = 11 Hardened leather, 4 Elephant Hide, 2 Twine.
1 Perfected heavy boot lining with no armourer costs = 23 Hardened leather, 8 Elephant Hide, 5 Twine.
10 gold dust = 1 gold bar.
11 gold dust for a boot lining with a named T4 armourer
46 gold dust for a boot lining with no armourer.
Maybe try to capture a T3/4 armourer for cheaper costs?
Edit
T3 armourer needs 17 hardened leather for 1 perfected boot lining = 17 gold dust.
I find this to be badly balanced in a way because gold is found mainly by chance (I know there are places it will spawn but these spots are very limited). So everything that requires alchemical base now requires gold which just feels a little ridiculous to me. Maybe some recipes will see tweaks in the future to follow this change, maybe not. I just felt it was quite a drastic change.
It's also worth noting that you can actually farm gold in the volcano, it drops from mining obsidian nodes, you don't get a lot, but enought to not depend on random loot.
On the server im currently playing on ive never made any alchemical base.
My lvling base was near the black galleon, by the time i was finished with my campaign of pirate genocide and ready to make my permanent base up north i had over 4000 alchemical base and 100s of coins.
Yeah I've started doing this now too, seems to be a good way to get a few things. Cheers for the tip.